| Age | Commit message (Collapse) | Author |
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Removed unnecessary FlushBits()
Fixed whitespace
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CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY
SMSG_QUESTGIVER_STATUS_MULTIPLE
CMSG_QUESTGIVER_STATUS_QUERY
SMSG_QUESTGIVER_STATUS
SMSG_AI_REACTION
SMSG_ATTACKERSTATEUPDATE
SMSG_ATTACKSTART
SMSG_ATTACKSTOP
SMSG_THREAT_UPDATE
SMSG_HIGHEST_THREAT_UPDATE
SMSG_SET_PROFICIENCY
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Core/BNet: Fixed wrong method use in GetStreamItemsRequest::Read
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Closes #13592
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Wrong call
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SMSG_LOGIN_SETTIMESPEED, SMSG_WORLD_SERVER_INFO
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SMSG_CHANNEL_LIST
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Also fixed wrong glyph index define
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* Professions will be redone later
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Closes #13557
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I have used target_type, which caused that NPC used the spell on all players in range, that's wrong.
(cherry picked from commit 1699cf70dd0e33f3e7ea2aedec6270878109ace9)
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Fixed typo in SMSG_TUTORIAL_FLAGS
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Closes #13562
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Also emptied `world`.`keychain_db2`
Closes #13566
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Moved QueryPlayerName to QueryPackets
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Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Signed-off-by: Nayd <dnpd.dd@gmail.com>
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Signed-off-by: Nayd <dnpd.dd@gmail.com>
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63a74998380fab2
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SMSG_SPELL_CATEGORY_COOLDOWN
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Core/Talents
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Fixed SMSG_TALENTS_INFO packet
Fixed talents saving to DB
Renamed 'talent spec' to 'talent group' since this name was shadowing character specializations (and new name is correct according to JAM)
Enabled loading of MinorTalent.dbc (will be used later)
Added additional specialization check in LearnTalent
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