Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-03-08 | Tools/Extractors: updated extractors | Ovahlord | |
2024-03-08 | Core/PacketIO: fixed structure of SMSG_ENUM_CHARACTERS_RESULT | Ovahlord | |
2024-03-08 | Core/PacketIO: updated opcodes for 4.4.0.53627 | Ovahlord | |
2024-03-07 | Core/Objects: Keep current WMO info on position updates and use it in party ↵ | Shauren | |
member state packets | |||
2024-03-07 | Core/vmaps: Removed vmap lookup functions duplicating functionality of each ↵ | Shauren | |
other | |||
2024-03-06 | Core/AuctionHouse: Fixed possible use after free when auctions are removed ↵ | Shauren | |
with offline buyers | |||
2024-03-06 | Core/PacketIO: Fixed structures of SMSG_INSPECT_RESULT and SMSG_RATED_PVP_INFO | Shauren | |
2024-03-06 | DB/Quest: Added missing Quest data for Northshire quests | Kelpiesklubhouse | |
Closes #29770 | |||
2024-03-06 | DB/AzuremystIsle: Some more updates to questchains for Ammen Vale | Kelpiesklubhouse | |
Closes #29763 | |||
2024-03-06 | Core/vmaps: Increment vmap format version number | Shauren | |
2024-03-06 | Tools/vmap_extractor: Move information about model type from spawns in vmap ↵ | Shauren | |
tiles to model file itself | |||
2024-03-06 | Tools/vmap_extractor: Preserve UniqueId from MODF adt chunks in final vmap ↵ | Shauren | |
output (used in db2 files and packets) | |||
2024-03-06 | Tools/mmaps_generator: Added const on some functions interfacing with vmaps | Shauren | |
2024-03-05 | Core: Update allowed build to 10.2.5.53584 | Shauren | |
2024-03-04 | Core/Auras: Feign death will no longer cause creatures immune to it to drop ↵ | Shauren | |
combat (and then reenter it because the unit feigning death is considered valid) | |||
2024-03-04 | Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore ↵ | Shauren | |
SPELL_EFFECT_SANCTUARY, used by Vanish) | |||
2024-03-03 | Core/Locales: Store empty localized strings present in database (#29779) | Meji | |
2024-03-03 | Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database column | Meji | |
2024-03-03 | Core/Creatures: Implemented serverside checks for ↵ | Shauren | |
UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT * Also stop sending npc flags for hostile creatures | |||
2024-03-03 | Core/Quests: Merged UpdateNearbyCreatureNpcFlags, ↵ | Shauren | |
UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions * Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag | |||
2024-03-02 | DB/Stormwind: Added some Nightelf Heritage spawns for Stormwind Embassy | Naddley | |
2024-03-02 | Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET | Shauren | |
2024-03-02 | Core/Creatures: Implemented unsummoning and resummoning critter pets on ↵ | Shauren | |
flying mounts and teleports (and related static flags) | |||
2024-03-02 | DB/WorldStates: Added missing worldstates related to currencies | Meji | |
2024-03-02 | DB/Skills: Added missing skill tier | Meji | |
2024-03-02 | Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND | Shauren | |
2024-03-01 | DB/Boralus: Added Katherine Proudmoore and Provisioner Fray | Naddley | |
+ Added Questchain for Kultiran "For the Alliance" | |||
2024-03-01 | Core/Creatures: Fixed sparring | Shauren | |
2024-03-01 | CI/Github: Add macOS arm64 github actions support. (#29771) | Fabian | |
2024-03-01 | Core/Misc: Replace sprintf with safer alternatives (Trinity::StringFormat or ↵ | Shauren | |
snprintf) | |||
2024-03-01 | Build: Silence cmake warning about newline in variable | Shauren | |
2024-03-01 | Tests: Add missing include | Fabian | |
2024-03-01 | Build: Replaced deprecated exec_program with execute_process | Shauren | |
2024-03-01 | Core/Database: Silence deprecation warning on mysql_stmt_bind_param | Shauren | |
2024-03-01 | Core/Items: allow all soulbound common and poor items to unlock their ↵ | Ovahlord | |
appearance to reflect patch 10.0.5 changes | |||
2024-03-01 | Core/Spells: Implemented pausing spell cooldowns | Shauren | |
2024-03-01 | Core/Spells: Store truncated (only up to millisecond precision) cooldown times | Shauren | |
2024-03-01 | DB/Creatures: added some movement static flags and wander distance data for ↵ | Ovahlord | |
some Kelp'thar Forest creatures | |||
2024-03-01 | Core/Creature: corrected swimming toggle behavior for amphibious creatures | Ovahlord | |
2024-02-29 | Build: Perform CMake check_cxx_source_compiles checks using the same C++ ↵ | Shauren | |
standard as used in the project | |||
2024-02-29 | DB: fixed query added in b04ab91edd85ea4c96fc41f688cdbedf5face522 | Ovahlord | |
2024-02-29 | DB/Creatures: fixed assignment of CREATURE_STATIC_FLAG_SESSILE, ↵ | Ovahlord | |
CREATURE_STATIC_FLAG_CAN_SWIM and CREATURE_STATIC_FLAG_3_CANNOT_SWIM static flags | |||
2024-02-29 | Core/Misc: Rename `templat` to `characterTemplate` so it stop looking like a ↵ | Benjamin Jackson | |
typo despite not being one. (#29421) | |||
2024-02-29 | Core/Creatures: Allow toggling ↵ | Shauren | |
CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS | |||
2024-02-29 | Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_FLOATING, ↵ | Shauren | |
CREATURE_STATIC_FLAG_SESSILE and CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER | |||
2024-02-29 | Core/Movement: require a minimum wander_distance value of 0.1 and check the ↵ | Ovahlord | |
path length of generated random movement (#29766) this serves as a means to reduce the console spam caused by failed spline validation | |||
2024-02-29 | Core/Creatures: implemented most movement related static flags and migrated ↵ | Ovahlord | |
existing movement data into static flags (#29541) * implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids * implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged * implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled * implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place * implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids * implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming * implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all * implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor * partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER * deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone | |||
2024-02-28 | Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell ids | Shauren | |
2024-02-28 | Core/Movement: MoveRotate improvements | Shauren | |
* Allow overriding rotation speed * Allow limiting rotation using total rotation angle instead of duration | |||
2024-02-28 | Core/Misc: Allow formatting optionals with Trinity::StringFormat | Shauren | |