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* updates #16423
(cherry picked from commit 110e0fd0925a8d7c5b0db684207a1f0208ac33a5)
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(cherry picked from commit 8c7cd03d08b70ca97ae9a524410ad5c9c99cce3d)
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from commit 2d4f61e5f2c96fd078371a7593f683b1a25a52ec)
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Script for Npc Torch Tossing Target_Bunny_Controller, responsable for handle the targets rotation for Midsummer Fire Festival quest, Torch Tossing.
(cherry picked from commit 8b74038531ffec2d809083fa73ad29ec693d7c1a)
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If there is an alive instance of the creature upon creature spawn, skip
spawn entirely. If there are only dead instances, despawn them. A new dead
corpse in the creatures home position will be respawned.
Closes: #16462
(cherry picked from commit fe2a0fda4464effeb2fb655da84a0460328b1aeb)
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(cherry picked from commit 7093c0c769b7ff60627eb87851d57dcab14a051b)
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(cherry picked from commit bf31f26e8c467536456f5ce896274c9c20766eaf)
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Creature::SetDeathState(JUST_RESPAWNED)
(cherry picked from commit 132be2d25a3766c1ef2099fb65ef3cbcdf9705ae)
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- moved 2 #define text lines to enum, already in npc_text
- new gossip_menu_option for NPC 3678 Disciple of Naralex
- using `ADD_GOSSIP_ITEM_DB` instead of `ADD_GOSSIP_ITEM`
Tested on both alliance and horde characters, works just like before.
(cherry picked from commit bc03fedf6dd77409a22dca1647916d154e563245)
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(0x00200000) that awards players credit for killing the creature even if less than 50% of damage was dealt by players.
This can be used to fix quests such as "Heated Battle" or "If Valgarde Falls..." that are currently very hard to complete at the appropriate level due to "friendly" NPCs killing off the required targets too quickly for players to get 50% of damage in.
(cherry picked from commit d240ccb38c05e394b181a09d42f5e55d3222603a)
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Change #define to enum {with brackets}
Possibly the smallest change so far in this series of core script changes.
(cherry picked from commit 627ec0e35e4cf33f027a66cd7a4bc09e9e003781)
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(cherry picked from commit bba182428dc532236bcbf17a53f9919b9a8b28cb)
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There should no longer be weirdness if a reset happens during the RP phase.
(cherry picked from commit 815f43be7a0e1b5086184fcd2a4a2c6f69faa9de)
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- Roar at start of phase two
- Ingvar no longer does a weird move-jump towards his target when resurrecting
- Fixed a duplicate yell on phase one end
(cherry picked from commit c829fc7de406728f9f089d586d6bdccf7bf14748)
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sql/updates/world/2016_01_30_05_world.sql
Now yes...
(cherry picked from commit 20a8476cd885417b1f2fd4ac27c440efafae7bb8)
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(cherry picked from commit 7c9f0f2056eafb7e4b5ad03477053c56b8780b22)
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A couple of updates to previous commit https://github.com/TrinityCore/TrinityCore/commit/a258e36039392b60a0f0c98a466f9e4f1121f3eb
Closes #4841
(cherry picked from commit 406584839c9ea7617f67e286d6d2b0fa93a7d499)
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- Still need some SAI fixing when it resets so it continues the path
(cherry picked from commit 771dfe243df1cec097ae7f1497bdbd7ece8a3afc)
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- Add Pathing and SAI for Bloodcursed Naga
- Add Pathing for Lord Xiz
(cherry picked from commit ecdeb5cb9c5d7c00910ec4c3f2e14ad896f3d434)
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Updates #4841
(cherry picked from commit 789470ccf1bfc9da6187ad6e21b8febfb7861418)
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Script http://www.wowhead.com/quest=13142/banshees-revenge
Only spell issue remains see original issue https://github.com/TrinityCore/TrinityCore/issues/4841
(cherry picked from commit a258e36039392b60a0f0c98a466f9e4f1121f3eb)
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(cherry picked from commit e249db9777e9914770f59e10838b742ba1b37324)
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(cherry picked from commit f0b9ee157bf459f34d5b069046a17f39cb318fb8)
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Partial cherry pick of 7a101bcf00af2cb3b5af5926faea5533dc64099a
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Fix Coverity issue id 1022474
(cherry picked from commit d75469e31f03d45a72e3deff9ef97ffd5098e23b)
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(cherry picked from commit 36648d1079d3ee69b51bda58a2d88594608d0c19)
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(cherry picked from commit cd625a12e21fdb8c5c9d172f901540c8744eedcd)
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by P-Kito; retrieved from #15027
The paladin talent Sanctified Wrath should pierce absorb effects.
(cherry picked from commit b8762d8a9fdfad77f3c16c367cdd5cc69ff70fd1)
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- created DB gossip_menu_option entries for both NPCs
- added enum section instead of "magic numbers" in script
- replaced core text with pointers to DB text
- zone_western_plaguelands.cpp is now cleaned up
(cherry picked from commit 29c2a4232477836afbcbd71f8ff3443c268e02e8)
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(cherry picked from commit 10482419b79c1aeb546548f845645727d8bdbf6d)
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(cherry picked from commit c0ed819e0cb8082c4304cad08223c05d3a8b7131)
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Update so these are passive until skeptor of suggestion used on unit.
(cherry picked from commit 06cc8974a0a7b302038dddee813574f1e1b5a937)
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There's no %b, silly
(cherry picked from commit 7a252fc648168bdcaf55318b8d40c015498e9d0f)
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Warning fixes and extra sanity checks
Ref #16376
(cherry picked from commit 77087db79318443fff1b6fe3c91b55a315c5bf92)
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Closes #16376
(cherry picked from commit e4af2baa7e5162b984172d54488137d4c5576d7d)
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as per 7d454c66f70c19c8ff402fd126392e27700398ba
Change the name as well.
(cherry picked from commit a35a6279fe08acd510a226a037b1e5a4b8410d05)
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(cherry picked from commit 0e76d67e498fc659d25401f909ff1ebd5d45d529)
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(cherry picked from commit 62216d678116db51a3532399ed88a17c2d27dfa2)
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(cherry picked from commit 1038df8d5b522e1e959528c3b7c17c01a88e7759)
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- Add formations for Aquesous Lord & Coilskar Sea-Caller
- Add Aqueous Spawn, Bonechewer Taskmaster & Dragonmaw Wyrmcaller paths and formations
- Update Aqueous Spawn spawn distance and movement type so they randomly roam around
(cherry picked from commit 38368aa01e701b21a3a881dece8fd794d824bfb0)
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(cherry picked from commit cc0a4e68f776c89b89f19de3bc9a385d2f86e90f)
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(cherry picked from commit ea38a7d95bb7d67005c7de1a924d288561b0da13)
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Closes #13031
(cherry picked from commit a534ca337a77665fe5cf2e601c8d20f4bf940c20)
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blank text to players after buffing them
Closes #12697
Closes #16300
(cherry picked from commit ccf3ed40e2ed5c320fe2f468f5ba0f2bff5e27fa)
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(c++ script needs to be updated to handle proper door id 176965 instead door 175946)
(cherry picked from commit 7d454c66f70c19c8ff402fd126392e27700398ba)
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Fix the BaseAttackTime
By @DevRival
(cherry picked from commit 89e316ca6c4011d0e643ca827f18412c3dec255f)
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Gossip and script
Closes #16238
(cherry picked from commit 9aad349b87623959c0d81dbc12cfcd55321aaf2a)
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By @sirikfoll
Closes #16235
(cherry picked from commit 8f71950c910ebf76b1335d710f2ec584aaa58fca)
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By @Treeston
Closes #16206
(cherry picked from commit caf160bfafcce57d055f42538571e0402e72cc86)
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