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used right now, but written to allow easier transition later.
(cherry picked from commit 1277c542638522b210addd22966c32db89cb29b6)
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`respawn` table
(cherry picked from commit 374597c8e96c886f1e3647d405bf3160c8b98bf8)
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adds orientation) (#27055)
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Closes #25714
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* Includes support for new character customization
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related db2s, not just SpellEffect and SpellPower
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- Rather update normal instance reset time to 2 hours after last creature kill
- This fixes yet another integer overflow due to the possibility of having time_t max showing up
- Also change respawntime and resettime fields to bigint on respawn/instance related tables
- Start using prepared statements on the InstanceSaveMgr
(cherry picked from commit 4c593f12caa162c1bfb831bdbed934bb39155ddb)
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* Created Item Loot Storage, no more synchronous DB selects
* Fixed buyback case, where stored loot was not removed from db
* Added Primary key, and changed field types to be unsigned for table item_loot_money
(cherry picked from commit 9dc3de10f0044c35a95e9b72e7b874f4b5b8e867)
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(cherry picked from commit 0c698b4567044f67eb52f6459308fb6edf693966)
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for 8.3
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house is now back in business.
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* Implement inspecting heart of azeroth data
* Fixed heart of azeroth item level - bonuses now apply
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given using bonus lists
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for each expansion
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table (#22187)
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