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2010-07-28First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking ↵click
CC'ed targets unless explicitly asked for by player (thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly) --HG-- branch : trunk
2010-07-27Move dummy effect handlers for all SPELLFAMILY_HUNTER dummy effect handlers ↵silinoron
but Scatter Shot to spell scripts. --HG-- branch : trunk
2010-07-27Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and ↵silinoron
SPELLFAMILY_ROGUE dummy effect handlers to spell scripts. --HG-- branch : trunk
2010-07-28*Remove assert from opcode handler - to prevent remote crashing the server.QAston
--HG-- branch : trunk
2010-07-28SotA Fixes:Liberate
*When 10 min are over in the first round, the ship does appear in the second round *Defender's Portals *Seaforium Charges spawned *Graveyards not recappable by the defenders Thanks to beberlescaraber for some pieces of the code and the exact locations. Fixes issue #2665 Fixes issue #2585 Fixes issue #2638 Fixes issue #2781 --HG-- branch : trunk
2010-07-28Makes mechanicals immune to heals other than those specifically targeting ↵Liberate
mechanicals. had to bribe quite some Gnomes and Goblins to make this happen. --HG-- branch : trunk
2010-07-28*Cleanup in ObjectAccessor - this should fix some crashesQAston
--HG-- branch : trunk
2010-07-27Moved few dummy spell handlers to databaseShauren
--HG-- branch : trunk
2010-07-27Small fix for previous revisionShauren
--HG-- branch : trunk
2010-07-27Added possibility to cast spells with triggered flag using ↵Shauren
SCRIPT_COMMAND_CAST_SPELL, original patch by Az@zel Fixed SCRIPT_COMMAND_CAST_SPELL for casting on creatures with selected entry --HG-- branch : trunk
2010-07-27* Add QUEST_TRINITY_FLAGS_AUTO_ACCEPT to list of allowed SpecialFlagsBrian
--HG-- branch : trunk
2010-07-27No need to compile the same file 3 times, once in shared will do.Shauren
--HG-- branch : trunk
2010-07-27Fix for incorrect reputation rewards for certain factions with rep spilloverShauren
--HG-- branch : trunk
2010-07-27Add option for search distance to getHeight() functions and make ↵click
Creature::FallGround() use VMaps properly. (Fix by Lynx3d) This finally prevents flying creatures from falling to infinity (basically instantly diappearing) in several instances, aswell as prevent creatures from falling inside larger solid object around the world. --HG-- branch : trunk
2010-07-26Fix a typo in cmakelists and add spell_script_names to world_scripts_full.silinoron
--HG-- branch : trunk
2010-07-27Cut away DO_*-parts from buildsystem and specific files checking for it.click
--HG-- branch : trunk
2010-07-27Fix non-PCH buildclick
--HG-- branch : trunk
2010-07-26Move SPELLFAMILY_MAGE dummy effect handlers to spell scripts.silinoron
--HG-- branch : trunk
2010-07-27*Make Potent Pheromones dispel auras for which it provides immunity.QAston
*Remove not needed attribute modification for Light's Beacon. --HG-- branch : trunk
2010-07-27*Implement RepRewardRate for spells.QAston
--HG-- branch : trunk
2010-07-26* Missing SQL from last commitBrian
--HG-- branch : trunk
2010-07-26* Implement reputation spillover via the databaseBrian
* Remove the nasty hack that we had to handle Vanguard Alliance / Horde * Expedition, and city spillover. * Needs DB data * Original patch by NoFantasy --HG-- branch : trunk
2010-07-26mergesilinoron
--HG-- branch : trunk
2010-07-26Move spell scripts from src/server/scripts/World to src/server/scripts/Spellssilinoron
--HG-- branch : trunk rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
2010-07-26* Implement reputation reward rate for quest / creaturesBrian
* Need DB data for this to work * Original patch by NoFantasy --HG-- branch : trunk
2010-07-26Players should be able to join the GuildRecruitment channel even if they are ↵silinoron
currently in a guild. --HG-- branch : trunk
2010-07-26*Add debug log to trac reason of a crash in Spell::DoAllEffectOnTarget.QAston
--HG-- branch : trunk
2010-07-26Fixed bug in Player::Satisfy that allowed to sometimes bypass instance ↵Shauren
requirements Fixed DisableMgr incorrectly blocking entry into maps when only one mode was disabled --HG-- branch : trunk
2010-07-26*Typofix - forgotten assigment in 00dc724412 - fixes weapon usage.QAston
--HG-- branch : trunk
2010-07-26*Resurrection sickness and similar debuffs are no longer dispelable.QAston
--HG-- branch : trunk
2010-07-26*Set angle of cone based targets to 90 degrees - by akadabeer.QAston
--HG-- branch : trunk
2010-07-26*Add more Player::CanUseAttackType checks in places where item bonuses are ↵QAston
applied. --HG-- branch : trunk
2010-07-26Fixed ticking of periodic auras when m_periodicTimer for some reason became ↵Shauren
negative --HG-- branch : trunk
2010-07-26Line endingsShauren
--HG-- branch : trunk
2010-07-26Update Zul Farrak, add pyramid event. thanks to totoro requires db supportSupabad
--HG-- branch : trunk
2010-07-26Add missing # in worldserver conf file, patch by AokromesSpp
--HG-- branch : trunk
2010-07-25*Fix crashes in boss_kiljaeden script.QAston
--HG-- branch : trunk
2010-07-25Set flag for offhand melee spells to allow proper triggering of ↵click
weapon-specific effects (fix by Lynx3d) --HG-- branch : trunk
2010-07-25*Extend API of SpellScript by Dest and Damage/Heal setters and getters.QAston
*Make some SpellScript function names shorter. --HG-- branch : trunk
2010-07-25Fixed issues with The Second Trial (Q9686)._manuel_
P.S: Now my System Date is right! --HG-- branch : trunk
2010-07-25*Add some more comments to SpellScript methodsQAston
*Remove forgotten error log --HG-- branch : trunk
2010-07-24* Rename back the auto-accept flag from blizz even though it is currently notBrian
* used. --HG-- branch : trunk
2010-07-24* Branch mergeBrian
--HG-- branch : trunk
2010-07-24* Rename some quest flags for ZorBrian
--HG-- branch : trunk
2010-07-25*Really fix *nix build. Thanks to Visagalis for testing.QAston
--HG-- branch : trunk
2010-07-24* Fix spacing and remove wrong text from previous commitBrian
--HG-- branch : trunk
2010-07-24* Added new specialflag in quest_template for auto-accept quests.Brian
* SpecialFlags|4 * After much research it was determined that blizz does this serverside. --HG-- branch : trunk
2010-07-24*Remove accidently added file and fix build on some *nix configurations.QAston
--HG-- branch : trunk
2010-07-24*Add base scripting interfce for spells - thanks to Brian for help in making ↵QAston
it compile with GCC. *Add hook for handling spell effects in new scripting system. --HG-- branch : trunk
2010-07-24Fixed Thrill of the Hunt not restoring mana when Explosive Shot critsShauren
Closes issue #2221. --HG-- branch : trunk