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2024-07-05Core/Vmaps: Minor cleanup in MapTree - use unique_ptr to manage file handlesShauren
2024-07-05remove double empty lineShauren
2024-07-05Core/Database: Fixed WITH_COREDEBUG + WITH_DYNAMIC_LINKING incompatibility ↵Shauren
on windows
2024-07-05Core/Vmaps: Minor cleanup in vmap4assembler - use unique_ptr to manage file ↵Shauren
handles
2024-07-05Core/Vmaps: Replace floatToRawIntBits/intBitsToFloat with standard bit_cast ↵Shauren
utilities
2024-07-04Core/Vmaps: Replace manual reference counting with shared_ptr and slightly ↵Shauren
reduce memory use by deduplicating model name strings
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOWShauren
2024-07-03DB/Stormwind: Added some more spawns for Stormwind EmbassyNaddley
2024-07-03Core/Spells: Remove spell range increase when caster or target move backwardsShauren
2024-07-03Core/Spells: Implemented caster-is-moving aoe radius bonus and ↵Shauren
SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS
2024-07-03Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CANNOT_KILL_TARGETShauren
2024-07-03DB/BelAmeth: Added spawns for BelanaarNaddley
2024-07-03Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGETShauren
2024-07-02DB/Transport: Added transport for Belanaar <> GilneasNaddley
2024-07-02Core/Spells: Implemented SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENTShauren
2024-07-01Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-07-01Core/Spells: Implemented SPELL_ATTR9_IGNORE_CASTER_HEALING_MODIFIERS and ↵Shauren
SPELL_ATTR13_ALWAYS_ALLOW_NEGATIVE_HEALING_PERCENT_MODIFIERS
2024-06-30Tools/mmaps_generator: Fixed executable name and default values in --helpShauren
2024-06-30Scripts/WaycrestManor: Implement Heartsbane Triad encounter (#30059)Aqua Deus
Co-Authored-By: ModoX <moardox@gmail.com>
2024-06-30Core/Maps: Implemented BoundaryIntersectionBoundaryModoX
2024-06-30Core/Spells: Implemented SPELL_ATTR9_JUMPCHARGE__NO_FACING_CONTROLShauren
2024-06-29Scripts/KingsRest: Implement Serpent pre boss event (#30066)Naddley
2024-06-29DB/Valdrakken: Added Chromie spawnNaddley
2024-06-29Core/Movement: Defined and implemented new spline flag - JumpOrientationFixedShauren
2024-06-29Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-06-28Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELINGShauren
2024-06-27Core/Misc: Sync Language.h between branchesShauren
2024-06-27Core/Creatures: Update visible Flags2 when changing gm mode state (#30058)DeadMouse
2024-06-27Scripts/Spells: Implemented Dark Simulacrum and its related attribute ↵Shauren
SPELL_ATTR9_ALLOW_DARK_SIMULACRUM
2024-06-27Core/Spells: Implemented ↵Shauren
SPELL_ATTR11_IGNORE_SPELLCAST_OVERRIDE_SHAPESHIFT_REQUIREMENTS
2024-06-26Core/PacketIO: Fixed packet structres changed after build 54449Shauren
2024-06-26Core/Spells: Spells cast through ↵Shauren
SPELL_AURA_OVERRIDE_ACTIONBAR_SPELLS_TRIGGERED aura should always be instant
2024-06-26Core: Update allowed build to 10.2.7.55261Shauren
2024-06-25Core/Spells: Exclude spells cast from client from being treated as triggered ↵Shauren
if they have any trigger flags set (possible with override spells auras)
2024-06-25Core/Spells: Implemented new trigger flag to cause spells to be instant ↵Shauren
without also causing other behavior of TRIGGERED_CAST_DIRECTLY (skipping SMSG_SPELL_START, skipping starting GCD)
2024-06-24Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUTShauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_AUTOCAST_OFF_BY_DEFAULTShauren
2024-06-24Core/Spells: Rename more SpellAttr9 to official namesShauren
2024-06-24Core/Spells: Implemented SPELL_ATTR9_HASTE_AFFECTS_MELEE_ABILITY_CASTTIMEShauren
2024-06-23Core/AreaTriggers: Check actionset flags for client areatriggers to allow ↵Meji
some areatriggers to trigger while dead (#30042)
2024-06-23Core/GameObjects: Fixed the interaction/highlight logic for ↵Meji
GAMEOBJECT_TYPE_CHEST and quest objectives (#30051)
2024-06-23Core/Spells: Implemented ↵Shauren
SPELL_ATTR9_FACE_UNIT_TARGET_UPON_COMPLETION_OF_JUMP_CHARGE
2024-06-22Core/Commands: Allow to complete tracking quests with .quest complete ↵Meji
command (#30043)
2024-06-22Core/Players: Allow GMs to target npcs with ↵TheCarl
UNIT_FLAG2_UNTARGETABLE_BY_CLIENT flag (#30041)
2024-06-21nopch build fixShauren
2024-06-21Core/Movement: Allow setting position or object facing targets for jump movementShauren
2024-06-21Core/Spells: Removed MECHANIC_IMMUNE_SHIELD + MECHANIC_BANISH special case ↵Shauren
check in Spell::CheckCasterAuras and named possibly related spell attribute
2024-06-20Core/Spells: Fixed spell with SPELL_AURA_MECHANIC_IMMUNITY_MASK failing to ↵Shauren
cast if they were supposed to purge effect they are granting immunity to (CreatureImmunities was not checked)
2024-06-19DB/TimelessIsle: Update templates and difficulties (Pandaria Remix)Meji