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threat list as targets
- modified ACTION_CALL_CASTEDCREATUREORGO to use simple targeting
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creature_respawn from WORLD database to CHARACTER database as it's content is realm-specific and should be preserved (thanks to leak for the cleanup)
*** TO PRESERVE (COPY) THE DATA CONTAINED IN THE OLD TABLES, YOU MUST FOLLOW THE FOLLOWING SQL-RECIPE (REPLACE DATABASENAMES WHERE NEEDED!) ***
-- Move creature_respawn from world to characters db
INSERT INTO `characters`.`creature_respawn` (`guid`, `respawntime`, `instance`)
SELECT `guid, `respawntime` `instance` * FROM `world`.`creature_respawn`;
-- Remove creature_respawn table from world db
DROP TABLE `world`.`creature_respawn`;
-- Move gameobject_respawn from world to characters db
INSERT INTO `characters`.`gameobject_respawn` (`guid`, `respawntime`, `instance`)
SELECT `guid`, `respawntime`, `instance` FROM `world`.`gameobject_respawn`;
-- Remove creature_respawn table from world db
DROP TABLE `world`.`gameobject_respawn`;
-- Move reserved names from world to characters db
INSERT INTO `characters`.`reserved_name` (`name`)
SELECT `name` FROM `world`.`reserved_name`;
-- Remove reserved_names table from world db
DROP TABLE `world`.`reserved_name`;
*** THE ABOVE MUST BE DONE, OR EXISTING INSTANCES WILL BE FULLY RESPAWNED - YOU HAVE BEEN WARNED ***
Closes issue 4842. Closes issue 4849.
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fix some minor typos (fix by Paradox)
Closes issue #4859.
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(non-PCH/PCH with and without debugmodes)
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options (it's handled by the command added in r8ecf6a8816)
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Closes issue 4853.
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Windows platforms (thanks to leak)
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from sniffs
Scripts/Icecrown Citadel: Converted texts to new TextMgr
Scripts/Icecrown Citadel: General cleanup & coding style consistency
Scripts/Icecrown Citadel: Added missing spell script names
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compilation for those with custom scripts).
NOTE: The main idea of original change is to allow scripts change content of message so that calling method sends modified message to client.
For example, moderating script which cuts illegal words from message.
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Core/SmartAI: added EVENT_DUMMY_EFFECT (66)
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values - fix by Kaelima
(Some shapeshifts need overrides due to missing DBC data, and needs hardcoding - already handled)
Closes issue 4832.
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it possible to be modified inside the script.
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honor, quest, reload, titles and wp commands to scripts) - Patch by Paradox
(Also fixes a minor visual error on GM-listings (gm ingame/gm list) when the respective user had an R in his/her name).
Closes issue 4792.
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Closes issue 4806
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Author: Lopin
Closes issue 4741
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- Fix by Kaelima
Closes issue 4804
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Closes issue 4807
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of an unnecessary enum
Also replace some SetVisibility hacks to directly call UpdateObjectVisibility
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escorting, fix for escort invoker range check if no targets set
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a creature is selected. Patch by Paradox (thanks to rothmans92 for reporting the problem)
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using an invalid object
Closes issue 4765
Closes issue 4783
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Currently used for correctly setting destination, still needs handling for shared sight removal/controlled unit despawn when max distance is reached
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Closes issue 4781
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PrinceCreed)
Closes issue 2142.
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Closes issue 4772
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another container inside it (patch by leak)
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- Traitors Among Us
- Discrediting the Deserters
by lopin
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happen only while normal pathing or at home
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commit)
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Closes issue 4744.
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Scripts/Icecrown Citadel: Changed handling of Deathbringer Saurfang's Blood Power aura (its now always active, starts with 0 value)
Scripts/Icecrown Citadel: Fixed Deathbringer Saurfang's achievement (I've Made a Mess)
Scripts/Icecrown Citadel: Fixed Mark of the Fallen Champion aura removal (Deathbringer Saurfang)
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on non-PCH compiles)
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Core/Spells: Don't start combat when the target is evading.
Closes issue 1861
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