| Age | Commit message (Collapse) | Author |
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*
* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
*
* Thanks to Sundark and the Ilixiuemu team(for original patch)
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apply too the sql fix for commit 6674 on tdb forums.
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* As long as creature level, class, and the proper expansion they are from are
* set in creature_template, you will have 100% accurate health and mana.
* Research and base stats table done by Malcrom -- THANK YOU!
* Original patch by Kudlaty -- THANK YOU!
* Updated and enhanced by Machiavelli - THANK YOU!
* Optimizations by w12x, MrSmite, and XTZGZoReX -- THANK YOU!
* Final code updating for current rev by XTZGZoReX -- THANK YOU!
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* faction) IE: need to LOSE reputation with that faction.
* Original patch by Brian / Ported to latest rev. by Kudlaty -- THANKS!
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world_spell_full.sql and world_trinity_string_full.sql files removed.
From now on Devs will update world.sql only, whther it is matter of structure changes or data content for the tables which must be handled by core devs.
All the other tables will be handled by DB projects.
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* This will allow proper data to be used
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* DB support required
* Closes #859
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* if data1=-1
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* Store loot in mail_loot_template indexed by mail template ids.
* Implement proper creating mail text copy item from mail template based mail.
* Move send functions to new MailDraft class from WorldSession.
* Implement mails sending at player levelup.
* Autor VladimirMangos, converted by me.
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* the larger values that are coming from WDB.
* Thanks to Malcrom
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* templates.
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* Thanks to Malcrom for doing the research.
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quest giver
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excessively large data types, unnecessary or wrong casts, non-standardized function calls, and so on..
*Proper Maexxna Web Spray locations (old locations sent players flying into the air)
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ids are no longer incorrectly chosen based on player faction.
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(quest 12698) so they are in defensive mode. Also make it so, if you abandon the quest, you don't get to keep your minions... Still need some official info on these, if anyone can help.
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*Remove workaround from Demonic Circle code and use the sql table instead.
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*If you didnt drop it just run: 4542_8191_world_spell_affect.sql from sql's updates.
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SPELL_AURA_MOD_XP_PCT(200) handler.
*Correct structure stored in world.sql for npc_spellclick_spells and fix world_script_text application.
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*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks
*Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead.
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*Remove debug spell_check command - such things shouldn't belong to core.
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Fix command ticket viewname - thx Deadlyskunk for point this
fix setlink command group, add missing commands to db - patch by XTElite1
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*Use -1 to mark entries, for which default spell bonus calculation should be used.
*Move periodic auras ap bonuses from core to db.
*Add coefficient for Black Arrow.
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* Fixed last import errors
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* Missing data are now in 4321_world - just import this
* Updated all FULL sqls to 4321
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character's pet. Author: VladimirMangos.
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Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
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[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos
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*Fix typo causing auras SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR to modify ap with too big amount.
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