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Closes #21318
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This reverts commit 42c9289be36af9bc0c56ded0c296e058e862a349.
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Ref #20771
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It is already called for every creature in SmartAI::InitializeAI(), removing the one from SmartAI::JustAppeared to keep as much as possible of the old behavior, because JustAppeared is called on the next tick after InitializeAI
Closes #20881
Closes #20771
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Closes #21307
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Closes #21306
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Closes #21305
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Closes #21304
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Closes #21303
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Closes #21302
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Closes #21301
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Closes #21300
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Closes #21299
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Closes #21298
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by ZenoX92
Closes #21293
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Hellfire Citadel: Ramparts.
(also some minor adjustments to command output for convenience)
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Updating my previous script for this as my prior work was no longer working as intended, was no longer in sync with spawn of caged human and when this changed to squirrel, toad, rabbit, sheep only the name of the npc changed the the appearance never changed,
deleting the permament spawn of caged human Apothecary Keever after he casts the teleport spell
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missed spells
Added in 80d3cd43f65e4e7cecfdd17e53c6a4542ddc4e40
Closes #5954
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Thanks Shauren for spotting it
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Closes #21308
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Added in a687c867e9127f816c6ffde36000f6e2474f80e7, back when proc cooldown handling was way different
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Closes #21297
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Closes #12108 (again)
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lose of control state
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Closes #19928
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Thanks to Nyeriah for the heads up
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Closes #21288
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- Who would have suspected GetAuraEffect (iconId override) did a check against null spellfamilyflags?
- Remove mirror timers hack (triggered spell already allows underwater breathing)
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- comments adjusted to match the unordered enum LANG_DO_NOT_USE_6X_DEBUG_AREATRIGGER_LEFT
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ba5f6a861652f522dd10fbe31f5e25272a3cd237
* It may be out of place but at least matches db value and matches master branch
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- corrected the comment "1205-2002 - free" to "1205-1999 - free"
- increased the main indent by 2 spaces to get more lines aligned
- corrected the enum LANG_DO_NOT_USE_6X_DEBUG_AREATRIGGER_LEFT from 1999 to 1199
Ref. commit 5f541491074765a346c7d0a83edb5f1fbf9240b1
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- he was incorrectly set up with faction 80 (Darnassus), a Cataclysm value
- he should now be able to hand out quest ID 6561, Blackfathom Villainy.
by offl
Closes #21287
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replaced them with proper BroadcastText
(cherry picked from commit ed318fdc461ce9ad462c69a0b9f6c572c8c962a5)
Fixed nopch build
(cherry picked from commit 6eff69818b17d68862aac609cf211ccd802e3afa)
Fixed nopch build again
(cherry picked from commit 3039f4bf86bda5d9fd2c50d6ae71fcb9d10eb185)
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(instead of copied) between all creatures threatened by the action. Thanks to Foereaper for help with testing, and my apologies to healers everywhere.
(No apologies for charm AI though. You deserve that one.)
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offline threat entry. Fixes RoS and Thaddius, maybe more. Closes #21269.
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This hook modifies damage AFTER it has been reduced by target auras/armor/resistances etc, it's useful if you want to scale damage by a factor, but not to add flat bonuses.
We're fixing those by moving calculation to Launch phase, where target taken bonuses haven't been used yet.
- Bronjahm: Magic's Bane
- BPC: Shadow Prison
- Oculus: Shock Lance
- Ymiron: Dark Slash (extra fix, it was wrongly damaging half of total health, it's supposed to be half of CURRENT health!)
- DK: Raise Ally Thrash spell (also extra fix: corrected formula)
- Warrior: Bloodthirst (shouldn't matter much as it's damage class none and those don't get bonuses by default)
- Warrior: Concussion Blow
- Warlock: extra fix for Haunt, healing part shouldn't scale with spell power
Closes #9560
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Closes #21281
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Closes #21248
Closes #21249
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Closes #21268
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Closes #21264
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follow-up to 29c3b7d8f60c18e52ec22fec6de9abc3dc468166
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