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2017-04-19TDB 335.63 - 2017/04/18TDB335.63DDuarte
2017-04-12Core/Instance: stop updating the instance resettimes based on creature respawnsariel-
- Rather update normal instance reset time to 2 hours after last creature kill - This fixes yet another integer overflow due to the possibility of having time_t max showing up - Also change respawntime and resettime fields to bigint on respawn/instance related tables - Start using prepared statements on the InstanceSaveMgr
2017-04-11Core/Loot: implement Loot Item Storage (#19018)xinef1
* Created Item Loot Storage, no more synchronous DB selects * Fixed buyback case, where stored loot was not removed from db * Added Primary key, and changed field types to be unsigned for table item_loot_money
2017-04-03DB/Schema: add unsigned to some guid fields in charactersariel-
2016-10-30Core/Auras: don't save auras casted by itemsariel-
- Drop useless field from DB (itemGuid was being saved, but never used, see Prepared Statements) - This type of auras (like Water Bucket, Precious Ribbon, etc) will be recasted on login anyways. This reverts commit 16cfd59f5b368fd1d05eeeab3afbacfccf0a6870
2016-10-16TDB 335.62 - 2016/10/17TDB335.62DDuarte
2016-09-13Core/Fishing: implement retail-like fishing skill-up functionality (#17528)SnapperRy
2016-04-16SQLs: Update to the /sql/updates organizationDDuarte
Update SQL files should now be in a sub-folder equal to the current branch name /sql/updates/auth/*.sql -> /sql/updates/auth/3.3.5/*.sql /sql/updates/characters/*.sql -> /sql/updates/characters/3.3.5/*.sql /sql/updates/world/*.sql -> /sql/updates/world/3.3.5/*.sql This facilitates merges between the version branches
2016-04-11TDB 335.61 - 2016/04/11TDB335.61DDuarte
2016-03-13Core/Players: Split playerBytes fields in characters tableShauren
(cherry picked from commit 2a6f65fddcdbe074ace6cd08ab27ec73a64ffe76)
2016-02-10Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)treeston
2016-02-10Maps/Instances: Implement handling of CMSG_SET_SAVED_INSTANCE_EXTENDtreeston
2015-11-07TDB 335.60 - 2015/11/07TDB335.60Carbenium
2015-11-03Core/Ticket improved ticket systemShinDarth
- Safely close ticket before character deletion - Allow to keep trace of delete characters tickets (configurable) - Closes #15655 Closes #15699
2015-10-29Core/Spells: Improved spell category cooldown handlingShauren
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior) * This significantly reduces the amount of data saved to database for cooldowns * Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast (cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac) Closes #15766 Closes #15137 Closes #14837
2015-10-28Core/Battleground: implement deserters tracker featureShinDarth
2015-10-12Core/BG fix .character changefaction pvpstats victories amountShinDarth
2015-10-08Add caster guid to pet_aura table.pete318
This prevents duplicate key and transaction completion fail on pet save, if pet has same aura from two different casters present. This closes (already closed) issue https://github.com/TrinityCore/TrinityCore/issues/10529
2015-10-06Rename SQL after PR mergeDDuarte
2015-10-06Core/Ticket keep always trace of GM who resolves the ticketShinDarth
2015-09-28Auction house changes:pete318
- Stop storing guid for auctioneer. - Store instead house ID - No separate ID for various houses. Only Horde, Alliance and Neutral. - Removed non-needed faction checks. - Use enum for auction house IDs NOTE: This will expire all current auctions and return item to player (or award to high bidder) in order to prepare database for the changes.
2015-09-22Map local guids 6.x -> 3.3.35:pete318
Implemented: https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717 https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8 * This adds separate (per map) guid sequences depending on object type * Ported map object container from cmangos/mangos-wotlk@a2d396e * Added type container visitor for TypeUnorderedMapContainer * Implemented helper function to erase unique pairs from multimap containers * Moved object storage of all objects except players and transports to map level * Added containers linking database spawn id with creature/gameobject in world * Renamed DBTableGuid to spawnId * Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables * Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update * Added new function to return but not increment guid * Adjusted .debug loadcells to show low guid in map before/after load * Added debug messages for creature spawn/destroy, for map guid debugging * Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed.
2015-07-14TDB 335.59 - 2015/07/14TDB335.59DDuarte
2015-06-26DB/Characters: Backport schema changes from 6.x branch (renames)ShinDarth
Closes #14951
2015-03-21TDB 335.58 - 2015/03/21TDB335.58Nayd
2015-03-21Core/Updates: Add an automatic database update system. Automatically detects ↵Naios
new and edited sql updates through file lists and hashing. Detects renames, deletes and is able to create and auto import full databases. * cleanups in main.cpp of world & bnetserver * refactoring in DatabaseWorkerPool.h & MySQLConnection.cpp Make sure you re-run cmake, because boost::iostreams was added as dependency. Maybe you need to install libboost-iostreams1.55-dev on unix as well. Import every update manual until (included) those INSERT IGNORE updates for each database. Thanks DDuarte and Shauren for your amazing ideas, help and advises. In hope that nobody gets a "Your database structure is not up to date..." anymore ,-) (cherry picked from commit 352012e53173372ebc82898e1b6854c983b01b25) (cherry picked from commit 1f7f9feafc3f5017d617634ae993d2cdf4430920) For 3.3.5: * Synchronized ConfigureBoost.cmake with 6.x, libboost-filesystem1.55-dev also added as dependency! Signed-off-by: Naios <naios-dev@live.de> Signed-off-by: Nayd <dnpd.dd@gmail.com>
2014-10-19TDB 335.57 - 2014/10/20TDB335.57DDuarte
2014-10-18Core/Quest: implement Quest TrackerShinDarth
2014-09-21TDB 335.56 - 2014/09/21TDB335.56Vincent-Michael
2014-09-16Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCoreShauren
Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Scripting/MapScripts.cpp src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-28Core/BattleGrounds: store data about BGs victoriesShinDarth
Enable in worldserver.conf Closes #12944 Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2014-07-05TDB 335.54 - 2014/07/05TDB335.54Vincent-Michael
2014-07-01Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - ↵Shauren
skill assignment done in a new table `playercreateinfo_skills` * Removed DK start skill hacks * Resolved missing skills in character skill tab Closes #12311
2014-06-14SQL: Renamed files to match the naming rulesShauren
2014-04-30DB/Seasonal:Vincent-Michael
* Added missing seasonal quest in game_event_seasonal_questrelation table * Remove all event = 0 in character_queststatus_seasonal table
2014-03-29Core/LootShauren
* Master Looter cannot freely loot items under threshold * Update round robin looter only if loot is not empty * Fixed loot bag icon appearing in raid frames when loot method was not Master Looter * Fixed changing loot method reseting current round robin looter
2014-03-29Merge pull request #11719 from Dehravor/master-lootShauren
Core/Loot: Fix master loot
2014-03-29TDB 335.53 - 2014/03/29TDB335.53Duarte Duarte
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ↵Dehravor
loot Thanks @Shauren for pointing out
2014-01-12Core/Movement: Add LOS check for fleeingmovement target point.zengwf
Prevents fleeing or feared units from going to upper floor ignoring walls/ceilings with mmaps on(and usually get stucked). Current implementation just randomly selects a distance and angle against the frighting unit, when in narrow circumstance such as underground caves, such targeting point would be at another floor. Closes #11300 Ref #9475 (needs fixed confirmation)
2014-01-12DB/Guild: Fix incorrect input length limitsDehravor
There is one incorrect field length related to guilds in the database, which can be used to cause an overflow client-side, by sending CMSG_GUILD_INFO_TEXT with long strings. The guild information has the same 500 characters client-side limit as the guild bank tab information, but on server-side it can be 65k characters long. A lengthy guild info makes the whole Guild panel unusable. Length of the other fields match the client's limits in the database: guild bank tab name (16), public note (31), officer note (31), motd (128), guild bank tab info (500). Closes #11395 Signed-off-by: DDuarte <dnpd.dd@gmail.com>
2013-07-19SQL: Rename in correct nameVincent-Michael
2013-07-19Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bitsVlad
Signed-off-by: Nay <dnpd.dd@gmail.com>
2013-07-17TDB 335.52 - 2013/07/17TDB335.52Nay
2013-06-25DB/FactionChange: Add missing player_factionchange_spells for Black War Bear ↵Vincent-Michael
/ Black War Mammoth
2013-06-23DB/Misc: Cleaning db of unused/obsolete stuffAokromes
2013-04-05Core/PacketIO: Implemented possibility to ban client addons serversideShauren
2013-03-04Unbreak the build and renamed sql file to proper dateShauren
2013-03-04Core/Players: Implemented converting quests on faction change (keeping old ↵Shauren
faction quests in disabled state - not loaded during login) and restoring them if changing back to original faction Closes #890 Closes #9248