| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-10-09 | Scripts/ICC: Fix Shadow Prison | Havenard | |
| Fix Shadow Prison implementation, the control aura should not be cast on players. Fix Shadow Prison aura remaining on players if they leave the instance during the encounter, causing them to kill all nearby moving enemies including inside battlegrounds. | |||
| 2011-10-09 | Scripts/Ulduar: Changed behaving of Elders when Freya is killed | Lopin | |
| 2011-10-09 | Merge pull request #3416 from Kapoeira/master | Shauren | |
| Scripts/ICC: Prevent players from teleporting to the Lich King if they are in combat | |||
| 2011-10-09 | Scripts/ICC: Prevent players from teleporting to the Lich King if they are ↵ | Cron | |
| in combat. | |||
| 2011-10-08 | DB/Page Text: Fix most pages that use html | durotar | |
| Now you can see maps, centered titles and graphics in GO and items with page_texts Closes #3379 | |||
| 2011-10-08 | Merge pull request #3259 from Souler/pull | megamage | |
| Traps and Basic Campfire ignoring unattackable flags. | |||
| 2011-10-08 | Update char name data when create/delete char. | megamage | |
| 2011-10-08 | Update code related to character name data. | megamage | |
| Note: need to add/delete data when character is created/deleted. | |||
| 2011-10-08 | Scripts/Icecrown Citadel | Shauren | |
| * Minor corrections to Sister Svalna event * Removed unneeded workarounds for Deathbringer Saurfang procs * Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all) | |||
| 2011-10-08 | Core/PlayerDump: Add config to disallow overwriting existing files and usage ↵ | Shocker | |
| of paths in player dump write to prevent local exploits | |||
| 2011-10-08 | Core/GameObects: Fix a crash in GameObject::Delete | Machiavelli | |
| 2011-10-08 | One last culprit... | Machiavelli | |
| 2011-10-08 | Core: Fix a boatload of crashes after the mass cleanup... Thanks to ↵ | Machiavelli | |
| Broodwyrm for spotting the culprits | |||
| 2011-10-08 | Core: Build fix for linux after code style cleanup | Machiavelli | |
| 2011-10-08 | Scripts/Ulduar/Freya: Kill the leftovers of old chest handling | Machiavelli | |
| 2011-10-08 | Core: Fix some build errors after code style cleanup | Machiavelli | |
| 2011-10-08 | Scripts/Ulduar/Flame Leviathan: Fix crash #3403. Thanks to Shauren for the ↵ | Machiavelli | |
| heads up | |||
| 2011-10-08 | Core/GameObjects: Fix infinite respawning of chest gameobjects that are ↵ | Machiavelli | |
| summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD Closes #1618 Closes #2486 | |||
| 2011-10-08 | Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB ↵ | Machiavelli | |
| data, both for loot and possibly gobject templates. Closes #2220 Ref #1928 Ref #1878 | |||
| 2011-10-08 | Core/Spells: Restore work of Unrelenting Assault after ↵ | 3kids | |
| 341d22ff9184c1988c87a2badc28f15126da414e | |||
| 2011-10-07 | Merge pull request #3400 from Bootz/master | megamage | |
| REPO: Code-Style fixes... (Part duece) | |||
| 2011-10-07 | REPO: Code-style clean-ups | Bootz | |
| * Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned... | |||
| 2011-10-07 | Merge pull request #3281 from n4ndo/master | megamage | |
| Fix Crash in ProcessQueryCallbacks | |||
| 2011-10-07 | Fix incorrect logic in Unit::IsNonMeleeSpellCasted | megamage | |
| Author: kerhong | |||
| 2011-10-07 | Fix the broken logic in NearestHostileUnitInAttackDistanceCheck | megamage | |
| 2011-10-07 | Fix crash #3274 in Unit::HandleDummyAuraProc | megamage | |
| 2011-10-07 | Fix crash #3306 in Unit::HandleDummyAuraProc | megamage | |
| 2011-10-07 | Fix crash #3297 in Unit::HandleDummyAuraProc | megamage | |
| 2011-10-07 | Merge pull request #3395 from megamage/master | megamage | |
| Fix a crash caused by SetupBattleground when m_Map is not created. | |||
| 2011-10-07 | Core/Spells: Chain spells shouldn't hit critters | Shocker | |
| 2011-10-07 | Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCH | Shauren | |
| Closes #3396 | |||
| 2011-10-07 | Fix a crash caused by SetupBattleground when m_Map is not created. | megamage | |
| 2011-10-07 | Core/Misc: Add the SQLs for ticket reset | root | |
| 2011-10-07 | Core/Misc: Small fixes after recent pulls | root | |
| 2011-10-07 | Merge pull request #3392 from Bizzy/Bizzy | Shocker | |
| Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut | |||
| 2011-10-07 | Merge pull request #3393 from megamage/master | Shocker | |
| Fix possible total price overflow when buying items. Fix #3137. | |||
| 2011-10-07 | Scripts/Icecrown Citadel: Fixed possible crash in ↵ | Shauren | |
| spell_the_lich_king_necrotic_plague_jump Closes #3390 | |||
| 2011-10-07 | Core/Misc: Correct file rights for Unit.cpp | root | |
| 2011-10-07 | Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.git | megamage | |
| Conflicts: src/server/game/Entities/Player/Player.cpp | |||
| 2011-10-07 | Merge pull request #3278 from lost-illusion/master | Shocker | |
| CleanUp | |||
| 2011-10-07 | Merge pull request #3385 from stfx/patch-1 | Shocker | |
| Fix sending custom gameobject animation of a few gameobjects | |||
| 2011-10-07 | Merge pull request #3350 from LiMCrosS/master | Shocker | |
| Core/GameObjects: Damage range of DestructibleGameObjects, after intact state. | |||
| 2011-10-07 | Merge pull request #3391 from Bootz/master | Shocker | |
| Code-Stlye clean-ups | |||
| 2011-10-07 | REPO: code-style clean-up | Bootz | |
| * Fixed pPlayer->player * Fixed pCreature->creature ~DevNote: codestyle for Player should be (*player), not *plr or *p... same goes for Creatures (*creature)... more cleaning needed. We've way too many codestyles happening here. | |||
| 2011-10-07 | REPO: code-style clean-up | Bootz | |
| * Fixed pGuild->guild * Fixed pGroup->group * Fixed pOwner->owner | |||
| 2011-10-07 | REPO: Code-style change | Bootz | |
| * Fixed pUnit-unit | |||
| 2011-10-07 | Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as ↵ | Rat | |
| intented. Param1 is to set GO respawn time. | |||
| 2011-10-07 | Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same ↵ | Machiavelli | |
| target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter. | |||
| 2011-10-07 | Fix sending custom gameobject animation of gameobjects which have a ↵ | stfx | |
| time_to_restore = 0 | |||
| 2011-10-07 | Rename SQL file from previous pull request to match present date/time. | Machiavelli | |
