| Age | Commit message (Collapse) | Author |
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By Kodekc
Closes #17788
(cherry picked from commit 2c8da5e174eb71b442ebd8a00a2d43bd9daa4c70)
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nothing to update really
(cherry picked from commit c7b8f0f773b5c5ad711ae73475a4db9f6174de81)
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Update recast to https://github.com/recastnavigation/recastnavigation/commit/64385e9ed0822427bca5814d03a3f4c4d7a6db9f
(cherry picked from commit 1d7013e0e2758b1468a488dd17e3f5c5ce5f265d)
# Conflicts:
# dep/PackageList.txt
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names to Player* (#17797)
(cherry picked from commit a893ecebf80bd85c4654249406b278e856a805f7)
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Initialize padding bytes in MmapTileHeader struct to avoid saving uninitialized data to disk, causing issues when binary-comparing *.mmtile files.
(cherry picked from commit 2585c62e6fc8925bb74160fb9b24fb1d361a8b2c)
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Closes #17728 by tkrokli
(cherry picked from commit dc78f1ecfc25a3d8e150dff571bd65c1e0ffab03)
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(cherry picked from commit 7f5756804edeb50cea1debe994ebed84e315f5cc)
# Conflicts:
# src/server/game/Tools/PlayerDump.cpp
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(just like Battlefield).
There are some battleground scripts (like SOTA) performing object access every update, this should help throttle the cpu usage.
(cherry picked from commit 9cdbf903e28fca303c580b096016e26c402a6a7f)
# Conflicts:
# src/server/game/Battlegrounds/BattlegroundMgr.cpp
# src/server/game/Battlegrounds/BattlegroundMgr.h
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(cherry picked from commit 82517ef46277170cc8db703d9e3a22078a4acb66)
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issued in the console
(cherry picked from commit 1b44377cda1065285dd3f53d90fc9b4360b6624b)
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* Split Spell::CheckRange() into 2 methods since that method had more than one responsibility.
* Moved melee range logic into its own function
* Moved melee range logic method GetMeleeRange from Spell to Unit class. Unit::IsWithinMeleeRange() and Spell::GetMinMaxRange() both use that method.
(cherry picked from commit d7600f1126d2780fecdfcdfc66a598a48cee0136)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Spells/Spell.cpp
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(#17604)
(cherry picked from commit 4a38773e3e74af329aa13e2a506ef824f2a6e4d3)
# Conflicts:
# src/server/game/Handlers/GroupHandler.cpp
# src/server/game/Spells/Auras/SpellAuraDefines.h
# src/server/game/Spells/Auras/SpellAuras.cpp
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Closes #17747 by tkrokli
(cherry picked from commit 9796ee5b14bb5cf5baeda4eada345dc708e63142)
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SQL content based on issue 14719 by Killyana,
conditions output from Malcrom's Condition Creator
- remove hardcoded #define gossip options
- enum gossip menu IDs from DB
- remove outdated SD comments at the top of the file
Closes #14719
(cherry picked from commit 03bafe334c178f5731f6eee3de402294017c8ddd)
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(cherry picked from commit dd67f4ed966875e6e68f6b0a8d56cdf190d0f352)
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1) Update to conditions for Zombiefest as previous conditions appear to have stopped working correctly
2) Update for Dark Subjugator to prevent these becoming bugged, also correct unit flags for the sentrys to prevent these from agroing player if too close and dropping immune subjugator if killed
3) Conditions to prevent console spam from Bone Warrior closes #17655
(cherry picked from commit c515cdc636beefa83bb1a022a18f34ca053dcd53)
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The core script `npc_timothy_daniels` is no longer needed,
all the gossip handling is already present in the database.
- remove core script npc_timothy_daniels
- remove ScriptName from c_t entry in DB
(cherry picked from commit e2f395863a7fb1a85dc7d09f2692198faae16f46)
Rename 2016_08_14_01_world.txt to 2016_08_14_01_world.sql
(cherry picked from commit 6d66adbdf158fbce0bc2cdf796d9987261f6033f)
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Move core script npc_mortog_steamhead to database
- script contains gossip handling + 1 condition
- both actions can be handled in DB settings
(cherry picked from commit 0c6eeb3abc54dbc0f147e5098619e8e19e27accd)
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stuck in forced recustomization indefinitely if two or more appearance properties were out of bounds.
(cherry picked from commit d08efca201888e988f95e5761f31e9a890948091)
# Conflicts:
# src/server/game/Entities/Player/Player.cpp
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(cherry picked from commit 54a7b8358e1a75ecf990e39d9e2697348d744ff1)
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(cherry picked from commit fdcea5c7efd58c929e5d653af955f524dc543034)
Rename 2016_08_04_05_world.sql to 2016_08_11_00_world.sql
(cherry picked from commit d4f2f5968aadc5145e9a8c58dc7a4e0bd48c87e8)
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These scripts are no longer in use:
- generic_creature
- trigger_death
(cherry picked from commit 2507b9f8af15b79b6825d620b2b5d86d5b3c3f40)
# Conflicts:
# src/server/scripts/World/mob_generic_creature.cpp
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By Raydor, closes #16865
(cherry picked from commit 43c3f3a235925475075bb4e1776aac04026b6e8c)
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Closes #18378
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And move others to more logical appenders
(cherry picked from commit 1ad24352acebbc4d7c8829cd111a2f3ba010891a)
# Conflicts:
# src/server/authserver/Server/AuthSession.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LootHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/QuestHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Spells/SpellEffects.cpp
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1) Make http://www.wowhead.com/quest=13125/the-air-stands-still and http://www.wowhead.com/quest=13235/the-flesh-giant-champion so player only has to tag the elite to receive credit so that if those op elites which assist player does more damage than player they still receive credit.
2) An update to previous script for Murloc Pets
(cherry picked from commit 375593761167ba1bf8ef16bbe345cb569ad1e00b)
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health upon reaching home, rather than slowly regaining it over multiple seconds, which allows players to re-engage them at less than max health. (#17756)
(cherry picked from commit fdd78d20772701b3e0fd7caf0da2cd5a2e6b6354)
Entities/Creature: Fix spawn health, fdd78d2 follow-up. Fixes and closes #17757.
(cherry picked from commit 5b6eb29b74bbc9e62f12c449b1896a075bdd25a2)
Entity/Creature: Fix spawn health, for real this time. Closes #17757. Also for real this time.
(cherry picked from commit ac35f93c2d6d5436054be474da06c9483e311c36)
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Attumen the Huntsmen to skip player damage check
(cherry picked from commit 358af1ccc2eda1732cdaf1584682a7be18c900d8)
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(cherry picked from commit ac3bfd111d60bc4a11ef41855113c8a10fba8ff1)
# Conflicts:
# src/server/game/Globals/ObjectMgr.cpp
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(cherry picked from commit e4ad88245ae00d5ac62f378ee2c6efdb0bda25b3)
# Conflicts:
# src/server/game/Achievements/AchievementMgr.cpp
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And move others to more logical appenders
(cherry picked from commit b65d26b5b450ec60dfe2ac1b923289eafb6946c6)
# Conflicts:
# src/server/game/Handlers/PetHandler.cpp
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(cherry picked from commit e1cbd2c34affc49941db16879a083af7c6c1c352)
# Conflicts:
# src/server/game/Movement/Spline/MoveSpline.cpp
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pet against specified (value1) bitmask.
(cherry picked from commit e9d4bbc74effad4b16de1a5514cea531f4e5e444)
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(cherry picked from commit 97855469678bce6101a927c3d0666267c7e4acc2)
# Conflicts:
# src/server/game/Conditions/ConditionMgr.cpp
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- New error message if a shutdown is delayed due to force threshold.
- New status message indicating that a server shutdown was successfully cancelled.
(cherry picked from commit d7602190623153c8f211ad120e22c6e63371f3db)
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(cherry picked from commit b51409a5d3201e86bd189d1ea7dfd1dc1ca8a35f)
# Conflicts:
# src/server/game/Texts/CreatureTextMgr.cpp
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1) Add the missing second http://www.wowhead.com/npc=32800/father-kamaros (only http://www.wowhead.com/npc=31279/father-kamaros is spawned
2) Quests http://www.wowhead.com/quest=13221/im-not-dead-yet and http://www.wowhead.com/quest=13229/im-not-dead-yet should become available once http://www.wowhead.com/quest=13120/deaths-gaze and http://www.wowhead.com/quest=13119/destroying-the-altars become available not once http://www.wowhead.com/quest=13144/killing-two-scourge-with-one-skeleton is rewarded.
3) Quests http://www.wowhead.com/quest=13482/lets-get-out-of-here and http://www.wowhead.com/quest=13481/lets-get-out-of-here should become available once http://www.wowhead.com/quest=13144/killing-two-scourge-with-one-skeleton is rewarded.
4) Both quests I'm Not Dead Yet and Let's Get Out of Here should be exclusive grouped which player gets depends on what phase they are in when they encounter Father Kamaros
5) Script and texts and wp are identical for this quest as confirmed from sniff so duplicating script from 31279
(cherry picked from commit 60c142fd3b466b31ab65babddc8ee2925f78bfbb)
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- NULL -> nullptr
- Rename "AssistPlayerInCombat(who)" to "AssistPlayerInCombatAgainst(who)" to reflect what the method actually does
- Code style
No functionality was changed.
(cherry picked from commit 152b3ad5b997f4be06c5bb55ddb15c57a8e28c3b)
# Conflicts:
# src/server/game/AI/SmartScripts/SmartAI.cpp
# src/server/game/AI/SmartScripts/SmartScript.cpp
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(cherry picked from commit 91b2351876bbe13a898dcf5698c7a37cc38e56f5)
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By msoky
(cherry picked from commit dde5389673203358b01818b870b16bb83695fe0b)
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milliseconds instead of seconds.
(cherry picked from commit 4030e4d780ed60d281c2b0eaff58ed2b40ad7f47)
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Change "server shutdown 0" behavior to delay the shutdown by the force threshold specified in configs if there are still players connected, set to 30 by default
(cherry picked from commit b37c7101de272d1b3d599f26d6b5077cfacfb121)
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This PR affects the following 2 quests:
Quest ID 4001 "What Is Going On?" - part 2 (Horde)
Quest ID 4342 "Kharan's Tale" (Alliance)
Target of this PR:
Move core script npc_kharan_mighthammer to DB/SAI
(thereby removing 10 lines of hardcoded text).
* DB/conditions: extra gossip conditions
- added conditions for gossip before quest taken and after quest completed.
- removed redundant core script SAY_GET_ME_OUT_OF_HERE comment
* DB/creature: add more text to Kharan
- add all missing creature_text lines to entry 9021 Kharan Mighthammer
- add SAI duration to wait before TEXT_OVER is triggered (3000 ms)
(cherry picked from commit 2125c126097812fd6682db8edfd543c0d5583abf)
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- Add missing Vordrassil's Seed spawns
- Add missing creature spawns: Frostpaw Warrior, Redfang Hunter, Generic Trigger LAB, Frostpaw Shaman, Redfang Elder, Frostpaw Trapper
- Add pathing for Frostpaw Shaman, Frostpaw Warrior
- Change some SAI's, Redfang Hunter SAI, Frostpaw Shaman SAI, Generic Trigger LAB SAI
(cherry picked from commit 2c0b0b6afa7c088e0d16e9b9a76130c0bf5de132)
Fix deleting some gameobjects
(cherry picked from commit 74bf937865dca0908c688bd1e54ddcacb564e46f)
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Fix this http://www.wowhead.com/quest=12036/from-the-depths-of-azjol-nerub again after https://github.com/TrinityCore/TrinityCore/commit/cdf8f3c2e1f0363b6d0b7ce82221c813d633a62c areatrigger_involvedrelation does not like sai triggers
(cherry picked from commit 9977bf74790b25caeb4141122fa5c4cb19393017)
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Change "server shutdown" behavior to always include [force] optional parameter when issued from local or remote console.
(cherry picked from commit 884736b3b279737c44b0954ca3fe0f193085fbb3)
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rather than CheckCast.
Fixes and closes #16836.
(cherry picked from commit 4b15369378c24784de46fbf4f9591efd1015be36)
# Conflicts:
# src/server/game/Spells/Spell.cpp
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(cherry picked from commit 153b797182b0682cf81d333b879ad99280060025)
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(cherry picked from commit ca99b688edb7a6f8676ed9bf87f91fe913713666)
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