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2022-01-06fixed indentation for cmake filesipriver
(cherry picked from commit a46d047f9466c6f16597755bb7c771a9d1a147f2)
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
auto happy = new year(2019);
2018-01-01Update copyright note for 2018vincent-michael
auto happy = new year(2018);
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-01-01Update copyright note for 2017vincent-michael
Happy new year
2016-04-14Core/Scripting: Disallow the build directory to contain spacesNaios
* I wasn't able to work arround a path which contains spaces, since it seems like a CMake specific issue. * Closes #16947 (cherry picked from commit 42eeb28a8b9c1f3ae2d667e4238e956a4a95bd6c)
2016-04-12Core/Build: Workarround for different path handling in CMake < 3.2Naios
* Closes #16951 (cherry picked from commit 81cee237758e5e83ae58efbb5bf7e6ca819dfe0e)
2016-04-11Core/Scripts: Split script subdirectories into independent modulesNaios
* Makes it possible to define the linkage for every module * Move the ScriptPCH into the root directory * Changes the SCRIPTS cmake variable to a string type: -> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now (builds commands and spells statically) -> -DSCRIPTS=1 is -DSCRIPTS="static" now (builds all modules statically) -> -DSCRIPTS="dynamic" (builds all modules dynamically) -> Also the default value which is provided by the SCRIPTS variable is overwriteable through the SCRIPTS_COMMANDS, SCRIPTS_SPELLS... variable.