Age | Commit message (Collapse) | Author |
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r1006 Restore build (using pointer to m_creature now exist in creatureAI). - Skip
r1007 Some cleanup in mr.stonefist script and remove strange call to AttackedBy()
r1008 Added support for quest 9752 - move waypoint to db
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branch : trunk
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branch : trunk
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* Removed some sqls from mangos already present in rev 3235
* Used trinity sql coding style
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branch : trunk
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*r973: Added support for quest 2767
*r974: Start MoveChase when boss reach phase 3.
*r975: Added support for quest 863 - Skip this patch because its already scripted. Just use enum instead of #define
*r976: Added support for quest 435 - Skip this patch because its already scripted. Just use enum instead of #define
*977: Remove one needless grid search and use new functions for SetRun in one script. - Skip this patch because TrinityCore2 has use another way for it.
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branch : trunk
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*r968: Adjust some scripts to use SetEquipmentSlots()
*r969: Made a few corrections to EventAI.txt
*r970: Added ScriptedAI function SetCombatMovement() for future use/development.
*r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint.
*r972: Added support for quest 1651
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branch : trunk
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* Updated world_scripts_structure
* Moved older sql files to 3.0.9_old folder and in file 0000_3.0.9_old (sql/updates) are stored all these sqls
* Also created folder Obsolete_updates where you can find unverified sqls
* This should help with sql maintaining
--HG--
branch : trunk
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--HG--
branch : trunk
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--HG--
branch : trunk
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