| Age | Commit message (Collapse) | Author |
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- Corrected the flag and use of UPDATEFLAG_LOWGUID.
- Send proper positions for objects on transports.
- Rename UPDATEFLAG_HAS_POSITION -> UPDATEFLAG_STATIONARY_POSITION
- Added some comments
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DB/Wintergrasp: added spawn data for wintergrasp mobs.
This has been taken from Wintergrasp branch. Author: Malcrom.
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random crashes.
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could prevent MovementInform from being called
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closes #5467
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called. May/should/will/could/might fix various different movement related issues. Please report back.
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Partial fix for #5449
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Move Demonic Circle related code to spell_warlock.cpp
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and there
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- Fix errors in recent SQLs (1fc122e5c6a5e0099,a3755f8355e64c9efc)
- Proper defines in DBCStructure.h (Holiday Entry)
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TRINITY_READ_GUARD because ACE's documentation on underlying objects is not clear.
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Signed-off-by: Anubisss <anubisss210@gmail.com>
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Elron103)
Closes #5428
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Centralize the crypto keys in one header file
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multiple mods for different spells (by lost-illusion)
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playername/guid as well)
Signed-off-by: click <click@gonnamakeyou.com>
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spellscripts
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handled within the respective code
This reverts commit 28310f0938a8776d0cb42ba8a64f125cc42bff6b.
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when operating on SSE instructions (they require 16 byte alignment, while classes and its members are only aligned to 8 byte boundaries)
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Update some comments
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P.S I'd like to have type safe enums (C#-like, also [Flags] attr)
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- Fix build
- Use enums where possible
- Renaming
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Signed-off-by: click <click@gonnamakeyou.com>
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many more to do still
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/ 14142 Horde
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