aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2014-09-12DB/Misc: Random fixes/error fixesDr-J
2014-09-12Core/Misc: Kill few more warnings.w1sht0l1v3
2014-09-11Core/Misc: Get rid of some warnings.w1sht0l1v3
2014-09-11Core: Fix typo in cec2cc806b418997f387bf1324454b7b76b9f0faVincent-Michael
2014-09-11a correctionDr-J
2014-09-11Remove a Gossip Script which is already in DBDr-J
Remove script for Khadgar all of the gossip menus and options are already in db and this is only a gossip script, will deal with db stuff in next commit
2014-09-11SQL: Fix typo.WishToDie
Fix typo in 587d87d2ccc888b0a881be4bfaab150422edaec8.
2014-09-11DB/Misc: Some additions to ↵Dr-J
https://github.com/TrinityCore/TrinityCore/commit/137c8a7de9beaa90441c5aa38e14ad0b09bebffe Some additions to https://github.com/TrinityCore/TrinityCore/commit/137c8a7de9beaa90441c5aa38e14ad0b09bebffe * Add a missing npc_text where gossip menu had already existed in db with this text and core script sent this text as gossip but text was not in db * Correct option id for a option.
2014-09-11Scripts/Misc: some small changes after recent commitsMitchesD
2014-09-11Convert Mount Vendor script to DB Dr-J
Move CPP script npc_mount_vendor to db * Sniffed gossip menu for Veron Amberstill as we did not have this * There is more than one text per gossip for these, readded all gossip menus we have to include the ones that where not in db already * Conditions for vendor option and texts to only sell to elegible to players and show correct texts We do not have text for Dreanei or dwarf have not checked gnome one since that one had already been moved to db since npc had sai closes #13088
2014-09-11Scripts/AV: Drekthar updated to EventMapsNyeriah
2014-09-11SQL: Fix up my failure at 2014_09_11_00_world_conditions.sqlNyeriah
2014-09-11Scripts/Gundrak: Eck the Ferocious updated to EventMap/BossAINyeriah
- Moved his spawn handling to instance script
2014-09-11Remove BOM from 2014_09_11_00_world_conditions.sqlVincent-Michael
2014-09-11DB/Conditions: Fix up conditions for Yogg-Saron's portal spells after latest ↵Nyeriah
changes to the instance data
2014-09-10Core/DB: Fix crash on shutdownjackpoz
Fix race condition crash on shutdown, closing MySQL connections with queries still being executed
2014-09-10SQL: Fix wrong sql count orderVincent-Michael
2014-09-10Core/Misc: Fixed build with intel compilerShauren
2014-09-10Core/Authserver: Added missing auth socket managerShauren
Closes #13085
2014-09-10DB/Misc: Cenarion ThicketDr-J
* Add strange aura to spell_area for Cenarion Thicket (someone had tried getting the druids to cast this on themselves in sai whoever did obviously did not read this AttributesEx3: 0x00000100 (SPELL_ATTR3_ONLY_TARGET_PLAYERS) * However even when aura is active it still would not hit druids only the Broken Corpses, found that the druids should not even have this aura (proper auras are permament feign death + blue radiation), also in sniff unit_flags2 is 2049 (we had 2048) and dynamic flags 0 (we had 40) * Also removing stun from unit flags, this makes no difference in game as npc gets those flags from feign death
2014-09-10Scripts/AV: Captain Galvangar updated to EventMapsNyeriah
2014-09-10DB/Locales: Correct multiple quest names for the 3.3.5 patchDDuarte
Ref #13075
2014-09-10DB/Locales: Correct multiple npc names for the 3.3.5 patchDDuarte
Closes #13075
2014-09-09Core/Loot: Fix a possible unintialized slot_type in LootMgrDuarte Duarte
Noticed by @joschiwald
2014-09-09Core/Loot: Fix some issues with master lootDDuarte
Thanks to @PortgasDAce for the initial patch Closes #12732
2014-09-09Merge pull request #13077 from mik1893/fear_vs_possessDuarte Duarte
Core/Unit: Do not give client control back to player after fear/confuse if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09DB/Misc; Perry GatnerDr-J
add some additional lines,
2014-09-09Scripts/The Barrens: Make BIG WILL attackable in quest id 1719 (the affray)dkmbasura
Closes #13072 Ref #4764
2014-09-09Core/Net: Fix GCC buildDuarte Duarte
2014-09-09CI/Travis: Yet another attempt at reducing the number of killed buildsDuarte Duarte
2014-09-09Core/Unit: Do not give client control back to player after fearmik1893
if player is under player charm (UNIT_STATE_POSSESSED)
2014-09-09Remove CPP script for Jenny/Jezzix GeartwistDr-J
2014-09-09DB/SAI: Jenny (Load'er UP)Dr-J
Ok so found I needed to rescript this to as had not noticed there was already a script on Fezzix Geartwist for this quest, this sai has got same flaws as cpp version had, when npc gets attacked and evades looses crates aura (another example of the thing with auras getting removed at evade causing problems),
2014-09-09Remove seaforium depth charge Dr-J
Remove cpp script for seaforium depth charge ((Bury those cockroaches)).
2014-09-09Build fixShauren
2014-09-09DB/Misc: Borean Tundra ScriptsDr-J
* Quest turn in scripts for Souls of the Decursed, The Power of the Elements and Patching Up * Proper script for Gearmaster Mechazod * Rescripted Bury those Cockroaches to SAI, now includes the texts from the mines, also credit npc will no longer be knocked out of sink hole by first person to do quest after a restart rendering the quest non working to all other players who try after due to the npc present not been where its meant to be * A couple of other one line fixes
2014-09-09Core/NetworkIO: Use reactor style sending on linux to reduce locking overheadShauren
2014-09-09Core/Creature: Implement CREATURE_FLAG_EXTRA_IGNORE_PATHFINDINGVincent-Michael
2014-09-08Scripts/Onyxia Lair: Slight change so we don't call Reset() in the 'ctorNyeriah
2014-09-08Scripts/Onyxia Lair: Some small improvements to GUID storage as it's only ↵Nyeriah
used locally
2014-09-08Scripts/Commands: Allow to set a custom duration to the Freeze command ↵Odyssey
applied Aura - Allow to set a default duration for the Freeze Aura in worldserver.conf - Handle the .freeze and .unfreeze command custom effects through the Freeze AuraScript - Make players able to eventually unfreeze by themselves since the aura will expire without someone having to use .unfreeze - Make .freeze command usable with the following syntax: * .freeze (with a targeted player) * .freeze duration_in_seconds (with a targeted player) * .freeze playername duration (if duration is an invalid value it will be defaulted to the config one) * .freeze playername (in this case, duration will be defaulted to the config value) - Make .listfreeze command able to show the remaining freeze duration on all affected players Closes #12972
2014-09-08Merge pull request #13007 from mik1893/StormstrikeDuarte Duarte
Core/Spells: Stormstrike should stack for different casters
2014-09-08DB/Conditions: Argent Tournament Champions Daily questDr-J
Proper conditions for champions quests Battle Before The Citadel, Taking Battle to the Enemy, Among the Champions and Threat from Above require that player is a champion ie has done quest a champion rises Quests Eadric the Pure / The Scourgebane require that player is a champion Threat from above has two requirements - That player is a champion and player has completed the black knights orders The black knights Fall requires that player is a champion, quest chain breaks at the black knights orders if you are not champion
2014-09-08Core/Scripts: made BossAI::CheckInRoom virtualjoschiwald
2014-09-08Core/Misc: Named an unknown creature type flagShauren
2014-09-08SQL: Renamed file to follow standardsShauren
2014-09-07Markdown: Revert f2655b2d2d969e47630b7ed07c4517a1b3004c97Vincent-Michael
2014-09-07Core: Remove whitespace (again, again, ...)Vincent-Michael
2014-09-07Merge pull request #13060 from LogvinovLeon/masterblub
Removed redundant cast to c_str() in ConfigMgr::Reload function.
2014-09-07Removed redundant cast to c_str() in ConfigMgr::Reload function.Leonid Logvinov
cppcheck performance warning: [src/server/shared/Configuration/Config.cpp:62]: (performance) Passing the result of c_str() to a function that takes std::string as argument no. 1 is slow and redundant.