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(the time diff is small and it will help starters, advanced users can disable it at any time on cmake guy/compilation script)
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Closes #19074
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* changed count type from uint32 to uint64
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d7460887c84107c9c83a9dd5259c8ab398928711, caused flying ghost players to not move if they died during a root effect, root flag was never cleared clientside and impeded movement.
(cherry picked from commit ef85d01746b744d563d7c17a0734bf7e562dfab0)
# Conflicts:
# src/server/game/Server/WorldSession.cpp
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which creatures only having gold wouldn't show lootable sparks, and thus couldn't be looted
(cherry picked from commit 59f71f915a03143a3896bcf55649bea44969800c)
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* Core/UnitAI: SelectTarget correction
Set CurrentVictim as first element on targetList if necessary, which is then filled with the threatlist elements that satisfy the predicate.
(cherry picked from commit b008b677ad98b1b0246bcf1fcf246ca17930cdc2)
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Improvements to previous script which only gave credit for lost in action
(cherry picked from commit f8f207d21c5aa9da6c2576d2067c35dae8cec275)
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By Malcrom
(cherry picked from commit 58594c20725625f26224359c17dcc835346f1f4e)
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(cherry picked from commit f826ecb4b2e8cc1fa54419947dff041a580d9c03)
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Closes #17073
(cherry picked from commit 028e473ec4693291266770616bcc54b71fefa835)
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(cherry picked from commit 1a52c1cd36b567fc595afa4a5373cc9e6b461a37)
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(cherry picked from commit 94fb921cea188bd24080a691236ae6c3479a0ab2)
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(cherry picked from commit b991f3e13d67fa9a2fd0514953003c8459a26c04)
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Core/UnitAI: SelectTarget correction - have current victim always be first element of target list
(cherry picked from commit 63e62117ea339e6d76958b13bba8ec7ed99b7616)
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(cherry picked from commit 5251dadf2976cd0bfb38523af844da34af92561b)
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(cherry picked from commit dda338ece607367f6370f01dfdc54ff7cc55b92b)
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not a daily quest has been completed by a player in that day.
Also use it to fix two quest chains broken in commit 7905651. Should be the only ones of their kind.
(cherry picked from commit b4b3c10c69f73a0fd1e8efe4fd8684676f33948d)
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(cherry picked from commit e5f4ef12db6cc5cfec2cbff099ccf31532c5a513)
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Closes #17592 by Silvertower
(cherry picked from commit 94fce4a64144adb5f1942bd482f4499b784cd45f)
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(cherry picked from commit 6988407b43ec92af4ffed60cdb8b4bc884487039)
Rename 2016_99_99_99_world.sql to 2016_07_16_03_world.sql
(cherry picked from commit 4bcb5a058bf735bfc2b32f3900b9a9bb494ae15d)
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Reference loot belongs to 'Murloc Warrior' hailing from Westfall, while the item can only drop from The Barrens' residents
(cherry picked from commit 8b5d1935071a55229d1e9c9a08081b23c4a5a696)
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(cherry picked from commit c8e9184a4b1404c38e38b1734fc91afd6d9cbd0c)
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SpellFocus (#17594)
(cherry picked from commit 23e89b8aef1999bbbd52248c40d7b76c0a67cafb)
# Conflicts:
# src/server/game/Grids/Notifiers/GridNotifiers.h
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Namely, the Venomhide Hatchling feeding quests
(cherry picked from commit 55ba3bd012220b4b58793d8de5f90b1585c70a04)
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NPC could be repeatedly summoned by clicking the related gameobject
(cherry picked from commit 11558b3bdc10ad429e8dbb9ab4489e39eb2d6fcc)
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(cherry picked from commit f784c36aa6cc80e16498ce137de47c20a273b881)
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(cherry picked from commit 6ea48c036e6eacea037660f057afc2ea5545ae91)
Rename 2016_06_15_99_world.sql to 2016_07_15_08_world.sql
(cherry picked from commit a37a8a316b3c94d7d5ba42db796282ac4e2db478)
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and implement offset movement via target fields. (#17362)
(cherry picked from commit ba0cb53b0214ab3625830f7dac3c68d08a97e084)
Rename 9999_99_99_99_world.sql to 2016_07_15_07_world.sql
(cherry picked from commit 2fd124f9a3cbbd81f2ce6c7154d640175ed71452)
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of quest id. (#17509)
(cherry picked from commit d7e47de264a20dc689b4b30663c2de09613b791f)
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(cherry picked from commit a732749d721eefe7558d23e44c5f8dc18194e6d4)
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Updates #14880
(cherry picked from commit c4cbc4341f3394c5ff04d5eb604e6b08e3be8ae7)
Change creature guid for previous commit
Thanks Aokromes. Also forgot to mention, thanks Rushor for the main script
(cherry picked from commit e9ef43cc205540e17cbd68ef30655533520e58aa)
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(cherry picked from commit 95e77fba90b89c5c08c3e36eed16bbf9948ba641)
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(#17543)
Add flag 8 to InhabitType for creatures that should appear rooted client-side
(cherry picked from commit f78ab9aba45e3b4189a71bb68de6d5b13f45bbca)
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(cherry picked from commit 8a2df73a8262cb7140c37a57e7702cb68a806d9d)
Script/Archavon: Implement EMOTE_LEAP
By robinsch
(cherry picked from commit 1a2bd0dc3aaa5668521cf758165c64f106e9a276)
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Closes #17578
(cherry picked from commit b5cb96a56adb007a74f77e5be6b93cfaee9fe552)
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Onward to Ashenvale can always be done, while only one quest between Trek to Ashenvale and the Draenei-only Travel to Astranaar can be completed.
(cherry picked from commit 4fea1c59e1d2fce1104b5f5b9277edc4a9cb710f)
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Closes #12796
Closes #17580
Closes #17574
(cherry picked from commit 931a7623b24831adf679e0581735375077c8d252)
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Closes #17534
By SnapperRy
(cherry picked from commit d22569aababdc9eb09efaf558e0a1b262e3bfe79)
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(cherry picked from commit 0aad705f95a4cead2e083396beead46c6e2446df)
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(cherry picked from commit 01dba54c12777c337d916493889bb92ae93c12be)
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(cherry picked from commit 8835607ab59d42af7f62f80f75c6fdf0bbb3a54c)
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(cherry picked from commit d7bf9e895b240b238dff10061c5b576c15706a57)
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