Age | Commit message (Collapse) | Author |
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* Migrate all add_definitions to target_compile_definitions
* Remove -D from preprocessor definitions added by target_compile_definitions (unneccessary, cmake strips it anyway)
* Fixed NO_BUFFERPOOL not being set on g3d if jemalloc is used
* Moved library/compiler specific compile flag settings spread all over various CMakeLists to their related library/compiler file
* Remove ancient manual link flag settings for worldserver
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standard as used in the project
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With C++17 enabled these don't serve an purpose anymore.
See https://cmake.org/cmake/help/latest/prop_gbl/CMAKE_CXX_KNOWN_FEATURES.html
(cherry picked from commit 0ea73a29050493f53efa2101dc94c2bab302ac06)
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* Build: Enable and require c++17
* Build: Raise Visual Studio version from 2017 15.2 to 2017 15.9
* Build: Raise GCC version from 6.3.0 to 7.1.0
* Reduce branch differences
* Fix build after latest merge
* Cleanup after latest merge
(cherry picked from commit 726d5e91b55d4742dcbd6b0a82d84788dbb117b7)
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auto happy = new year(2019);
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auto happy = new year(2018);
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automatically
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* Required for handling flags inherited by linked projects
correctly in the corresponding precompiled header.
* Reduces the maintenance effort for precompiled headers
(cherry picked from commit 92f96fc10e70b2d62cce832837477d958e2afbe3)
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* Remove the usage of global flags and definitions
set through the CMAKE_CXX_FLAGS variable.
* Use cmake target compile features for setting the
CXX standard automatically.
* Make C++14 globally available in the project
* Closes #21033
(cherry picked from commit e60c1f84a7e13577a82046b02b214f9466d20a7c)
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