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(works since gcc 4.9)
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ladislav-zezula/CascLib@2702efeae5f63c64f6d883cfcc219daa2fb06108
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* VMAP extractor does not work due to a bug in CascLib
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* Prevents errors when the c or cxx flags are empty
for some reason (which should never happen in
proper configured environments).
* Closes #17031
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* Fixes issues with linux and dynamic linking
* Closes #16993
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* Makes it possible to define the linkage for every module
* Move the ScriptPCH into the root directory
* Changes the SCRIPTS cmake variable to a string type:
-> -DSCRIPTS=0 is -DSCRIPTS="minimal-static" now
(builds commands and spells statically)
-> -DSCRIPTS=1 is -DSCRIPTS="static" now
(builds all modules statically)
-> -DSCRIPTS="dynamic"
(builds all modules dynamically)
-> Also the default value which is provided by the SCRIPTS
variable is overwriteable through the SCRIPTS_COMMANDS,
SCRIPTS_SPELLS... variable.
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* Sometimes added the definition in MSVC although the test
passed which lead MSVC to rebuild the whole solution
even on a CMAKE_INSTALL_PREFIX change.
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* For easier usage, the processes output it routed
correctly to the TC logger line by line now.
* Add support for asynchronous process execution
and process termination.
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common which is used by tools
(cherry picked from commit 0cc1af721e05c89d82429aaf04c2b8241b768252)
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ladislav-zezula/CascLib@d477d30f7c2b3a306fd07c92929950639335fb3f
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* Added httpget and httppost plugins
* Compile with ssl support
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* Uses system API's which reduces the overhead
instead of checking periodically for changes.
* Will be used in the hotswap system to reload
shared libraries on changes.
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* to make use of cmakes inherited link dependencies which
imports all include directories/ definitions from the link library
(cherry picked from commit 1a572d242593124f986d3ed08710b96a142a6763)
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* Thanks dobrMAN for noticing
(cherry picked from commit 83f439ab4306bfa45df23be2bd80832ec0107c54)
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(cherry picked from commit f52495c66b1b219f82729221e8023a86b28d54bf)
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counts as falling under the map
* This fixes the height at which player is instantly killed when falling from The Frozen Throne
* Set PLAYER_FLAGS_IS_OUT_OF_BOUNDS on players under the map to enable release spirit button while still falling
Note: Extracting new maps is required
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ladislav-zezula/CascLib@919a2d670cb749c501ee15887a88e9b9a538961b
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Happy new year (Again new year with idiots ...)
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(cherry picked from commit d4608c8168e547581319386114e70e6ac953a97a)
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(cherry picked from commit dd55e41c8158fe1f60e120b0b89469d4112158d2)
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std::static_pointer_cast and std::enable_shared_from_this from global namespace
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global /dep level)
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(cherry picked from commit b9d5b194df2719bda956ea4f8794916ceb4bdd58)
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Disable -Wunused-parameter warnings in gsoap library to have a 0-warning build till the library gets updated
(cherry picked from commit 77f7f562683753a15bd2d3f80e65385f88383566)
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* clean up our custom CMakeList.txt
(cherry picked from commit 93d1028d75ee4847ebcaa075f56a4d9e7632c33a)
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(cherry picked from commit c86cf03dcefad845ca52b1bb1c9b1baa89105462)
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Update recast to https://github.com/memononen/recastnavigation/commit/1dd5cf1883d61e723fef3d4957cf758c50e7a52b
Fix 2 warnings.
These changes have no effect on MMAPs and it's not needed to re-extact them.
(cherry picked from commit dfa556aaa2fd60f881845d381f71294b945396f6)
Conflicts:
dep/PackageList.txt
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Set CMake option VALGRIND to add valgrind support to jemalloc. Set CMake parameter VALGRIND_INCLUDE_DIR to the valgrind include directory.
(cherry picked from commit 60a29f761467c0ac76129f2f761ca0de9e7d237d)
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id and changed name format of map files to include a separator between values '_' that makes tokenization possible
* This fixes generating mmaps for maps with id >= 1000
* Fixed a crash happening when unloading last phased mmap tile
* Removed remaining references to libmpq in CMakeLists
Reextracting maps/vmaps/mmaps IS REQUIRED after this commit
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* fixes /W4 warning spamming.
(cherry picked from commit 66ce97c87e347ab9426ffbd60b6fe5aa90a96b9b)
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* fixes argument limit, argument count is unlimited now.
(cherry picked from commit 589296da9044be13f921724e8c2b1312bebde4c8)
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new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp
Make sure you re-run cmake, because boost::iostreams was added as dependency.
Maybe you need to install libboost-iostreams1.55-dev on unix as well.
Import every update manual until (included) those INSERT IGNORE updates for each database.
Thanks DDuarte and Shauren for your amazing ideas, help and advises.
In hope that nobody gets a "Your database structure is not up to date..." anymore ,-)
Signed-off-by: Naios <naios-dev@live.de>
Signed-off-by: Nayd <dnpd.dd@gmail.com>
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* fixes detecting support of <initializer_list>
* fixes build on solaris
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* improves safety and log speed through:
- variadic templates
- perfect forwarding
* fixes a newline in db logs
* improve performance of Appender::write by using std::ostringstream && std::move
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ladislav-zezula/CascLib@d1d617d4feecd39bae049e19b0e217a1a84bedc6
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