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2020-09-12DB/Locales: Add missing esES & esMX quest locales (Part 34)Cerveciento
Closes #25444
2020-09-12DB/Spells: Add missing condition to enable Activate Object (Despawn) effectoffl
Closes #17762
2020-09-12DB/Creature: Use DisableGravity for Time-Lost Proto Drakeoffl
Closes #16137
2020-09-12DB/Creature: Remove static spawn of Burning Felguardoffl
Spawned throught Scarshield Portal only
2020-09-11Core/LFG: Restore ".lfg queue" command argument handlingjackpoz
2020-09-11Core/Maps: Fixed map min height calculation (#25449)Giacomo Pozzoni
(cherry picked from commit f31d907112daf52c4f8ec53030bc7f28990d3d68) # Conflicts: # src/server/game/Maps/Map.h Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-09-11Scripts/ICC: update Deathbringer Lord Marrowgar scripts to new model (#25436)ForesterDev
2020-09-11Scripts/ICC: update Blood Queen Lana'thel scripts to new model (#25434)ForesterDev
2020-09-11 Game/AI: Implement option to move a creature back to Homeposition on Evade. ↵Rushor
(#24492) * Game/AI: Implement option to move a creature back to Homeposition on Evade. * If ToHomePosition (action param 1) is 1 > Move to last stored position * If ToHomePosition (action param 1) is 0 > Move to homeposition * Ref: https://github.com/TrinityCore/TrinityCore/issues/24226 * Add parameter for walkmode * Game/AI: SAI SMART_ACTION_EVADE - Rename ToHomePosition to ToRespawnPosition and store point from GetRespawnPosition. * Game/AI: SAI SMART_ACTION_EVADE - Rename ToHomePosition to ToRespawnPosition * Remove broken bits, simplify the code * Update comments * Code cleanup Co-authored-by: jackpoz <giacomopoz@gmail.com>
2020-09-11Dep/fmt: update fmt library to 7.0.3Winfidonarleyan
2020-09-10CI/CircleCI: Attempt using cache from 3.3.5 in PRsGiacomo Pozzoni
2020-09-10Add "On" to some gossip methods in AI (#25415)Maks Szokalski
* Add "On" to some methods * Update npc_innkeeper.cpp * Update zone_borean_tundra.cpp
2020-09-10Core/ChatCommands: make ExactSequence more readableTreeston
2020-09-10Core/Chat: Permissible quest level for hyperlinks, [-1, 127] -> [-1, 32767]. ↵Treeston
08064f0 follow-up.
2020-09-10Core/ChatCommands: Drop PlayerIdentifier's cast operators which could return ↵Peter Keresztes Schmidt
nullptr (PR #25431)
2020-09-10Scripts/Commands: Convert argument parsing of lfg commands to new system (PR ↵Peter Keresztes Schmidt
#25430)
2020-09-10Core/Chat: Fix quest hyperlinks for quest level -1. Closes #25432.Treeston
2020-09-10Scripts/Commands: Convert remaining debug commands (PR #25429)Peter Keresztes Schmidt
2020-09-10Core/Spells: Reserve custom attribute value for master branchShauren
2020-09-09Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by ↵Treeston
value!)
2020-09-09[3.3.5] Core/Guilds: Guild cleanup (PR #25422)Treeston
2020-09-09Chat/Commands: Eradicate ChatHandler::extractOptFirstArgTreeston
2020-09-09DB/Creature: Add missing extra flag to Grauf in heroic modeoffl
Ref dad187615df603ad8614531a0ec84c1a5e136838
2020-09-09Build: Fixed finding OpenSSL 1.1.1 installed from .msi packages instead of .exeShauren
Closes #24664
2020-09-09Core/Addon: Correct Banned Addon length in SMSG_ADDON_INFO packet (#25424)HelloKitty
2020-09-09DB/Areatrigger: Add correct teleport position to one areatrigger & update ↵offl
VerifiedBuild
2020-09-09DB/Locales: Add some missing deDE quest localesSneakyV
Closes #25411
2020-09-09DB/Quest: Disable Craftsman Wilhelm's questsoffl
Closes #25420 Before 3.0.2 his quests were available after 'Omarion's Handbook' (cannot be obtained currently)
2020-09-09DB/Quest: Fix typo in Reward text of quest 'Dangerous!' (567)illfated
Closes #25408
2020-09-09DB/Locales: Add missing esES & esMX quest locales (Part 33)Cerveciento
Closes #25421
2020-09-09DB/Locales: Add missing esES & esMX quest locales (Part 32)Cerveciento
Closes #25400
2020-09-09DB/Creature: Add formations to Warden of Timeoffl
2020-09-09DB/Spells: Remove unneeded spelldifficulty_dbc recordoffl
Handled in SpellDifficulty.dbc Ref ca9c7467673505663135ade6c33bf92a6f90534a
2020-09-08Core/AI: CombatAI refactor (PR #25416)Maks Szokalski
2020-09-08DB/Misc: Move & update some VoA scripts to SAI, add waypoints (#25419)Houston
Co-authored-by: Houston <houston@gmail.com> Co-authored-by: offl <11556157+offl@users.noreply.github.com>
2020-09-08Scripts/Icecrown: Small event of the down Nerub'ar Broodkeep (#25410)Houston
Updates #25193 Co-authored-by: Keader Co-authored-by: Ovahlord (sucker)
2020-09-08Core/Movement: MoveSplineFlag::animId -> animTier, ↵Treeston
MoveSpline::GetAnimation() -> GetAnimationTier(), dad1876 follow-up
2020-09-08DB: Rename SQL file added in dad187615df603ad8614531a0ec84c1a5e136838Ovah
2020-09-08Core/Authserver: Get rid of a leftover declaration after 70d6aebafcTreeston
2020-09-08Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
Co-authored-by: Warpten <vertozor@gmail.com> Co-authored-by: Ovahlord <dreadkiller@gmx.de> Co-authored-by: Carbenium <carbenium@outlook.com>
2020-09-07remove trailing whitespaceTreeston
2020-09-07Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to ↵Treeston
TryHandleOnce, and make its return value useful.
2020-09-07Core/MotionMaster: Do not generate path to MoveLandKeader
2020-09-07Scripts/Commands: .character command conversionTreeston
2020-09-07Core/ChatCommands: Move ostream operator into Variant class so we don't ↵Peter Keresztes Schmidt
pollute std:: (PR #25413)
2020-09-06[3.3.5] Scripts/Commands: .arena command conversion (PR #25407)Treeston
2020-09-06Revert "Tests: Use .empty() to test for empty string instead of == """Treeston
This reverts commit 697fb48747ae2fd26a99ae061d3e2fcd8e75502b.
2020-09-06Core/Game: Add TC_GAME_API to ItemTemplate, fixes dynamic linking build for ↵Treeston
unit tests
2020-09-06Tests: Use .empty() to test for empty string instead of == ""Carbenium
2020-09-06Core/Maps: Always update the grid of player summons even if far away (#25406)Giacomo Pozzoni
* Core/Maps: Always update the grid of player summons even if far away * Code cleanup * Use a vector instead of unordered_set