| Age | Commit message (Collapse) | Author |
|
CC'ed targets unless explicitly asked for by player
(thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly)
--HG--
branch : trunk
|
|
but Scatter Shot to spell scripts.
--HG--
branch : trunk
|
|
SPELLFAMILY_ROGUE dummy effect handlers to spell scripts.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*When 10 min are over in the first round, the ship does appear in the second round
*Defender's Portals
*Seaforium Charges spawned
*Graveyards not recappable by the defenders
Thanks to beberlescaraber for some pieces of the code and the exact locations.
Fixes issue #2665
Fixes issue #2585
Fixes issue #2638
Fixes issue #2781
--HG--
branch : trunk
|
|
mechanicals. had to bribe quite some Gnomes and Goblins to make this happen.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
SCRIPT_COMMAND_CAST_SPELL, original patch by Az@zel
Fixed SCRIPT_COMMAND_CAST_SPELL for casting on creatures with selected entry
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
This finally prevents flying creatures from falling to infinity (basically instantly diappearing) in several instances, aswell
as prevent creatures from falling inside larger solid object around the world.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
*Remove not needed attribute modification for Light's Beacon.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* Remove the nasty hack that we had to handle Vanguard Alliance / Horde
* Expedition, and city spillover.
* Needs DB data
* Original patch by NoFantasy
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp
rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp
rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp
rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp
rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp
rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp
rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp
rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp
rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp
rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp
rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
|
|
* Need DB data for this to work
* Original patch by NoFantasy
--HG--
branch : trunk
|
|
currently in a guild.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
requirements
Fixed DisableMgr incorrectly blocking entry into maps when only one mode was disabled
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
applied.
--HG--
branch : trunk
|
|
negative
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
weapon-specific effects (fix by Lynx3d)
--HG--
branch : trunk
|
|
*Make some SpellScript function names shorter.
--HG--
branch : trunk
|
|
P.S: Now my System Date is right!
--HG--
branch : trunk
|
|
*Remove forgotten error log
--HG--
branch : trunk
|
|
* used.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
* SpecialFlags|4
* After much research it was determined that blizz does this serverside.
--HG--
branch : trunk
|
|
--HG--
branch : trunk
|
|
it compile with GCC.
*Add hook for handling spell effects in new scripting system.
--HG--
branch : trunk
|
|
Closes issue #2221.
--HG--
branch : trunk
|