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2008-12-21*Add a missing characters update sql.megamage
*Update characters full sql to the latest rev. --HG-- branch : trunk
2008-12-21*Fix a bug that causes freeze.megamage
--HG-- branch : trunk
2008-12-20*Update spell target selection code.megamage
--HG-- branch : trunk
2008-12-20*Update visibility only once per update.megamage
--HG-- branch : trunk
2008-12-20*Fix build.megamage
--HG-- branch : trunk
2008-12-20*Do not allow player to reset instance when he is in instance.megamage
*Fix build bug in the last commit. --HG-- branch : trunk
2008-12-20*Merge with 551.megamage
--HG-- branch : trunk
2008-12-20*Fix a bug that stealth causes nearby players lag.megamage
--HG-- branch : trunk
2008-12-20*Updated Phase Hunter script. - by AnubissBlaymoira
*Fix the bug in attumen. - by Anubiss *Added: support for quest 10198. - by nofantasy *Remove macro for instance BM and use function instead to determine random mini boss. - by nofantasy *Replace old npc-script with areatrigger-script (also solve crash-issue) to teleport player. - by nofantasy *Cleaned up Tidewalker script. --HG-- branch : trunk
2008-12-20*Fix a bug that Illidan script causes crash.megamage
*Fix 541_characters.sql. By Anubisss. --HG-- branch : trunk
2008-12-20*Build fix. Missing initialization of new static variable added.TrullyONE
--HG-- branch : trunk
2008-12-19*Update relocation notify code. Only notify units within max visible distance.megamage
*Delete a duplicated config option. --HG-- branch : trunk
2008-12-19*Fix a bug that causes crash when player data is corrupted. By Rognar.megamage
--HG-- branch : trunk
2008-12-19*Fix the bug that frostbite cannot be broken by damage.megamage
--HG-- branch : trunk
2008-12-19*Fix glancing damage calculation.megamage
*Fix double threat spells: remove mind blast and earth shock, add frost shock. --HG-- branch : trunk
2008-12-19*Some clean up of spell target selection.megamage
--HG-- branch : trunk
2008-12-19*Merge with 539.megamage
--HG-- branch : trunk
2008-12-19*Sql queries to retain you arena team ratings. By Alex.megamage
1. Flush arena points on the server (revs before 539) 2. Stop server 3. Apply new arena patch and sql queries in rev 541. 4. Apply SQL queries in 542. 5. Start server Backup your characters data and then do exactly the five steps, otherwise you may lose your characters' arena ratings. --HG-- branch : trunk
2008-12-19*Merge Mangos to 6717. Source: Mangos.megamage
*Major change: update arena code. (The commit message of the last rev was wrong. But HG does not allow me to rollback.) --HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-12-19*Temp fix for crash caused by AV creature. Need to find a way to allow ↵megamage
summoned creatures to use RandomMovement. --HG-- branch : trunk
2008-12-19*Updated Onyxia script - original patch by MoandorBlaymoira
*Fix the crash in dark_portal script - by nofantasy *Updated TideWalker script - now use proper spell for summons and for other abilites --HG-- branch : trunk
2008-12-19* Some much needed SQL clean uprunningnak3d
* more to come :) --HG-- branch : trunk
2008-12-19*Try to fix the bug that some -AP spells increase players' AP.megamage
--HG-- branch : trunk
2008-12-19*Prevents creature skipping next waypoint after Waypoint Movement is reset.TrullyONE
--HG-- branch : trunk
2008-12-19*Fixed creature initialize movement at respawn. Loot and tagging - correct ↵TrullyONE
set of dynamic flags. --HG-- branch : trunk
2008-12-19Fixed (hopefully) the compile error with gcc.MeanMachine
--HG-- branch : trunk
2008-12-19*Movement Generators standardization.shadowu@mail.bg
- bool GetDestination(&x,&y,&z) added to all movement generators.(it is used by update of players view distance) - Fixed when creature entering in combat not count this as StoppedByPlayer. - Random Movement Generator - added support for creating custom spawndist during the game. - Random Movement Generator - Db spawndist is checked only at initialize(NOT in each sellect of random location). - Added Random Movement to motion master - it can be called now by MoveRandom(spawndist) e.g. for use in SD2. - Home and Random movements no more using RespawnCoords(Home Position has implemented) - Fixed bug when creature is moving on path and enter combat, after that returns to spawn position. -Typo fix in Confused Movement Generator --HG-- branch : trunk
2008-12-18*Fix build in Windows.megamage
--HG-- branch : trunk
2008-12-18*Temp fix for the crash bug of uldaman script. This script is bugged and ↵megamage
needs big fix. --HG-- branch : trunk
2008-12-18*Fix the display of aura charge/stack.megamage
--HG-- branch : trunk
2008-12-18*Fix build in Linux.megamage
*Fix a bug of bloodboil. By Anubisss. --HG-- branch : trunk
2008-12-17*Temp fix for bloodboil. (No distance check)megamage
--HG-- branch : trunk
2008-12-17*Fix calculation of level-based spell damage.megamage
--HG-- branch : trunk
2008-12-17*Fix melee spell damage calculation.megamage
--HG-- branch : trunk
2008-12-17*Fix the bug that aura charges cannot be displayed.megamage
--HG-- branch : trunk
2008-12-17*Fix arcane torrent.megamage
--HG-- branch : trunk
2008-12-17*Fix misdirection.megamage
--HG-- branch : trunk
2008-12-17*Update miss chance calculation.megamage
--HG-- branch : trunk
2008-12-17*Let feign death interrupt enemies' casting.megamage
--HG-- branch : trunk
2008-12-17*Small typo fixes. After this update leader's GUIDS in CreatureGroups must ↵shadowu@mail.bg
be added also as group member GUIDS. --HG-- branch : trunk
2008-12-16*Fix a bug that dark portal script causes crash when loading (this is a temp ↵megamage
fix). --HG-- branch : trunk
2008-12-17*Some code cleanups and crash fixes with Waypoint Movement Generator.shadowu@mail.bg
--HG-- branch : trunk
2008-12-16*Fix a typo in 513_world_scripts.sql thx for pointing BlueSteelBlaymoira
--HG-- branch : trunk
2008-12-16*Creature Groups - additional checks added.(hope it fix the crash). VC71 ↵shadowu@mail.bg
VC80 updated. --HG-- branch : trunk
2008-12-15*Fix a typo that makes no trigger can be summoned.megamage
--HG-- branch : trunk
2008-12-15*Added HasAura check for Winter RevelerBlaymoira
*Moved back reverted changes in lurker and added things for future and todo list --HG-- branch : trunk
2008-12-15*Merged Scriptdev2 800Blaymoira
*Moved Scalding Water under function not used yet. --HG-- branch : trunk
2008-12-15*Let talents such as focused mind have effect on counterspell effects.megamage
--HG-- branch : trunk
2008-12-15*Let ticks of DOT and HOT gain caster's current bonus instead of the bonus ↵megamage
when casted. --HG-- branch : trunk