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SPELL_AURA_MOD_XP_PCT(200) handler.
*Correct structure stored in world.sql for npc_spellclick_spells and fix world_script_text application.
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*Add aura_required, aura_forbidden, user_type columns to npc_spellclick_spells table for additional requirement checks
*Remove workarounds from lightwell code and use new npc_spellclick_spells fields instead.
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*Remove debug spell_check command - such things shouldn't belong to core.
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Fix command ticket viewname - thx Deadlyskunk for point this
fix setlink command group, add missing commands to db - patch by XTElite1
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*Use -1 to mark entries, for which default spell bonus calculation should be used.
*Move periodic auras ap bonuses from core to db.
*Add coefficient for Black Arrow.
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* Fixed last import errors
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* Missing data are now in 4321_world - just import this
* Updated all FULL sqls to 4321
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character's pet. Author: VladimirMangos.
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Author:XTZGZoReX
[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
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[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos
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*Fix typo causing auras SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR to modify ap with too big amount.
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there are no errors now, but, since this is really just for DB makers to base their work off of, it shouldn't mess anything up for regular users. Let me know if you do find any glaring errors, though.
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*Spell_affect entry for Fingers of frost - by Larva
*use spellaffect entries in every affect check
*Allow spell_affect table to modify affect data for any spell
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needed in 3.0.2+
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connections to the world.
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- now check the requirements on teleport not only on areatrigger use
- moved some columns from instance_template and areatrigger_teleport to access_requirement table
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*Added Brewfest and Winter Reveler script
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and revamped ingame waypoint control. To convert entries from the old tables manually, please use the PHP script provided at http://www.trinitycore.org/forum/project.php?issueid=830
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provided by SLG.
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commented out line. Patch provided by Visagalis.
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for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker.
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* Removed unneeded revision SQL, since everyone will be starting off at a single revision.
* Left the characters SQL in case someone needs to convert a MaNGOS characters DB
* Final dumps of realmd / world / and characters DB schemas
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