| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-12-21 | Core/Spell: Add missing break. | Gacko | |
| 2012-12-20 | Core/Spell: Shadow's Fate conditions | Gacko | |
| Some of the quests only can be done in 25man mode | |||
| 2012-12-20 | DB/Conditions: Fix typo in f4e7cde1b5c8e5f071c4cb650a1101e184ddf552 (argh ↵ | joschiwald | |
| .... i've failed) | |||
| 2012-12-20 | SQL: Rename SQL merged in PR | Vincent_Michael | |
| 2012-12-20 | Merge pull request #8662 from MrSmite/ItemContainer_1.1 | Subv | |
| Item Loot Saving | |||
| 2012-12-20 | Core/Spell: Reimplement Shadow's Fate check | Gacko | |
| 2012-12-20 | Core/Spell: Shadow's Fate should hit every unit | Gacko | |
| See #8723 for further information | |||
| 2012-12-19 | Merge pull request #8668 from joschiwald/random_changes | Kaelima | |
| Core/Misc: | |||
| 2012-12-20 | SQL: Fix typo in 2a5fcdddd73218d7cfa6f42c97a9a9a5f2224bbf (need sleep :/) | Vincent_Michael | |
| 2012-12-20 | DB/Conditions: Fix door exploit with item "Vial of Frost Oil" | Vincent_Michael | |
| Closes #6658 | |||
| 2012-12-20 | DB/Conditions: Fix door exploit with item "Filled Cerulean Vial" | Vincent_Michael | |
| Closes #8716 | |||
| 2012-12-19 | Core/Spell: Improve/correct last commit | Gacko | |
| 2012-12-19 | Core/Spell: Fix Shadow's Fate aura | Gacko | |
| The aura proccs on unit's death. The unit should cast the credit spells to all players of the raid. I'll finish my work later. | |||
| 2012-12-19 | DB/SAI: Some minor corrections | Pitcrawler | |
| 2012-12-19 | Merge pull request #8712 from krofna/krofixes | Trista | |
| Script/AQ: Add Creature Text for Viscidus and fix model scaling | |||
| 2012-12-19 | Script/AQ: Add Creature Text for Viscidus and fix model scaling | Mislav Blažević | |
| 2012-12-19 | Core/Misc: | joschiwald | |
| - some simplifications in reputation calculation - removed aura in SPELL_AURA_LINKED should depends on SpellDifficulty - remove some unneeded variable declarations when it's already declared - remove some hacks - fix some warnings in Lfg stuff - some codestyle changes | |||
| 2012-12-19 | SQL: Fix sql import problems | Vincent_Michael | |
| 2012-12-18 | Core/AuctionHouse: Partially revert 3cf260068809 to keep compatibility with ↵ | Nay | |
| the "AHBot patch" Note: Trinity needs/wants an auction house bot in the core but for that to happen AHBot needs to be rewritten (possibly using Mango's implementation as a base) | |||
| 2012-12-19 | DB/SAI: Convert more quest_end_scripts | Trista | |
| * 12657, 12597 ,10988, 10850, 10447 and 9565 | |||
| 2012-12-18 | Misc/Script: Convert winter veil mistletoe event in sai | Vincent_Michael | |
| 2012-12-18 | Core/AuctionHouse: Fix a possible auctionhouse crash | MrSmite | |
| 2012-12-18 | Core/Script: Add missing changes in c364c367b1682f8f587fe2ca48dc9affb26cbfa0 | Vincent_Michael | |
| 2012-12-18 | DB/SAI: Fix quest: The Key of Warlord Zol'Maz, closes #8564 | Pitcrawler | |
| 2012-12-18 | Core/Script: Fix some codestyle and warnings | Vincent_Michael | |
| 2012-12-18 | Core: Fix non pch build | Vincent_Michael | |
| 2012-12-18 | Core/DB: Assign texts to correct creatures | Gacko | |
| Also convert some never used script texts to creature text for future use. Some scripts or Talk() calls need to be implemented first. Solves #8659 | |||
| 2012-12-18 | Implement Viscidus AQ40 | Mislav Blažević | |
| Signed-off-by: Nay <dnpd.dd@gmail.com> | |||
| 2012-12-18 | Core: Fix typos | Vincent_Michael | |
| 2012-12-18 | Core/Character: Fix logic fail with world state in ↵ | Vincent_Michael | |
| b2928e59fa8334e91dfa1a5951fade5b574b5842 | |||
| 2012-12-18 | Core/Account: Add logs for password change and fail change password | Aokromes Name | |
| 2012-12-18 | Core: Fix non pch build | Vincent_Michael | |
| 2012-12-18 | Server/Quest: Convert quest_end_script and drop of some c++ | Trista | |
| * drop off c++ script of Clintan Dreamwalker ID: 22834 * convert quest_end_script of 10964 to SAI * rewrite and add bigger event support * add a checker to his summon so the spirit script can trigger event alone (I didn't try to rewrite next quest...) Closes: #8689 | |||
| 2012-12-18 | Core/Spells: Fix a typo in Bombing Run quests | Trista | |
| * no idea how this number left like this for so long unseen, good it filters 1 target | |||
| 2012-12-18 | DB/Scripts: Implemented creature_text for Infinite Corruptor | Vincent_Michael | |
| 2012-12-17 | DB/Spells: Fix support for Preserved Holly | Trista | |
| * it needs to trigger reindeer transformation used by Fresh Holly, while has a side core check already handled. This needs to happen in the same time and not after. * traced the auras are same from sniffs and the mechanic * now Fa-la-la-la Ogri'La should be completeble for all (tested all normal cases) Closes: #4333 | |||
| 2012-12-17 | Core/Scipts: Missed changes from 7be13b6fda29daf825e24bffe6095d0a987afce1 | Shauren | |
| 2012-12-17 | Core/Scripts: Fixed crash on shutdown | Shauren | |
| 2012-12-17 | Core/Quest: Optimize and clean more last commit | Trista | |
| * thx to @Gacko and @click for pointing out problems and give suggestiosn * Sorry for the mess, forgot I can make more changes after initial change, this should be final... * https://github.com/TrinityCore/TrinityCore/commit/48141bbfa6887095f5b4a687ca3bde516c751771 | |||
| 2012-12-17 | SQL: Fix sql import problems | Vincent_Michael | |
| 2012-12-17 | Core: Remove tabs, fix whitespace and fix nonPCH properly (5am, too late for ↵ | click | |
| this stuff...) | |||
| 2012-12-17 | Core: Fix non-PCH build again | click | |
| 2012-12-17 | Core/Quest: Song of Wind and Water | Trista | |
| * cleanned a bit and edited old @Treak fix, credits go to him, the quest will* work 100% blizzlike when target_unit_master #8643 gets a fix for vehicle. What concerns the quest is done. I've already fixed the core kill_credit issue, but needs to be discussed. * leaving the vehicle_AI until they get integrated correctly to SAI, this can be easily converted after. Currently need to make some hacks to make it work close to good if using SAI. (specificly terrain acts weird at that place) Closes: #5424 | |||
| 2012-12-17 | Core/Player: Fix build | Nay | |
| 2012-12-17 | Core/Scripts: Adding script hooks to allow for third party scripts to modify ↵ | Carlos Vargas | |
| damage dealt. Originally from the VAS Autobalance script, slightly modified. Only addresses Spells, Dots, and Melee Damage. I'll have look at the current modules on ways of doing this but, Environmental Damage(fire/lava/drowning), Fall Damage, and Potentially AoE aren't covered by these. Closes #7867 Signed-off-by: Nay <dnpd.dd@gmail.com> | |||
| 2012-12-17 | DB/ToC: correcting a typo at immunities added at 1f9db80b69379f3 | tibbi | |
| Closes #8641 Signed-off-by: Nay <dnpd.dd@gmail.com> | |||
| 2012-12-16 | Merge pull request #8131 from flippy84/master | Nay | |
| Core/Script: Heigan phase 2 | |||
| 2012-12-16 | Merge pull request #8667 from Kirkhammett/engi_fix | Nay | |
| Core/Script: Fix Dimensional Ripper spell learning | |||
| 2012-12-16 | Merge pull request #8565 from Trista/master | Trista | |
| Core/Creature: Update template - reinitialize spell bar for vehicles | |||
| 2012-12-16 | Merge pull request #8681 from xomachine/master | Nay | |
| Core/PetAI: Emote and autocast fixes | |||
