| Age | Commit message (Collapse) | Author |
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Spawn positions fix and linked aggro
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Closes #22578
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Grace
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Add immune to pc/npc for cosmetic spawns to avoid accident aggro
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* Core/Gameobjects: Improve stealth detection
* fix warning: private field 'i_funit' is not used
* Code cleanup
* add comment
Co-authored-by: jackpoz <giacomopoz@gmail.com>
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* UBRS: Improve Pyroguard Emberseer script
* Remove whitespaces
* More whitespaces removed
* Addressing change requests
Removed cast from constructor
Removing unused member field
* That should be the last white spaces
* Forgot to remove the declaration
* Update boss_pyroguard_emberseer.cpp
* Add break to For loop
* War on white spaces
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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Closes #22490
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* Core/Packets: updated SMSG_FEATURE_SYSTEM_STATUS
(cherry picked from commit 231207970bf9c28971def453d2622aa17fe36b43)
# Conflicts:
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/GroupHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Server/Packets/SpellPackets.cpp
# src/server/game/Server/Packets/SpellPackets.h
# src/server/game/Server/Packets/SystemPackets.cpp
# src/server/game/Server/Packets/SystemPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
# src/server/game/Server/WorldSession.h
* Define complaint status values and replace magic numbers
* Add missing header
Co-authored-by: joschiwald <joschiwald.trinity@gmail.com>
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* Core/Packets: Added SMSG_LEARNED_SPELLS packet
(cherry picked from commit 51026f28bd908664f6d47daadf790f84359b8288)
Co-authored-by: chemicstry <chemicstry@gmail.com>
* Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class
(cherry picked from commit 7eb02e945f973ef3e5881cc1674123581f6750d4)
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/CombatHandler.cpp
# src/server/game/Server/Packets/CombatPackets.cpp
# src/server/game/Server/Packets/CombatPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* rename opcode name CMSG_SETSHEATHED -> CMSG_SET_SHEATHED
* Revert "Core/Packets: Added SMSG_LEARNED_SPELLS packet"
This reverts commit 7beefdfb162f503067a519193f704ac15809779f.
Co-authored-by: chemicstry <chemicstry@gmail.com>
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* Mojo
* Update
* Rename 9999_99_99_99_world.sql to 2020_04_11_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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cherry-picked fd162fb6046ba399d12f71a69905dbc3503ae58e
Co-authored-by: Carbenium <carbenium@outlook.com>
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Years ago the action 70 was used to despawn/respawn gobs but it's no longer the case , it must only be used to respawn gobs with negative respawntime
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(#24422)
* Core/Pooling: Remove respawn times from the database when despawning a pool
Remove respawn times from the database when despawning a pool. This is needed when a Game Event ends but there are still some respawn times saved in the database.
* Remove respawn time of active pool objects even if they are not spawned
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a0d508885000327f23b9c04ed454d513aec91fa1 followup, use std::ceil instead of std::round . This ensures at least 1 damage point will be done after applying armor reducing.
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Non heroic version level fix from master DB
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It's not a boss just a npc outside the dungeon and drop a quest item https://tcubuntu.northeurope.cloudapp.azure.com/aowow/?quest=2922
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Still some events are missing in this instance
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Closes #22948
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bad dbc data
Closes #24423
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Round damage instead of truncating it when calculating armor-reduced damage. This fixes some level 1 creatures doing 0 damage (displayed as "Miss" ingame)
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Reduce 25724 respawntime to 1min
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* Core/SAI: Allow SMART_TARGET_ACTION_INVOKER to target GameObjects
* Include new Coalesce(..) template by @Shauren
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Closes #23915
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based on cherry-pick 6fbfc61de1931f1e70aee80249535436e368c113
Co-authored-by: Carbenium <carbenium@outlook.com>
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Thanks @Nefertumm at https://github.com/azerothcore/azerothcore-wotlk/commit/f5e38a7f5797dc04b2fd5a6710aabd9780751339 for the heads-up
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data and use it to replace unnecessary vmap lookups (#24399)
* dropped unneeded IsUnderwater override for players since the default position data update considers collision height already so we don't have to rely on that tempfix anymore. This actually fixes breathing bars showing up depending on your characters size (gnomes get their breathing bar earlier, taurens later etc)
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* Added missing RBAC permissions to auth database
* Rename 9999_99_99_99_auth.sql to 2020_04_07_00_auth.sql
* Update 2020_04_07_00_auth.sql
* Update auth_database.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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* Added the ability to use TLS when connecting to a database.
* Trying to kickstart CI checks
* Revert the kickstart change
Co-authored-by: myuzhobcplidtkieno <myuzhobcplidtkieno@github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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Show a short comment about how to fix the codestyle errors
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Closes #24400
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Fix the reset of the gob and allow the second action list to override the first one and fix the cosmetic npc trigger position
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(cherry picked from commit 7256c7c2c76aa07409d129c5dcab208ab93dbd46)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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Tabs are not allowed, use 4 spaces instead
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Whitespace at the end of lines is not allowed
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