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2010-10-06Core/Dungeon Finder: Add log error when no areatrigger found for map and ↵Spp
difficulty --HG-- branch : trunk
2010-10-06Core/Dungeon Finder: Move back some debug msgs to Debug level.Spp
--HG-- branch : trunk
2010-10-06Core/Dungeon Finder: After a new player have been found for a existing LFG ↵Spp
group, teleport player to any of the players inside dungeon not to the entrance. Also do not teleport players inside dungeon to entrance --HG-- branch : trunk
2010-10-05Core/Player: Added value for counting root times, used by ↵_manuel_
SMSG_FORCE_MOVE_ROOT & SMSG_FORCE_MOVE_UNROOT. Actually I am not sure for what it is. Thanks to linencloth for help. --HG-- branch : trunk
2010-10-05Code/ConditionMgr: cleanupRat
--HG-- branch : trunk
2010-10-05Code/ConditionMgr: added CONDITION_LEVEL(27) value1: player level, value2: ↵Rat
modify test statement, default(0) is '==' --HG-- branch : trunk
2010-10-05Core/ScriptSystem: Add missing script call preparation for SpellScripts - ↵QAston
fixes issues with core false alarms after recent changes --HG-- branch : trunk
2010-10-04Scripts/Spells: Update Master's Call scriptQAston
--HG-- branch : trunk
2010-10-04Core/ScriptSystem: Extend SpellScript API by spell focus targets accessors.QAston
--HG-- branch : trunk
2010-10-04Core/ScriptSystem/SpellScripts: Runtime checks for functions working only ↵QAston
during spell hit phase --HG-- branch : trunk
2010-10-04Core/ScriptSystem:QAston
Add basic code for runtime checks of function calls in AuraScripts Make AuraScript::PreventDefaultAction() do not take parameters and add description for the function Remove PreventDefaultEffect() from aura script, use PreventDefaultAction() instead Unload aura scripts memory on aura delete --HG-- branch : trunk
2010-10-04Core/Scripts/Ulduar: fix Ulduar TeleporterSupabad
- fix ulduar save system - adjust leviathan to use correct savesystem --HG-- branch : trunk
2010-10-03Buildsystem: Generate revision.h additionally during initial cmake run, also ↵Shauren
fixes displaying revision during run --HG-- branch : trunk
2010-10-03Buildsystem: Generating revision.h is now a part of build process ↵Shauren
(revision.h is back as target) Buildsystem: Removed non-existing include directories --HG-- branch : trunk
2010-10-03Core: Compile Fix (remove some lines that should have been removed in ↵Spp
11576b019b) Thanks to |Paradox| for pointing out --HG-- branch : trunk
2010-10-02Core/Conditions: Drop hacky/nonworking CONDITION_AD_COMMISSION_AURA (10). ↵Machiavelli
Condition data with this condition type needs to use CONDITION_AURA (1) to function properly. --HG-- branch : trunk
2010-09-30Core/Misc: Set the hard level of the waypoint wisp to 255. If you for *SOME*runningnak3d
reason had more than 255 waypoints, bad things (such as a client crash) would happen. --HG-- branch : trunk
2010-09-30Core/Misc: Allow waypoint wisp to exceed level 100. If more than 100 waypointsrunningnak3d
are generated, there will be errors thrown if you don't have level stats, but this is acceptable. --HG-- branch : trunk
2010-10-02Core/DBLayer: Fix MySQL timeout issue. World runnable will now call ↵Machiavelli
KeepAlive on each database after a specified number of seconds (MaxPingTime in worldserver.conf) Based on patch by kingarus81 Fixes issue #4062 Also remove explicit numbering from WorldTimers enum --HG-- branch : trunk
2010-10-02Core/Dungeon Finder: Fix a typo in 7539ae56e9 that prevented individual ↵Spp
players to join queue Thanks to p.alexej@freenet.de for pointing the typo --HG-- branch : trunk
2010-10-01Core: Fixed compile._manuel_
--HG-- branch : trunk
2010-10-01Core/Quests: Modified Quest System to support DF quests, the will work at ↵_manuel_
the same time with daily quests but in parallel; in this way they will not count in the daily quests limit. Again, thanks to Spp & Gyullo. --HG-- branch : trunk
2010-09-28Core/Dungeon Finder: Modified LFGMgr to use DF quests to reward._manuel_
* In this way we will store the character's day progress in the db, preventing to lose the information because of a crash/restart/shutdown. Patch by Gyullo and me, thanks to Spp & linencloth for help. * The next commit will modify the current Quest System to support DF quests. --HG-- branch : trunk
2010-10-01Core: Fix couple of warningsSpp
--HG-- branch : trunk
2010-10-01Core/Commands: added .debug areatriggersRat
-if turned on it will print the trigger id to chat if you get near it --HG-- branch : trunk
2010-09-30Code/ConditionMgr: added condition_NOITEM (26) value1: item.entry value2: ↵Rat
0/1 if 1 it searches player's bank too --HG-- branch : trunk
2010-09-30Remove const from MySQLConnectionInfo, can't use non const functions in a ↵Anubisss
const struct. This fixes the compile error. --HG-- branch : trunk
2010-09-30Core/Battleground: Fix typolinencloth
--HG-- branch : trunk
2010-09-30Core/Dungeon Finder: Fix some errors in JoinSpp
- return Internal error if group/player already in queue (They shouldn't be able to join when already queued) - Fix crash when trying to delete player selected dungeons (cause was forcing a leave in join to keep consistency) and return a proper lfg error - Fixes issue 4262 --HG-- branch : trunk
2010-09-30BuildSystem: Fix missing variable parameter encapsulation for ↵click
_BUILD_DIRECTIVE (gcc/xcode) --HG-- branch : trunk
2010-09-30BuildSystem: Adjust revision-ID/Hash detections slightly so that itclick
returns the correct variables into revision.h depending on wether we have a .hg dir, .hg_archival.txt file, or are simply strip-copied somewhere. --HG-- branch : trunk
2010-09-30Core/Group: Send player rolesSpp
Thanks to Wojta for the info --HG-- branch : trunk
2010-09-30BuildSystem: Add another revision.h setup "test-clause" (in case someone ↵click
doesn't have a .hg dir or .hg_archival.txt) - Set revision-ID to 0, and revision-hash to "Unknown archive", if an id/hash can not be properly detected. This should never happen unless the user has -deliberately deleted- the .hg directory and/or the .hg_archival.txt, or does not have the hg command in their command-path --HG-- branch : trunk
2010-09-29Buildsystem: Overhaul of the CMake buildsystem:click
- utilize CMake for completely generating revision.h (kills off genrev and revision.h targets): - pull and set correct revision-ID/hash from Mercurial (hg) when using regular repository sourcetree - pull and set correct revision-ID/hash from archived releases (when pulled from googlecode) - set and use _BUILD_DIRECTIVE definition (earlier part of revision.h) as compiletime definition - delete genrev and related buildsystems (now deprecated) - Move some files around to adhere to buildsystem structure Thanks to Shauren for figuring out the definition-behaviour for MSVC while he was in the shower --HG-- branch : trunk rename : cmake_uninstall.cmake.in => cmake/platform/unix/cmake_uninstall.in.cmake
2010-09-29Core/CreatureTextMgr: send emote, sound with texts, return duration after ↵Rat
chat so scriptsystem can handle timings, cleanup --HG-- branch : trunk
2010-09-29Core: Fix compilelinencloth
--HG-- branch : trunk
2010-09-29Core/Scripts/Items: Removed unused variable from shadowmourne script (forgot ↵Shauren
to delete temp dev stuff) --HG-- branch : trunk
2010-09-29Core/Spells: Added partial support for Mixology (duration boost)Shauren
Update issue #4097. Status: Confirmed Implemented duration part, waiting for the rest --HG-- branch : trunk
2010-09-29Core/Spells: Implemented SPELL_ATTR_EX2_ALWAYS_APPLY_MODIFIERS, fixes Aura ↵Shauren
Mastery and some paladin aura related talent behavior when learning Closes issue #2457. --HG-- branch : trunk
2010-09-29Buildsystem/OSX: Fix genrevision runtime conditon for generating revision.h ↵click
(forgot to change it to a target, not as a singlerun command) --HG-- branch : trunk
2010-09-29Core/DBLayer: Pass connection info down to lower level class MySQLConnection ↵Machiavelli
and use relevant data in logging messages in its methods --HG-- branch : trunk
2010-09-29Fix linux compile. Thanks to click, hunshijie and tomkuzyno for spotting the ↵Machiavelli
culprits. --HG-- branch : trunk
2010-09-29Core/DBLayer: Store MySQL connection details in a struct and print relevant ↵Machiavelli
data in sql driver messages --HG-- branch : trunk
2010-09-29Core/Spells: * Any offensive mage spell hit will now drop Fingers of Frost ↵Xanadu
charge. * Nature's Grace will proc only from non-periodic magic spell crits. --HG-- branch : trunk
2010-09-29Core/Spell: * Removed proc overrides for some AoE spells that really ↵Xanadu
shouldn't be there on WotLK. Fixes all Improved Blizzard procs and breaking stealth by Blizzard, Volley, Hurricane, RoF. * Closes issue #3100. Closes issue #3711. Makes dr.tenma smile. --HG-- branch : trunk
2010-09-29Core/Spells: Rename SPELL_ATTR_EX7_UNK3 spell attribute to ↵Shocker
SPELL_ATTR_EX7_DISABLED_CLIENT_SIDE --HG-- branch : trunk
2010-09-28Core/Commands: Remove all active bans before adding new one, prevents ↵Shauren
multiple active bans for one character/account Core/DBLayer: Converted most of ban related queries into prepared statement (might have missed some) Closes issue #4218. --HG-- branch : trunk
2010-09-28Core/Commands: Also allow .list object possibility to print gameobject entryShocker
--HG-- branch : trunk
2010-09-28Core/Spells: Fixed compile warnings added in previous revisionShauren
--HG-- branch : trunk
2010-09-28Core/Spells: Moved checking if item has USE: effect to Spell::CheckItems ↵Shauren
(from effect handler), also generates blizzlike error message now --HG-- branch : trunk