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2024-03-08Tools/Extractors: updated extractorsOvahlord
2024-03-08Core/PacketIO: fixed structure of SMSG_ENUM_CHARACTERS_RESULTOvahlord
2024-03-08Core/PacketIO: updated opcodes for 4.4.0.53627Ovahlord
2024-03-07Core/Objects: Keep current WMO info on position updates and use it in party ↵Shauren
member state packets
2024-03-07Core/vmaps: Removed vmap lookup functions duplicating functionality of each ↵Shauren
other
2024-03-06Core/AuctionHouse: Fixed possible use after free when auctions are removed ↵Shauren
with offline buyers
2024-03-06Core/PacketIO: Fixed structures of SMSG_INSPECT_RESULT and SMSG_RATED_PVP_INFOShauren
2024-03-06DB/Quest: Added missing Quest data for Northshire questsKelpiesklubhouse
Closes #29770
2024-03-06DB/AzuremystIsle: Some more updates to questchains for Ammen ValeKelpiesklubhouse
Closes #29763
2024-03-06Core/vmaps: Increment vmap format version numberShauren
2024-03-06Tools/vmap_extractor: Move information about model type from spawns in vmap ↵Shauren
tiles to model file itself
2024-03-06Tools/vmap_extractor: Preserve UniqueId from MODF adt chunks in final vmap ↵Shauren
output (used in db2 files and packets)
2024-03-06Tools/mmaps_generator: Added const on some functions interfacing with vmapsShauren
2024-03-05Core: Update allowed build to 10.2.5.53584Shauren
2024-03-04Core/Auras: Feign death will no longer cause creatures immune to it to drop ↵Shauren
combat (and then reenter it because the unit feigning death is considered valid)
2024-03-04Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore ↵Shauren
SPELL_EFFECT_SANCTUARY, used by Vanish)
2024-03-03Core/Locales: Store empty localized strings present in database (#29779)Meji
2024-03-03Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database columnMeji
2024-03-03Core/Creatures: Implemented serverside checks for ↵Shauren
UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT * Also stop sending npc flags for hostile creatures
2024-03-03Core/Quests: Merged UpdateNearbyCreatureNpcFlags, ↵Shauren
UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions * Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-02DB/Stormwind: Added some Nightelf Heritage spawns for Stormwind EmbassyNaddley
2024-03-02Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGETShauren
2024-03-02Core/Creatures: Implemented unsummoning and resummoning critter pets on ↵Shauren
flying mounts and teleports (and related static flags)
2024-03-02DB/WorldStates: Added missing worldstates related to currenciesMeji
2024-03-02DB/Skills: Added missing skill tierMeji
2024-03-02Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUNDShauren
2024-03-01DB/Boralus: Added Katherine Proudmoore and Provisioner FrayNaddley
+ Added Questchain for Kultiran "For the Alliance"
2024-03-01Core/Creatures: Fixed sparringShauren
2024-03-01CI/Github: Add macOS arm64 github actions support. (#29771)Fabian
2024-03-01Core/Misc: Replace sprintf with safer alternatives (Trinity::StringFormat or ↵Shauren
snprintf)
2024-03-01Build: Silence cmake warning about newline in variableShauren
2024-03-01Tests: Add missing includeFabian
2024-03-01Build: Replaced deprecated exec_program with execute_processShauren
2024-03-01Core/Database: Silence deprecation warning on mysql_stmt_bind_paramShauren
2024-03-01Core/Items: allow all soulbound common and poor items to unlock their ↵Ovahlord
appearance to reflect patch 10.0.5 changes
2024-03-01Core/Spells: Implemented pausing spell cooldownsShauren
2024-03-01Core/Spells: Store truncated (only up to millisecond precision) cooldown timesShauren
2024-03-01DB/Creatures: added some movement static flags and wander distance data for ↵Ovahlord
some Kelp'thar Forest creatures
2024-03-01Core/Creature: corrected swimming toggle behavior for amphibious creaturesOvahlord
2024-02-29Build: Perform CMake check_cxx_source_compiles checks using the same C++ ↵Shauren
standard as used in the project
2024-02-29DB: fixed query added in b04ab91edd85ea4c96fc41f688cdbedf5face522Ovahlord
2024-02-29DB/Creatures: fixed assignment of CREATURE_STATIC_FLAG_SESSILE, ↵Ovahlord
CREATURE_STATIC_FLAG_CAN_SWIM and CREATURE_STATIC_FLAG_3_CANNOT_SWIM static flags
2024-02-29Core/Misc: Rename `templat` to `characterTemplate` so it stop looking like a ↵Benjamin Jackson
typo despite not being one. (#29421)
2024-02-29Core/Creatures: Allow toggling ↵Shauren
CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS
2024-02-29Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_FLOATING, ↵Shauren
CREATURE_STATIC_FLAG_SESSILE and CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
2024-02-29Core/Movement: require a minimum wander_distance value of 0.1 and check the ↵Ovahlord
path length of generated random movement (#29766) this serves as a means to reduce the console spam caused by failed spline validation
2024-02-29Core/Creatures: implemented most movement related static flags and migrated ↵Ovahlord
existing movement data into static flags (#29541) * implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids * implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged * implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled * implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place * implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids * implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming * implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all * implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor * partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER * deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-28Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell idsShauren
2024-02-28Core/Movement: MoveRotate improvementsShauren
* Allow overriding rotation speed * Allow limiting rotation using total rotation angle instead of duration
2024-02-28Core/Misc: Allow formatting optionals with Trinity::StringFormatShauren