Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-08 | DB/Creature: Remove UNIT_FLAG_RENAME | offl | |
Ref #25764 Definitely should not be stored in DB | |||
2021-01-08 | DB/Creature: Update stats of some creatures | offl | |
2021-01-08 | DB/Creature: Add UNIT_FLAG2_UNK1 (CREATURE_DIFFICULTYFLAGS_2_HIDE_BODY) | offl | |
2021-01-08 | DB/Creature: Add UNIT_FLAG2_DISABLE_TURN ↵ | offl | |
(CREATURE_DIFFICULTYFLAGS_3_DISABLE_TURN) | |||
2021-01-06 | Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating ↵ | Mikhail Redko | |
Deviate Fish (#25802) * Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish * Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
2021-01-06 | Scripts/Spells: Implement hunter pet talent "Improved Cower" (#25804) | Mikhail Redko | |
* Scripts/Spells: Implement hunter pet talent "Improved Cower" Closes #25600 * Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_07_world.sql Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com> | |||
2021-01-06 | DB/Creature: Remove UNIT_FLAG_PVP since no longer used | offl | |
Ref #25764 | |||
2021-01-06 | DB/Creature: Remove serverside unit flags from creature table | offl | |
Ref 1f4b5c2f5646c6eaae336b54a762868a71cddb67 | |||
2021-01-06 | DB/Locales: Add missing esES & esMX quest locales (Part 86) | Cerveciento | |
Closes #25805 | |||
2021-01-06 | DB/Creature: Update stats of some creatures | offl | |
2021-01-06 | DB/Creature: Replace UNIT_FLAG_CONFUSED by auras | offl | |
2021-01-06 | DB/Creature: Update stats & auras of some creatures | offl | |
2021-01-06 | DB/Creature: Replace various unit flags by auras | offl | |
2021-01-04 | Core/Warden: Max packet size 500 -> 450 | Treeston | |
2021-01-04 | Core/Misc: Remove unneeded null-terminator after switch from wchar_t to ↵ | Mikhail Redko | |
std::wstring in 309851e. Fixes creation characters with declined russian names (#25797) Closes #23775 | |||
2021-01-04 | DB/Creature: Remove UNIT_FLAG_REMOVE_CLIENT_CONTROL | offl | |
Ref #25764 | |||
2021-01-04 | DB/Creature: Restore incorrectly removed movement states | offl | |
Ref 6d3c01732d27daa4507bd93dc8109b0a955b1dc8 | |||
2021-01-04 | DB/Quest: Remove NULL as string in CompletionText | Cerveciento | |
Closes #25799 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 85) | Cerveciento | |
Closes #25800 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 84) | Cerveciento | |
Closes #25798 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 83) | Cerveciento | |
Closes #25784 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 82) | Cerveciento | |
Closes #25783 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 81) | Cerveciento | |
Closes #25780 | |||
2021-01-04 | DB/Locales: Add missing esES & esMX quest locales (Part 80) | Cerveciento | |
Closes #25779 | |||
2021-01-04 | DB/Creature: Remove serverside unit flags | offl | |
Ref #25764 | |||
2021-01-04 | DB/Creature: Remove DisableGravity if not really needed & not present as ↵ | offl | |
difficulty flag | |||
2021-01-04 | DB/Quest: Rework 'Rescuing Evanor' (11681) | offl | |
2021-01-04 | DB/Creature: Verify & update positions of creatures in Sanctum of the Stars | offl | |
2021-01-04 | DB/Quest: Implement 'The Deadliest Trap Ever Laid' (11097) | offl | |
Updates #6318 | |||
2021-01-04 | DB/Quest: Update 'The Stones of Vekh'nir' (10565) | offl | |
2021-01-04 | DB/Quest: Rework 'Finding the Keymaster' (10256) | offl | |
2021-01-04 | DB/Quest: Rework 'The Archmage's Staff' (10173) | offl | |
2021-01-04 | SQL: Fix world update script | jackpoz | |
2021-01-03 | SQL: Fix auth db db structure | jackpoz | |
2021-01-03 | Core/Commands: Add .reload vehicle_template | Shauren | |
(cherry picked from commit 4ca15ec065289e12ce95962b3afd89445e141a97) # Conflicts: # sql/base/auth_database.sql # src/server/game/Accounts/RBAC.h | |||
2021-01-03 | Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed. | Sevi | |
* New database table `vehicle_template` holds info for despawn delay with option to extend it in the future (cherry picked from commit c7b10d3c5fd082faf6c2835239e340babc3dfc76) # Conflicts: # src/server/game/Entities/Unit/Unit.cpp # src/server/game/Entities/Vehicle/Vehicle.cpp # src/server/game/Globals/ObjectMgr.cpp # src/server/game/Globals/ObjectMgr.h | |||
2021-01-03 | CI/Circle CI: Add codestyle check | jackpoz | |
Don't leave 2 blank lines, 1 is enough. | |||
2021-01-03 | Core: whitespace cleanup, reduce double blank line to single (#25795) | Kargatum | |
* Core/Misc: fix double empty line * worldserver.conf | |||
2021-01-02 | Core/Player: auto-attacked player stands up from sit or sleep state (#25684) | Aurelio Arcabascio | |
* Fixed Auto Attack bug on sitting player * Victim now stands during sleep and stand emotes | |||
2021-01-01 | Core/Maps: Move some more Map internals to actually be... internals. | Treeston | |
2021-01-01 | New year | Aokromes | |
2020-12-31 | Core/Misc: Fix Windows 32 bits build | jackpoz | |
Close #25789 | |||
2020-12-31 | Core/Maps: All RespawnInfo* handed to outside code are now RespawnInfo ↵ | Treeston | |
const*, to signify that outside code has zero business changing these. | |||
2020-12-31 | Core/RBAC: Reserve permission id | Shauren | |
2020-12-30 | Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when ↵ | Giacomo Pozzoni | |
specifying a chance (and other SMART_ACTION_CAST fixes) (#25778) * Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance, always making the action trigger. * Fix SMART_ACTION_CAST with SMART_EVENT_FLAG_NOT_REPEATABLE not casting the spell at all if rolled chance was successful but creature couldn't cast the spell * Prevent linked actions if SMART_ACTION_CAST couldn't be completed and will be retried later | |||
2020-12-30 | Core/Maps: move pooling hand-off outside of Map::CheckRespawn (PR#25785) | Treeston | |
fixes #25777 | |||
2020-12-28 | Scripts/ICC: Fix teleporter not removing players from Gunship | jackpoz | |
A more generic solution might be better, maybe depending on spell flags Ref #25652 | |||
2020-12-28 | Core/Maps: Attempt to fix picking the wrong min height (#25771) | Giacomo Pozzoni | |
Close #25652 | |||
2020-12-28 | Core/Vehicles: Add missing caster guid check | Sevi | |
Merges #25773 (cherry picked from commit e26122dc54b5c5a356a97a842718168dab97a0aa) | |||
2020-12-28 | Core/Vehicles: Treat entering other vehicles mounted on main vehicle as ↵ | Shauren | |
swapping seats (cherry picked from commit 110564e757fefbfbddfab876a96ca9eb5aa7dd7b) |