Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-02 | DB/Locales: Add missing esES & esMX quest locales (Part 106) | Cerveciento | |
Closes #26014 | |||
2021-02-02 | DB/Locales: Add missing esES & esMX quest locales (Part 105) | Cerveciento | |
Closes #26006 | |||
2021-02-02 | DB/Creature: Set attack time to default if current value was added by random ↵ | offl | |
number generator Closes #26012 | |||
2021-02-02 | DB/Creature: Get rid of flight state CanFly part 5 | offl | |
Updates #6148 Closes #26013 | |||
2021-02-02 | DB/Creature: Remove UNIT_FLAG_STUNNED & UNIT_FLAG_UNK_29 in more cases | offl | |
Ref #25764 | |||
2021-02-01 | DB/GameObject: Matrix Punchograph (fix spell cast) | offl | |
2021-02-01 | DB/GameObject: Matrix Punchograph | offl | |
Closes #25881 | |||
2021-02-01 | DB/Creature: Remove Duke Ragereaver, spawned in Cata | offl | |
Closes #26003 | |||
2021-01-31 | CI/CircleCI: Show at the end of the build ccache stats of current build | jackpoz | |
2021-01-31 | DB/Creature: Remove UNIT_FLAG_PACIFIED | offl | |
Ref #25764 | |||
2021-01-31 | Core/Player: remaining XP logging overflow correction (#25934) | Matan Shukry | |
(cherry picked from commit 6dbaba76699400e5c2ef64a0fb478258cd1560b7) # Conflicts: # src/server/game/Handlers/CharacterHandler.cpp # src/server/game/Server/WorldSession.cpp | |||
2021-01-31 | DB/Creature: Make spirit healers in Scarlet Enclave visible in all phases | offl | |
Ref #25230 | |||
2021-01-31 | DB/Locales: Add missing esES & esMX quest locales (Part 104) | Cerveciento | |
Closes #25992 | |||
2021-01-31 | DB/Quest: Update 'X Marks... Your Doom!' (11166) | dr-j | |
Closes #25987 | |||
2021-01-31 | DB/Creature: Add missing model info to Putricide transform creature | Keader | |
Closes #25993 | |||
2021-01-31 | DB/Item: Script option to restore Lunar Festival Invitation | offl | |
Closes #25995 | |||
2021-01-30 | Scripts/EoE: Attempt to fix players getting stuck after dying | jackpoz | |
Attempt to fix players getting stuck after dying caused by a hack that calls SetControlled(true, UNIT_STATE_ROOT) by calling the opposite when a dead player leaves the instance, i.e. on releasing. Close #24458 | |||
2021-01-30 | Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling ↵ | Giacomo Pozzoni | |
SetCorpseDelay() (#25989) Add a second parameter to SetCorpseDelay() that specifies if Rate.Corpse.Decay.Looted setting should be ignored, false by default (aka don't ignore by default). Add a second parameter to SMART_ACTION_SET_CORPSE_DELAY to specify if Rate.Corpse.Decay.Looted should be included, false by default (aka ignore by default). | |||
2021-01-30 | Core/Warden: Send Lua checks only when ingame (#25977) | Giacomo Pozzoni | |
2021-01-29 | DB/Quest: Update 'Uncovering the Tunnels' (12003) | dr-j | |
Ref #25985 | |||
2021-01-29 | DB/Quest: Update 'That's What Friends Are For...' (12903) | dr-j | |
Closes #25985 | |||
2021-01-29 | DB/Creature: Change flight state CanFly to DisableGravity part 4 | offl | |
Updates #6148 | |||
2021-01-29 | DB/Creature: Add missing spirit healer | mdX7 | |
Closes #25955 | |||
2021-01-29 | DB/Locales: Add missing esES & esMX quest locales (Part 103) | Cerveciento | |
Closes #25981 | |||
2021-01-29 | DB/Locales: Add missing esES & esMX quest locales (Part 102) | Cerveciento | |
Closes #25973 | |||
2021-01-29 | DB/Creature: Update Arcatraz Sentinel | offl | |
2021-01-29 | DB/SAI: Update remaining scripts to new model using SMARTCAST_COMBAT_MOVE | offl | |
Closes #9512 Some were skipped because they requires full rewrite | |||
2021-01-28 | Core/Commands: Implemented command to teleport character to npc | Matan Shukry | |
Closes #25870 | |||
2021-01-27 | DB/Quest: Fix CompletionText of 'The Balance of Nature' | illfated | |
Ref #25950 | |||
2021-01-27 | DB/Locales: Add missing esES & esMX quest locales (Part 101) | Cerveciento | |
Closes #25958 | |||
2021-01-27 | DB/Locales: Add missing esES & esMX quest locales (Part 100) | Cerveciento | |
Closes #25957 | |||
2021-01-26 | Core/Scripts: Verify & migrate spell school immunities to DB | offl | |
Some already are stored in DB. Looks like they all are still valid for master | |||
2021-01-26 | DB/Creature: Apply more spell school immunities | offl | |
Closes #25942 Credit goes to vmangos and @T1ti for additional checks | |||
2021-01-26 | DB/Quest: Fix 'Garments of ...' chains and conditions | offl | |
Closes #25940 Quests are available only by corresponding to quest location races | |||
2021-01-25 | Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT (#25932) | Giacomo Pozzoni | |
* Core/SAI: Add new action SMART_ACTION_SET_HEALTH_PCT Add new action SMART_ACTION_SET_HEALTH_PCT (142) with one single parameter "percent" to set the Unit health. Close #25317 * Do not allow 0% | |||
2021-01-25 | Core/Spells: Fixed spell effect 43 (SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER) ↵ | Meji | |
(#25945) | |||
2021-01-25 | DB/Creature: Fix scale of penguins | offl | |
2021-01-24 | Core/Misc: Fix static analysis issues (#25924) | Giacomo Pozzoni | |
* Core/Misc: Fix static analysis issues * Fix infinite loop in ".debug send opcode" Fix using uninitialized memory in ".debug send opcode" | |||
2021-01-24 | DB/Creature: Add CREATURE_FLAG_EXTRA_NO_COMBAT to Gunship Hull | offl | |
Closes #25921 | |||
2021-01-24 | DB/Item: Remove Plans: Goblin Rocket Boots (7192) from loot & exclude from ↵ | illfated | |
being sold by AHbot Closes #25930 | |||
2021-01-23 | DB/Creature: Remove UNIT_FLAG_NON_ATTACKABLE in few cases | offl | |
Ref #25764 | |||
2021-01-23 | DB/Creature: Remove UNIT_FLAG_UNK_29 part 4 | offl | |
Ref #25764 | |||
2021-01-23 | Scripts/Commands: Improve ".debug objectcount" | jackpoz | |
Include the number of SetActive objects in ".debug objectcount" command | |||
2021-01-23 | DB/Creature: Remove UNIT_DYNFLAG_TAPPED_BY_PLAYER | offl | |
Ref #25764 | |||
2021-01-23 | DB/Creature: Remove UNIT_FLAG_UNK_29 part 3 | offl | |
Ref #25764 | |||
2021-01-23 | DB/Creature: Add InteractionPauseTimer to two creatures | offl | |
Closes #23503 Closes #25647 | |||
2021-01-22 | DB/World: Rename sql script | Giacomo Pozzoni | |
2021-01-22 | Core/Creature: Add new db field InteractionPauseTimer (#25880) | Giacomo Pozzoni | |
* Core/Creature: Add new db field InteractionPauseTimer Add new db field InteractionPauseTimer to allow to define different interaction pause timers for each creature (the previous system was a global setting in worldserver.conf Creature.MovingStopTimeForPlayer) * Set all columns in creature_template_movement as optional (can be NULL, default NULL). Fill only the columns that should override the default C++ value * Use the InteractionPauseTimer value throughout the code instead of Creature.MovingStopTimeForPlayer * Handle InteractionPauseTimer set to 0 as "don't stop at all" * Implement InteractionPauseTimer in creature_movement_override creature_movement_override allows NULL values, in which case the values from creature_template_movement will be used for those columns that are NULL, falling back to default C++ values if creature_template_movement has NULL values too (or no rows for the creature) * Read default InteractionPauseTimer from worldserver.conf * Rename 2021_99_99_99_world.sql to 2021_01_22_00_world.sql | |||
2021-01-22 | DB/Creature: Clean up creature addon data | malcrom | |
Closes #25907 | |||
2021-01-21 | DB/Locales: Add missing esES & esMX quest locales (Part 99) | Cerveciento | |
Closes #25896 |