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2011-01-28Scripts/Icecrown Citadel: Pact of the Darkfallen will now only damage the ↵Shauren
caster and all other non-linked players
2011-01-28Scripts/Icecrown Citadel: Implemented Pact of the Darkfallen damage scaling ↵Shauren
(Blood-Queen Lana'thel) SQL: Renamed and split 2011_01_26_world_scriptname to meet the standards
2011-01-26Scripts/Oculus: Implemented AI for Boss Ley-Guardian Eregos.Manuel
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-25Core/SQL: Fixed typo in world_scripts_full.Manuel
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-24Core/SQL: Added forgotten sql data.Manuel
Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-22Scripts/Spells: Moved all special target filtering cases to scriptsShauren
2011-01-20Core/Scripts/Oculus: Implemented AI for boss Varos Cloudstrider <Azure-Lord ↵Manuel
of the Blue Dragonflight>. Signed-off-by: Manuel <manue.l@live.com.ar>
2011-01-16SQL: Removed unused spell script name.Shauren
Scripts/Icecrown Citadel: Fixed Professor Putricide adds chasing different targets than selected. Scripts/Icecrown Citadel: Fixed Coldflame ticking twice because of too close spawning. Scripts/Icecrown Citadel: Fixed Coldflame affecting spiked targets.
2011-01-09Core/SQL: Assigned script npc_four_car_garage to creature 35273.Manuel
2011-01-09Core/SQL: Fix world_scripts_full.sql importMachiavelli
2011-01-09Core/Battleground: Implemented blizzlike script for Isle of Conquest, ↵Manuel
written by gyullo and me, based on Socolin's and Josh's patch -BIG THANKS TO THEM- Anyway the map is not yet playable, there are issues not related with the script. I also want to thanks to QAston, linencloth, Shauren and Machiavelli to be so patient with my questions.
2011-01-08Core/SQL: Move spell_script_names from world_database.sql to ↵Machiavelli
world_scripts_full.sql (they're called scripts for a reason)
2011-01-08Scripts/Ulduar: Some work on Kologarn:Machiavelli
- Get rid of UNIT_FLAG_STUNNED hack - Use proper spells instead of vehicle hacks - AI scripts for both arms instead of everything being defined in Kologarn's AI script - Proper support for detecting when to release players (Right Arm) Still todo: - Eyebeams - Rubbles - Achievements - Post-encounter doors/GO's toggling
2011-01-08Core/SQL: Fix a small typo in world_script_texts.sql messing up imports.click
Closes issue #63
2011-01-07SQL: Added missing sql from revision 855e910298691d5050a8Shauren
2011-01-06Scripts/Sholazar Basin: Fix quest 12645sarjuuk
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-06Scripts/Northrend: Creature script for npc 29639, related to quest 12856sarjuuk
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com>
2011-01-04Core: Fix a ypo in world_script_texts.sql - thansk to fuchs for noticingclick
closes #38
2011-01-01Scripts/Pit of Saron: Rewrite Pit of Saron instanceDark0r
Signed-off-by: Shauren <krzysiek.7.5.4@gmail.com>
2010-12-26Scripts/Ulduar: Implement script for General Vezax encounter.Machiavelli
Based on original patch by Lopin -- thank you! --HG-- branch : trunk
2010-12-26SQL: Added missing update for previous revisionShauren
--HG-- branch : trunk
2010-12-24Scripts/Orgrimmar: Remove a not finished quest script. Proper quest support ↵Machiavelli
will be included in a future TDB release. Author: Nay --HG-- branch : trunk
2010-12-24Buildsystem: Stop the retarded recursive hunting for CMakeLists.txt when ↵click
copying SQL-files nad use the proper method for direct copying. Closes issue 5240 --HG-- branch : trunk
2010-12-22Scripts/Ulduar:Machiavelli
- Fix Rune of Summoning + use correct spell for Lightning Elemental passive + fix a crash - Fix Rune of Power - thanks to Shauren for spell target help (see DB data) ** Note: Aura system bug causes Rune of Power aura to be reapplied every 0.5 second - Prevent engaging bosses one by one - Respawn bosses if encounter failed - Fix supercharge appliance and stacking - Add a few missing changes to instance data saving fix from a85e26e211 - Cleanup --HG-- branch : trunk
2010-12-20Scripts/HoL:azazel
* fix Volkhan script: after losing 20% HP Volkhan is supposed to run back to his Anvil and smack it with his hammer. 3 Golems are supposed to fly out of it and spawn (by LethalInjectionX) Closes issue #3895 * fix instance doors to remain open after use (by msholto) Closes issue #4773 Both fixes tested and approved by Aokromes. NOTE: Do not forget the DB part of the commit! --HG-- branch : trunk
2010-12-14Scripts/Icecrown Citadel: Minor adjustments and compile warning fixesShauren
--HG-- branch : trunk
2010-12-03Core/Scripts: Implemented core script for quest "Stunning Defeat at the ↵_manuel_
Ring" (11300), original code from ScriptDev2 thanks to kiper for porting, also for a full functionality for this quest you need the DB scripts made by him. --HG-- branch : trunk
2010-12-03Scripts/Icecrown Citadel: Added script for Blood Queen Lana'ThelShauren
Scripts/Icecrown Citadel: Fixed Invocation of Blood announcement emote for Blood Prince Council Scripts/Icecrown Citadel: Fixed intro for Lady Deathwhisper Scripts/Icecrown Citadel: Fixed Bone Spike for Lord Marrowgar --HG-- branch : trunk
2010-12-01Core/Scripts: Implemented script for quest The hunt is on (11794)._manuel_
--HG-- branch : trunk
2010-11-21Core/Scripts: Add support for questID 25444 (Da Perfect Spies)click
--HG-- branch : trunk
2010-11-18Scripts/Icecrown Citadel: Changed spell timers for Lord Marrowgar, taken ↵Shauren
from sniffs Scripts/Icecrown Citadel: Converted texts to new TextMgr Scripts/Icecrown Citadel: General cleanup & coding style consistency Scripts/Icecrown Citadel: Added missing spell script names --HG-- branch : trunk
2010-11-16Add missing change in 10453Spp
--HG-- branch : trunk
2010-11-16Fix typo in sql fileSpp
--HG-- branch : trunk
2010-11-16Scripts: Fix quests "...Or Maybe We Don't" and "Smoke 'Em Out"Spp
Author: Lopin Closes issue 4741 --HG-- branch : trunk
2010-11-14Misc: Some engrish fixes, thanks to ZxBiohazardZx, closes issue 4740Shocker
--HG-- branch : trunk
2010-11-14Scripts/dustwallow marsh:Supabad
- Traitors Among Us - Discrediting the Deserters by lopin --HG-- branch : trunk
2010-11-03Core/Scripts: Added enum for generic script texts, fixed one broken textShauren
Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed --HG-- branch : trunk
2010-10-27Core/Scripts: Fix exploit in ToC5 where vehicles could be used arunningnak3d
multipassenger mounts anywhere. Thanks Aokromes from reporting --HG-- branch : trunk
2010-10-24Scripts/Icecrown Citadel: Added Blood Prince Council scriptShauren
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
2010-10-24More missing script_texts by TomeSupabad
- Master Kelerun Bloodmourn - fix typo in previous commit - fix typo in script and apply some standards --HG-- branch : trunk
2010-10-21Core/Scripts: Uldaman improvements._manuel_
Uldaman now is near to 99% blizzlike, datas and events are fully rewriten. * Add save to instance. * Add support for quest 2240 (Hidden Chamber). * Archeadas Encounter more blizzlike. * Ironaya Event (and animation) now working for Horde and Ally. Author: D_Skywalk Closes issue #4431. --HG-- branch : trunk
2010-10-21More missing script_texts fixed by aokromesSupabad
--HG-- branch : trunk
2010-10-16Scripts/Icecrown Citadel: Added Professor Putricide scriptShauren
Scripts/Icecrown Citadel: Fixed Professor Putricide gate opening when both Rotface and Festergut are dead Scripts/Icecrown Citadel: Added script updating entries of NPCs at Light's Hammer depending on faction Scripts/Icecrown Citadel: Rotface should not pick main tank as target for Slime Spray (removed debugging code) Core/Spells/Conditions : Spell script target condition now accepts ConditionValue3 as affecting effect mask (only search targets with matching mask) --HG-- branch : trunk extra : rebase_source : 943e3bac5d9063974d7f7132f144e91946f825d4
2010-10-11Scripts: Added some more missing script texts. By Aokromes.azazel
--HG-- branch : trunk
2010-10-11Scripts/Ulduar: Boss RazorscaleSupabad
- Update Boss Razorscale thanks to PrinceCreed - harpoon event needs work - apply trinity coding standard to patch - change minor typo in Boss Ignis Thanks to Lopin --HG-- branch : trunk
2010-10-09More missing boss scripts texts by AokromesSupabad
--HG-- branch : trunk
2010-10-09Scripts/Icecrown Citadel: Added Rotface scriptShauren
Scripts/Icecrown Citadel: Corrected death speech for Stinky and Festergut Scripts/Icecrown Citadel: Fixed Boned! achievement conditions --HG-- branch : trunk
2010-10-08Scripts/Ulduar: Boss IgnisSupabad
- Update Boss Ignis thanks to snakeice for main patch - add support for spell slagpot thanks to Shauren and Linencloth - apply trinity coding standard to patch --HG-- branch : trunk
2010-10-07Scripts: Added some missing script texts for bosses. By Aokromes.Xanadu
--HG-- branch : trunk
2010-09-16Scripts/Quests:azazel
* add support for quest 12634 Some Make Lemonade, Some Make Liquor (implement 51840 spell and Adventurous Dwarf AI, thanks akadabeer) * implement dummy effect for 49587 Seeds of Nature's Wrath spell (used in quest 12459 That Which Creates Can Also Destroy) * implement dummy effect for 19512 Apply Salve spell (used in quest 6124/6129 Curing the Sick) Scripts/Misc: some cleanup in chat log Core/Locales: fix issue when default locale for trinity_string strings was not used (thanks Aokromes for testing). --HG-- branch : trunk