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2010-11-16Core/Units: Rename and change Get/SetVisibility to use a bool value instead ↵linencloth
of an unnecessary enum Also replace some SetVisibility hacks to directly call UpdateObjectVisibility --HG-- branch : trunk
2010-11-15Core/Players: Update object visibility right after adding the player to a maplinencloth
--HG-- branch : trunk
2010-11-15Core/Players: Cleanup the visibility updaterlinencloth
--HG-- branch : trunk
2010-11-16Core/SmartAI: removed depricated WP_LOAD, small fix to run-walk states when ↵Rat
escorting, fix for escort invoker range check if no targets set --HG-- branch : trunk
2010-11-15Core/Conditions: updated CONDITION_ITEM, it should work with 0 item countRat
--HG-- branch : trunk
2010-11-15Core/Players: Fix visibility of out of sight range group members on the maplinencloth
--HG-- branch : trunk
2010-11-15Core/Commands: Fix npc add commands and add check for npc add item to ensure ↵Shocker
a creature is selected. Patch by Paradox (thanks to rothmans92 for reporting the problem) --HG-- branch : trunk
2010-11-14Core/WorldObjects: Prevent most notifiers to be used to visit grids/cells ↵linencloth
using an invalid object Closes issue 4765 Closes issue 4783 --HG-- branch : trunk
2010-11-14Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740Shocker
--HG-- branch : trunk
2010-11-14Core/Spells: Partially implement SPELL_ATTR_EX_USE_RADIUS_AS_MAX_DISTANCE. ↵Shocker
Currently used for correctly setting destination, still needs handling for shared sight removal/controlled unit despawn when max distance is reached --HG-- branch : trunk
2010-11-14Core/Creatures: Fix visibility of spirit guideslinencloth
Closes issue 4781 --HG-- branch : trunk
2010-11-14Core/Spells: Fix druids "Natural Shapeshifter" DurationIndex (fix by ↵click
PrinceCreed) Closes issue 2142. --HG-- branch : trunk
2010-11-14Core/Player: Fix sight rangelinencloth
Closes issue 4772 --HG-- branch : trunk
2010-11-14Core/ItemHandling: Allow wrapped items to be opened when they contain ↵click
another container inside it (patch by leak) --HG-- branch : trunk
2010-11-14Scripts/dustwallow marsh:Supabad
- Traitors Among Us - Discrediting the Deserters by lopin --HG-- branch : trunk
2010-11-14Core/Creatures: Do not regenerate the health of evading creatures, it should ↵linencloth
happen only while normal pathing or at home --HG-- branch : trunk
2010-11-14Fix typo *sigh*click
--HG-- branch : trunk
2010-11-14Core/Scripts: Add missing scriptloading for tele/event commandsclick
--HG-- branch : trunk
2010-11-14Core/TicketMgr: Adjust headers in header (fix non-PCH build after previous ↵click
commit) --HG-- branch : trunk
2010-11-14Core: Allow toggling ticketsystem on/off by config-setting (patch by leak)click
Closes issue 4744. --HG-- branch : trunk
2010-11-14Scripts/Icecrown Citadel: Fixed Festergut's Pungent Blight getting interruptedShauren
Scripts/Icecrown Citadel: Changed handling of Deathbringer Saurfang's Blood Power aura (its now always active, starts with 0 value) Scripts/Icecrown Citadel: Fixed Deathbringer Saurfang's achievement (I've Made a Mess) Scripts/Icecrown Citadel: Fixed Mark of the Fallen Champion aura removal (Deathbringer Saurfang) --HG-- branch : trunk
2010-11-14Core/Scripts: Fix some includes in debugcommands-script (now works properly ↵click
on non-PCH compiles) --HG-- branch : trunk
2010-11-13Core/MovementGenerators: Don't remove evade state when clearing unit states.linencloth
Core/Spells: Don't start combat when the target is evading. Closes issue 1861 --HG-- branch : trunk
2010-11-13Core/Player: Delay the visibility update when setting the group to prevent ↵linencloth
crashing when a player enters the world in a group/raid. Closes issue 4762 --HG-- branch : trunk
2010-11-13Scripts/Commands: Add tele and event commands to commandscripts system and ↵click
streamlining the command selection process to ensure the correct command is run when using abbreviations Patch by Paradox (some cleanups was needed) --HG-- branch : trunk
2010-11-13Fixed recently added compile warningsShauren
--HG-- branch : trunk
2010-11-13Core/Conditions: Prevent double deleting the same condition on cleanup, ↵Shauren
fixes shutdown crashes with conditions --HG-- branch : trunk
2010-11-13Scripts/Misc: Cleanup and fix victim handling of the snakes of Snake Traplinencloth
--HG-- branch : trunk
2010-11-13Core/Spells: Effect sanctuary should stop attackers without threatlist toolinencloth
Closes issue 1943 --HG-- branch : trunk
2010-11-13Core: Fix non-PCH compile (include Unit.h so we don't get a forward ↵click
declaration issue, and also include the necessary defines) --HG-- branch : trunk
2010-11-13Core/Spells: Fixed possible crashes in scaling mounts code when player is ↵Shauren
not in a valid zone --HG-- branch : trunk
2010-11-13Core/Spells: Fix spelleffect sanctuarylinencloth
- No longer removes every attacker, but updates the visibility - Using that effect won't remove attackers that can still see through the stealth of the caster based on distance - Ignores spells that were casted before or at the same time of that effect - Trigger other needed spells when casting Shadowmeld --HG-- branch : trunk
2010-11-13Core:linencloth
- Redesigned stealth and invisibility handling - Implemented the handling of multiple stealth types - Implemented fake inebriation - The message deliverer no longer sends packets from a non-visible source - The server won't send that much garbage which just takes bandwith - It won't be possible to use cheats to detect invisible objects - Removed a lot of checks for the Z-coord - Fixes visibility problems happening while flying - Limited the grid activation range of creatures to use less resources - Implemented Shroud of Death - Implemented increased visibility range for active objects - Removed visibility check at spellhit (only sanctuary effects should prevent it) (And a lot of other changes...) Closes issue 4208 Closes issue 3049 Closes issue 2097 Closes issue 2198 Closes issue 2384 Closes issue 2197 Closes issue 2319 --HG-- branch : trunk
2010-11-13Scripts/Icecrown Citadel: Added door scripting for remaining bossesShauren
--HG-- branch : trunk
2010-11-13Core/Spells: Remove Vanish on Stealth removal. Fix by thenecromancer.Xanadu
--HG-- branch : trunk
2010-11-13Core/Spells: Fixed Vanish not applying stealth. Closes issue #4699.Xanadu
--HG-- branch : trunk
2010-11-13Core/Spells: Fix Culling the Herd (and a personal thanks to Xanadu for being ↵click
patient on explaining the procsystem properly) Closes issue 4533 --HG-- branch : trunk
2010-11-12Core/Scripts: Reinstate commandscripts, now with extra bling and working ↵click
commands (and yes, we did test it thoroughly this time) Thanks to Paradox for sorting the commandscripts and chanhandlers out to work as they were intentionally ment to be like. --HG-- branch : trunk
2010-11-12Core/Spells: Update some aura-definitions (taken from various sources plus ↵click
some light research on their true meaning) --HG-- branch : trunk
2010-11-12Core/Pools: Added missing check in loopShauren
--HG-- branch : trunk
2010-11-11Core/Guild: Fix guildbank withdrawal limit (non-guildmaster character will ↵click
not be able to withdraw more than withdraw-limit) - thanks to Azz Fixes issue 4720 --HG-- branch : trunk
2010-11-11Core/Spells: Fixed Heart of the Phoenix pet spellShauren
Closes issue #3911. --HG-- branch : trunk
2010-11-11Scripts/Icecrown Citadel: More faction-specific spawnsShauren
--HG-- branch : trunk
2010-11-11Core: Fixed some build warningsShauren
--HG-- branch : trunk
2010-11-10Scripts/Icecrown Citadel: Change spawns of Garrosh Hellscream into King ↵Shauren
Varian Wrynn if raid is alliance --HG-- branch : trunk
2010-11-10Core/ObjectMgr: Properly block when mutex is being held when saving ↵Machiavelli
creature/GO respawntime data instead of discarding the save operation. --HG-- branch : trunk
2010-11-10Core/Auras: Add missing changes for previous revisionShauren
--HG-- branch : trunk
2010-11-10Scripts/Icecrown Citadel: Fixed Vengeful Shade despawning after it casts ↵Shauren
Vengeful Blast (Lady Deathwhisper) Core/Auras: Implemented SPELL_AURA_SET_VEHICLE_ID (296) Core/Scripts: Moved DefaultTargetSelector class into header file --HG-- branch : trunk
2010-11-10Scripts/Spells: Added script for Animal Blood pool spawning (fixes fishing ↵Shauren
daily quest "Blood is Thicker") --HG-- branch : trunk
2010-11-10Core: Partial revert of rcb3188281e, rc85b35f076, r97f9a0fa3e due to missing ↵click
loader implementation. (files disabled but kept in repo, and will be fully reinstated once everything is sorted out) Note: SQL-update-data is NOT supplied for 're-converting' to old help-system - this is after all considered a workrepo untill we tag a commit as stable! --HG-- branch : trunk