Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-01 | Core/Scripts: Added spell scripting for Commander Sarannis. Added Instance ↵ | Malcrom | |
Template for The Botanica. Thanks to Vincent Michael | |||
2013-01-02 | DB/Creatures: Some fix for Wyrmrest Skytalon | Vincent_Michael | |
Closes #8733 | |||
2013-01-02 | Core: Fix build | Vincent_Michael | |
2013-01-01 | CORE/Scripting: Forgot new lines at end of file. | Malcrom | |
2013-01-01 | CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp ↵ | Malcrom | |
scripting. Add instance script. Thanks to Vincent Micheal for the help :) | |||
2013-01-01 | Core/Player: Fix armor calculation - 2nd try | Gacko | |
Base armor value from WDB data includes the ArmorDamageModifier. Items of same item level, required level, armor type and equiptment slot should have (nearly) the same armor values. See following links for further proofs: http://pastebin.com/fqNJLYj4 http://www.wowhead.com/item=50466#comments:id=889035:reply=444786 The shown item should have a base armor value of 177 as similar items and a bonus armor value of 560 which equals 737 - like in DB atm. | |||
2013-01-01 | Partially revert last commit - fix on ItemHandler coming soon | Gacko | |
2013-01-01 | Core/Player: Fix armor calculation | Gacko | |
Base armor value from WDB data includes the ArmorDamageModifier. Items of same item level, required level, armor type and equiptment slot should have (nearly) the same armor values. See following links for further proofs: http://pastebin.com/fqNJLYj4 http://www.wowhead.com/item=50466#comments:id=889035:reply=444786 The shown item should have a base armor value of 177 as similar items and a bonus armor value of 560 which equals 737 - like in DB atm. | |||
2013-01-01 | Core/Command: Add command for near creature finding | Vincent_Michael | |
2013-01-01 | Update more copyright note for 2013. | Vincent_Michael | |
2013-01-01 | Update more copyright note for 2013. (alcohol sucks) | Vincent_Michael | |
2013-01-01 | Update copyright note for 2013. | Vincent_Michael | |
Happy new year. | |||
2012-12-31 | Core/Units: Check aura presence before casting liquid spell to avoid ↵ | Shauren | |
resetting periodic tick timers | |||
2012-12-31 | Core: Fixed some level 4 warnings (msvc) | Shauren | |
2012-12-31 | Core/Units: Cleaned up DealDamage log message and moved it to debug level | Shauren | |
2012-12-31 | Core/Vehicles: Fixed basepoints used when ride vehicle aura is created for ↵ | Shauren | |
!IsInMap case | |||
2012-12-31 | Core: Change a rather badly phrased warning regarding "bad" DBC datastructures | click | |
2012-12-31 | Core/DB: Haaleshi Altar | Gacko | |
- Prevent crash due to spamming GossipHello - Convert core script to SAI - Solves #8220 | |||
2012-12-31 | Buildsystem/MSVC: Enable and treat as errors compilation warning about not ↵ | Shauren | |
matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example) | |||
2012-12-31 | CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly ↵ | click | |
replace that in the flaglist with the lower boundary | |||
2012-12-31 | Core/DisableMgr: readd possibility to disable los check for spells | joschiwald | |
2012-12-31 | DB/SAI: Reforging the sword | Gacko | |
2012-12-30 | Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO. | Subv | |
And allow it to be used with GetData, GetData64 and GetBossState. | |||
2012-12-30 | Core/VMaps: drop "vmap.ignoreSpellIds" in config, this is not longer ↵ | joschiwald | |
necessary since we use SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS | |||
2012-12-30 | Core/Vehicles: Missed change | Trista | |
2012-12-30 | Core/Vehicles: revert 95152d57539064d8278e323899290cba2fb2b0cd and ↵ | Trista | |
95152d57539064d8278e323899290cba2fb2b0cd Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195 | |||
2012-12-29 | Core/SAI: Fixed build, i need new glasses. | Warpten | |
2012-12-29 | Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept ↵ | Warpten | |
SMART_ACTION_SET_RANGED_MOVEMENT as a valid action. | |||
2012-12-29 | Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT | Subv | |
2012-12-29 | Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player ↵ | Subv | |
being teleported. Thanks @vlad852 Closes #8798 Closes #8774 | |||
2012-12-29 | Core/Entities: Account for creatures that are spawned below ground level ↵ | Subv | |
when adding flying flags. (Triggers, mostly) | |||
2012-12-29 | Merge pull request #8812 from Therzok/master | Shauren | |
Core/Creatures: Fixed player race checks for mount trainers. | |||
2012-12-29 | *Fixing a typo. | therzok | |
2012-12-29 | CMake/Buildsystem: Fix a small compiler-problem when using PCH with MSVC - ↵ | click | |
the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies Please note that this is not 'very well tested'. | |||
2012-12-29 | Rename SQL | Gacko | |
... forgot again... | |||
2012-12-29 | DB/Quest: Citadel footsteps questline. Thx @Exodius | Gacko | |
This, together with - 007461b6d8112a36b792aef990e05a94c192637d - 90200840968be40da717d256ef4e4eac770e5415 - f1d960a589e1477532aae224ef8a573716ad6d9a solves #7707. Any suggestions/improvements in this issue. | |||
2012-12-29 | Core/Entities: Update movement flags for flying/swimming creatures on ↵ | Subv | |
Creature::Update | |||
2012-12-28 | Core/Entities: Add a delta to the ground level difference for removing the ↵ | Subv | |
flying movementflags when landing. | |||
2012-12-28 | DB/Quest: remove deprecated version of Ally of the Netherwing | Trista | |
Closes #2841 | |||
2012-12-28 | DB/Quest: add some SAI for The Moment of Truth (10201) | nelgalno | |
Closes #1108 | |||
2012-12-28 | DB/Startups: apparently we had some creatures with wrong movementtype... | ZxBiohazardZx | |
2012-12-27 | Merge pull request #8518 from ille/goreset | Nay | |
scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement | |||
2012-12-28 | Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano | Faq | |
Closes #7270 Closes #644 Signed-off-by: Nay <dnpd.dd@gmail.com> | |||
2012-12-28 | Core/Vehicles: Closes all issues with seats for real (finishing and fixing ↵ | Trista | |
previous change) * Author, Joschiwald, all credits to him please * DieSide should be not calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b4b2bc349d7386b0c42cf296f0ab4c2 from Horn * What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry | |||
2012-12-28 | Script/Commands: New command: lookup spell id #spellid | secharles | |
Command to allow to know spell names based on id Example: lookup spell id 686: 686 - [Shadow Bolt rank 1 esES] [know] Closes #8800 Signed-off-by: Nay <dnpd.dd@gmail.com> | |||
2012-12-27 | Rename SQL | Gacko | |
2012-12-27 | DB/Quest: The Shadow's Vault questline. Thx @Exodius | Gacko | |
2012-12-27 | Core/Movement: Do not set movement flags for creatures based only on their ↵ | Subv | |
InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch. | |||
2012-12-27 | DB/SAI: EAI to SAI conversions | Malcrom | |
2012-12-27 | DB/Schema: Rename and change types of a few fields in locales_creature_text ↵ | Nay | |
and locales_npc_text locales_creature_text.textGroup -> locales_creature_text.groupid locales_npc_text.entry -> locales_npc_text.ID |