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(#26141)
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(#26172)
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(#26176)
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SMART_ACTION_CREATE_CONVERSATION
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OnQuestAcknowledgeAutoAccept, used when player closes quest frame after viewing details of autoaccept quests
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(cherry picked from commit e19bb7a1a5e2ee7881cd9637f46e97982d5f7560)
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(cherry picked from commit daef1493f2626085ff9381c24d330ab6fdfeadb6)
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(cherry picked from commit e977bb4c4de3608cbbfe0b2d28cd0f4176a44777)
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plus ninja rename
(cherry picked from commit 0db5516a1a8edcb0bcac86bc1ba5354abe267097)
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* Core/Skills: gathering items with orange skill level will no longer fail as it has been removed with patch 3.1.0
Closes #21038
(cherry picked from commit 51bcd1a918f6d0a908deb01051a07f63a7f0e9d6)
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Updates #12534
(cherry picked from commit 8ccf905f403be14f7175531d2a22529b0d1b3a4f)
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Fix static analysis issues reported by 3rd party tools
(cherry picked from commit 24e82fe83d384e3a4cf17719e728760053516607)
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Fix coverity id 1382860
(cherry picked from commit 19e99478a70515660615fa8c9d27c7b9581d3098)
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* Fixed initial offhand attack timer so the main and offhand attacks will now act blizzlike instead of getting executed at the same time
Note: since some creature equipment items cannot be identified as weapon since they are only visual items there is no way to detect this automaticly
(cherry picked from commit 869affa89300c24b85896a050b58241714786454)
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(cherry picked from commit 4464ec43aa591e6ea366ed4015f388a65006e503)
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Original work done by Grz3s on Cmangos
(cherry picked from commit a4b2c9988a51d83aa87741776769313d5aa5a648)
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(cherry picked from commit ff3e2afbf57bb690cf6bcfbcd2de9ea6205dde52)
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(cherry picked from commit f65ca9393e1d4f960e63451874a472c3f50abe8a)
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Closes #21024
(cherry picked from commit dbe3feeedbd7b4d8b3b0b016ac0ebf6c5c8caba3)
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Closes #21027
By Mihapro
(cherry picked from commit 6598c5d2f3af6f9282686fad844457fd1375785d)
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(cherry picked from commit d011097ab0f0c4763108547ba5667e8de5768ef6)
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Properly stop metric information gathering and sending on shutdown.
Issue reported by AddressSanitizer.
(cherry picked from commit e9c475d45f7fbe78d68e8d0cafe66b829acb6ce6)
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(cherry picked from commit c7043b25f659eddd75fecd916235e524223c7f05)
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Disable TotemAI set in creature_template, triggering an assert when spawning the creature
(cherry picked from commit 072c884ed86a9bf895cd5f53b0f6480ae14c3059)
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Closes #21013
(cherry picked from commit 1f9f59b4b3b90f2976201c9b814b723c15a715fd)
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(cherry picked from commit b4df977ca68e0785cdb96bdd90428d1996e4742b)
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- std::chrono overloads for SummonCreature
- Removed misleading const qualifier from SummonCreature (it wasn't being honored)
- Rename parameters of SummonCreature to follow convention
- EventProcessor has a new method (AddEventAtOffset) that adds an event...at an offset. Genius.
PS: Hi there Keader.
(cherry picked from commit 76a4c7d9748fdbfa925e81a3257acdee53d4f86e)
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supposed
Fix SocketTimeOutTime and SocketTimeOutTimeActive settings being effectively halved by reducing the timeout time twice every update instead of just once, causing much faster kicks (i.e. after 30 seconds with 60 seconds set in the configs).
(cherry picked from commit 032194099e84bf0d47b121d82170c39fe73e0c87)
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Closes #21010
(cherry picked from commit 69078a1b1c49c199f592d71460533b4194d89966)
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Original work done by Grz3s on Cmangos
(cherry picked from commit 123e8a95ba60b4706617da03eb047efadc32e0e9)
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(cherry picked from commit 10ad43916fb67eaf59c5a676c83b36ec8506beec)
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Temporarily disable MADV_FREE until CMake file is modified to check if MADV_FREE is available on the current system.
This fixes the build on older systems.
(cherry picked from commit 0f6feb828baf17522a001eddb51495f5ad397444)
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(cherry picked from commit 5f830f0caca19d86fe43193d01ac002ddc7e7bc7)
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Closes #20997
(cherry picked from commit c3f60c63b4e1cd75cd9ce6cd32cd649349e6bfe1)
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Closes #20988
(cherry picked from commit a41488e8b2e3f02870b89635925d20aabfb75cdc)
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Eve & Fireworks Spectacular
https://wow.gamepedia.com/Drunken_Bruiser
(cherry picked from commit b2f4655fca1c03e0ce010b29b1f2ace34a14e2b2)
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