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2017-12-14DB/Quest: Questioning ReetheZenoX92
Closes #21054
2017-12-14DB/Quest: Deliver the GemsZenoX92
Closes #21053
2017-12-13Core/Spells: Changed channel triggered spells to inherit positive/negative ↵Shauren
status from main spells Closes #18259 Closes #21041
2017-12-13Core/Misc: minor typo and codestyle fixesariel-
- Replace NULL uses in new code with nullptr - Fix wrong (accumulated) load time log when loading calendar invites - Make Creature::CanRegenerateHealth const as its just a getter - Mark OnlyOnceAreaTriggerScript::OnTrigger as final in case someone wants to override that (you are supposed to use protected _OnTrigger hook)
2017-12-13Buildsystem: Fixed windows pch build with ninjaShauren
(cherry picked from commit a6e46c1c2ef491cd4cce39be47445e9da194e84e)
2017-12-11Core/Misc: Really fixed nopch MSVC buildShauren
2017-12-11Core/Movement: correction on header use on some generatorsccrs
2017-12-11Core/Misc: Fixed nopch MSVC buildShauren
2017-12-11Core/AI: reorder methods in ScriptedEscortAIccrs
plus ninja rename
2017-12-10fix rename failAokromes
2017-12-10rename filesAokromes
2017-12-10Core/Spells: Spells with TARGET_SELECT_CATEGORY_NEARBY requires a valid ↵joschiwald
target (#20954)
2017-12-10DB: Increase version column to support long branch namesjoschiwald
2017-12-09Core/Spells: Gathering no longer fails after patch 3.1.0 (#21039)Ovah
* Core/Skills: gathering items with orange skill level will no longer fail as it has been removed with patch 3.1.0 Closes #21038
2017-12-09Move some packets processing to map context (#18638)xinef1
Core/Network: Allow some packets to be processied in map context
2017-12-09DB/SAI: Clam Master KKillyana
Updates #12534
2017-12-08Core/Misc: Fix static analysis issuesjackpoz
Fix static analysis issues reported by 3rd party tools
2017-12-08Core/Misc: Fix static analysis issuesjackpoz
Fix static analysis issues reported by 3rd party tools
2017-12-08Core/Misc: Fix static analysis issuesjackpoz
Fix various coverity reported issues
2017-12-08Core/Misc: Fix static analysis issuesjackpoz
Fix coverity id 1382860
2017-12-07Core/Creatures: Implemented extra flag to use offhand attacks (#21008)Ovah
* Fixed initial offhand attack timer so the main and offhand attacks will now act blizzlike instead of getting executed at the same time Note: since some creature equipment items cannot be identified as weapon since they are only visual items there is no way to detect this automaticly
2017-12-05DB/Creature: Fix Nether Drake InhabittypeKillyana
2017-12-05DB/Misc: Death knights area rework part7Killyana
Original work done by Grz3s on Cmangos
2017-12-05DB/Creature: Remove a wrong scriptKillyana
2017-12-04DB: Fix a db errorKillyana
2017-12-04DB/Quest: Test of Lore (Part 6)ZenoX92
Closes #21026
2017-12-04DB/Quest: Barbecued Buzzard WingsZenoX92
Closes #21025
2017-12-04DB/Creature: Add two Draenei Artificer spawnsSerpaa
Closes #21024
2017-12-04DB/Creature: Riverpaw Shaman missing spawnsSerpaa
Closes #21021
2017-12-04Core/Scripts: Fixed Enervating Brand in Baltharus encounterKeader
Closes #21027 By Mihapro
2017-12-03Core/Commands: Allow using display ids higher than ↵Hristiyan
std::numeric_limits<uint16>::max() for .modify morph command (#21022)
2017-12-02Core/Spells: Fixed accessing freed memory after reloading spell_areaShauren
2017-12-02Shared/Metric: Stop metrics on shutdownjackpoz
Properly stop metric information gathering and sending on shutdown. Issue reported by AddressSanitizer.
2017-12-02Core/Spell: Validate spell_dbc DB data on startupjackpoz
Validate spell_dbc DB data on startup (max effect type, max aura type, max target type). Delete some invalid spells from spell_dbc table. Make sure to apply the SQL script or worldserver will assert on startup.
2017-12-02Core/Misc: Fix out of bounds access on startupjackpoz
Fix out of bound access on startup trying to access SpellEffects with ID greater than max allowed/known. Reported by AddressSanitizer .
2017-12-02Core/Auras: Implemented PROC_HIT_INTERRUPT (#21015)Ovah
2017-12-02Core/Crash reporting: Fix buffer overflowjackpoz
2017-12-01Core/CreatureAI: Disable TotemAI from databasejackpoz
Disable TotemAI set in creature_template, triggering an assert when spawning the creature
2017-12-01Misc: Move startup error to DBErrorsAokromes
2017-11-30DB/Creature: Tower of the Damned waypoints/spawnsSerpaa
Closes #21013
2017-11-30woops (ref 76a4c7d)Treeston
2017-11-30Some misc streamlining/cleanup:Treeston
- std::chrono overloads for SummonCreature - Removed misleading const qualifier from SummonCreature (it wasn't being honored) - Rename parameters of SummonCreature to follow convention - EventProcessor has a new method (AddEventAtOffset) that adds an event...at an offset. Genius. PS: Hi there Keader.
2017-11-30Core/WorldSession: Fix idle WorldSessions getting kicked twice as fast as ↵jackpoz
supposed Fix SocketTimeOutTime and SocketTimeOutTimeActive settings being effectively halved by reducing the timeout time twice every update instead of just once, causing much faster kicks (i.e. after 30 seconds with 60 seconds set in the configs).
2017-11-30DB/Creature: Remove wrong spawnsKillyana
Closes #21010
2017-11-29DB/Misc: Death knights area rework part6Killyana
Original work done by Grz3s on Cmangos
2017-11-29Dep/Jemalloc: Enable MADV_FREE if availablejackpoz
2017-11-29Dep/Jemalloc: Temporarily disable MADV_FREEjackpoz
Temporarily disable MADV_FREE until CMake file is modified to check if MADV_FREE is available on the current system. This fixes the build on older systems.
2017-11-28DB/Spawns: Missing Rares in Arathi HighlandsZenoX92
Closes #21002
2017-11-28DB/Misc: Arathi HighlandsZenoX92
Closes #21000
2017-11-28DB/Misc: DesolaceZenoX92
Closes #20999