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2020-10-20DB/Instance/Vault of Archavon: Update statsoffl
2020-10-19sql updateKeader
2020-10-19Game/Player: Fixed Backlash/Backdraft priority (#25564)Keader
Update #18516
2020-10-19DB/Creature: Remove waypoints from members of some formations (Sethekk Halls ↵offl
+ Mana Tombs)
2020-10-19DB/Instance/Gundrak: Update certain scripts, waypoints. Misc fixesoffl
2020-10-17CI/CircleCI: Authenticate to DockerHub when pulling the docker image (#25581)Giacomo Pozzoni
For more information see the following links: - https://www.docker.com/blog/scaling-docker-to-serve-millions-more-developers-network-egress/ - https://docs.docker.com/docker-hub/download-rate-limit/ - https://circleci.com/docs/2.0/private-images/ Add DOCKERHUB_USERNAME and DOCKERHUB_PASSWORD secrets to CircleCI Environment Variables. DOCKERHUB_PASSWORD can be either the password or an access token.
2020-10-17DB/Instance/Gundrak: Update stats, positions, waypoints. Misc fixesoffl
2020-10-17DB/Creature: Update outro event for 'Have a Part, Give a Part' & add ↵offl
conditions to Weslex Quickwrench's gossip texts
2020-10-17DB/Spells: Add missing difficulty mode to Freya's Touch of Eonar spell (Ulduar)Jildor
Closes #25579
2020-10-17DB/Locales: Add missing esES & esMX quest locales (Part 49)Cerveciento
Closes #25578
2020-10-17DB/Quest: Fix CompletionText of C'Thun's Legacyillfated
Closes #25576
2020-10-15TDB 335.20101 - 2020/10/15TDB335.20101TDB Release
2020-10-14Scripts/ICC: Some fixes in Valkyr Shadowguard (#25572)Keader
- Added missing transformation spell - Fixed Soul Siphon casted in random targets. It should always cast in top threat player. - Fixed combat reach of transformation
2020-10-13AI/CreatureAI: Properly update Victim even while spell focusingTreeston
2020-10-12Scripts/ICC: Fixed Chocking Gas killing Abomination (#25565)Keader
2020-10-12Script/Commands: .character changeaccount now disconnects player before ↵Gildor
transferring (PR #25560)
2020-10-12DB/Locales: Add missing esES & esMX quest locales (Part 48)Cerveciento
Closes #25563
2020-10-12DB/Locales: Add missing esES & esMX quest locales (Part 47)Cerveciento
Closes #25551
2020-10-12DB/Locales: Add missing esES & esMX quest locales (Part 46)Cerveciento
Closes #25547
2020-10-12DB/Locales: Add missing esES & esMX quest locales (Part 45)Cerveciento
Closes #25544
2020-10-12DB/Creature: Add CREATURE_FLAG_EXTRA_NO_COMBAT to Flash Freeze (Hodir)Aokromes
2020-10-12DB/Creature: Rework Warden Moi'bff Jill's waypoint scriptoffl
2020-10-12DB/Instance/Sethekk Halls: Update scripts and creature addon data, misc fixesoffl
2020-10-11Scripts/UtgardPinnacle: Implemented Beast's Mark (#25557)Keader
2020-10-11Scripts/IcecrownCitadel: Implemented Vampiric Might spell (#25556)Keader
Closes #21294
2020-10-10Core/MMAPs: Restore single slope angle of 55°jackpoz
Re-generating MMAPs IS required. Partially reverts 995a443da219ec773febd7dd29d18f3cefaa1f3b . Having 2 different slope angles of 55° and 85° created too many polygons to fit in the current mmtile structure. This caused some polygons to become disconnected from each other, creating the old "invisible walls" effect. Because of this and because of the performance hit when loading a mmtile caused by the increase of polygon numbers, this commit reverts the recent changes and sets by default the slope angle to 55°. Feel free to restore the previous behaviour by running .\mmaps_generator --maxAngle 85 --maxAngleNotSteep 55 , specifying the map id as number if a single map should have different slope values. This is the last commit that will change MMAPs version to force re-generating them. Any future change that will affect only the generation settings will be optional (but recommended).
2020-10-08Core/Spells: Aura refresh improvements (#25511)Gildor
2020-10-08Scripts/Ulduar: Implemented Realm First! Death's Demise (#25530)Gildor
* Scripts/Ulduar: Implemented Realm First! Death's Demise * comment line * Rename 9999_99_99_99_world.sql to 2020_10_08_01_world.sql Co-authored-by: offl <11556157+offl@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
2020-10-08Core/ChatCommands: Fix a potential crash if a custom chat command does not ↵Treeston
have a specified help string
2020-10-06DB/Locales: Add some missing deDE quest localesSneakyV
Closes #25542
2020-10-06DB/Gameobject: Make Old Treasure Chest selectable after using torchoffl
Closes #25508
2020-10-05DB/Quest: Add missing CompletionText to quest Brew of the Month Club (12421)illfated
Closes #25535
2020-10-05DB/Locales: Add missing esES & esMX quest locales (Part 44)Cerveciento
Closes #25536
2020-10-05DB/Creature: Add missing gossip option to obtain Yeh'kinya's Scrolldr-j
Closes #25532
2020-10-05DB/Vehicle: Add missing passenger to Salvaged Demolisher (Ulduar)Jildor
Closes #25531
2020-10-05DB/Creature: Change flight state CanFly to DisableGravity part 3offl
Updates #6148
2020-10-05DB/Creature: Standardize respawn time for Auchindoun creaturesoffl
2020-10-05DB/Instance/Auchenai Crypts: Complete overhaul part 2offl
2020-10-04Core/Guilds: Fixed crash when kicking guild membersShauren
Closes #25537
2020-10-04Tools/MMapsGenerator: Add some more input parameters to improve mmaps load ↵Giacomo Pozzoni
performances (#25520) * Some research about mmaps load performances * Tools/MMapsGenerator: Add some more input parameters Add some more input parameters which affect the resulting mmaps: - --smallOutputSize: sets both walkableSlopeAngle and walkableSlopeAngleNotSteep to 55°, reducing by a lot the .mmtile size and the number of polys. A rcFilterLedgeSpans() call is included too to filter out some polys. Default to false. - --maxAngle: Restore this parameter removed some commits ago. Specifies the max walkable angle of a Creature when in combat. Default to 85 - --maxAngleNotSteep: Max walkable angle of a Player and of a Creature out of combat. Must be less or equal than --maxAngle. Default to 55. A performance profiling comparison highlighted that .mmtile load grows exponential with the number of polys. A small server with GridUnload enabled and without preloading all grids on startup will be more affected than a big server with GridUnload disabled and preloading grids on startup.
2020-10-04Core/SAI: Fix SMART_ACTION_WP_RESUME actually pausing next waypoint if the ↵jackpoz
current path was not paused Fixes #25519
2020-10-04Core/SAI: Allow to debug SmartAI methodsjackpoz
2020-10-03DB/Instance/Auchenai Crypts: Complete overhaul part 1offl
2020-10-03DB/Gameobject: Fix spawn position of Ooze Covered Mithril Depositoffl
Closes #25509
2020-10-03DB/Locales: Add missing esES & esMX quest locales (Part 43)Cerveciento
Closes #25514
2020-10-03DB/Locales: Add missing esES & esMX quest locales (Part 42)Cerveciento
Closes #25510
2020-10-03Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into ↵Ovah
OnSpellCastFinished (#25522) * added support for calling the hook when completing a channeled spell as well
2020-10-02Core/Aura: Fixed thread-unsafe return from Aura::GetCaster() (#25524)robinsch
2020-10-01Core/Movement: fix units falling through the ground when hover mode is ↵Ovah
disengaged (PR #25518)
2020-10-01Core/Movement: add optional velocity argument for MoveLand and MoveTakeoff ↵Ovah
(PR #25516)