aboutsummaryrefslogtreecommitdiff
path: root/src/bindings/scripts
AgeCommit message (Collapse)Author
2009-07-17*Use spell instead of function for giing kill credit in Death's Challenge ↵QAston
script - by Drethek. --HG-- branch : trunk
2009-07-17*Remove some code for spells not present in dbc of 313.QAston
--HG-- branch : trunk
2009-07-16* Add script for Val'kyr Battle-maiden - patch provided by DrethekBroodWyrm
* Add summonerguid to summons by spell --HG-- branch : trunk
2009-07-14*Fix the bug that escorted creatures return to their spawnpoint after ↵QAston
engaging combat. --HG-- branch : trunk
2009-07-13*Fix Defensive Tactics.QAston
*Correctly delete gameobject in BT_Najentus script. --HG-- branch : trunk
2009-07-12*Merge SD2.Anubisss
*r1202: Added support for quest 12739(and 12742 to 12750). Patch by ckegg *And merge a grid searcher from SD2. --HG-- branch : trunk
2009-07-11Rewrite script for quest 12680Kudlaty
Add support for spells 52267 and 52264 Thanks to Drethek for patch --HG-- branch : trunk
2009-07-09*Update proc entry for Elemental Focus - by Bengan.QAston
*Update proc entry for Chill of the Grave, Wandering Plague, Endless Winter, Glyph of Chains of Ice - by Destalker *Add missing script call for EffectDummyCreature_npc_nestlewood_owlkin. --HG-- branch : trunk
2009-07-09*Fix snake trap.QAston
--HG-- branch : trunk
2009-07-09Better function to despawn creature with script in azuremyst_isleKudlaty
--HG-- branch : trunk
2009-07-01*Fix a crash caused by archaedas script.megamage
--HG-- branch : trunk
2009-06-29Merge [SD2]Kudlaty
r1086 Add long time needed grid search functions for closest creature and gameobject - skip, we have better function in core r1087 Remove no longer needed grid search code and use functions instead. --HG-- branch : trunk
2009-06-28Merge [SD2]Kudlaty
r1081 Fix spell/timers for dathrohan/balnazzar r1082 Correct summon timer for jan'alai hatcher and summon different as spells suggest. Redesign waypoint for hatchers and set expected run movement. Adjust distance check function. - skip r1083 Correct order of events for jan'alai 'bombing phase'. Remove not needed summons and summon only expected amount. Replace teleport code with spells - skip r1084 Correct spell/timers for two SM bosses. r1085 Provide updated .patch file (made for Mangos 7842+) - skip --HG-- branch : trunk
2009-06-27*Remove some useless contents in sln files.megamage
--HG-- branch : trunk
2009-06-27*Merge tc1 1591 - 1599, skip 1596QAston
--HG-- branch : trunk
2009-06-27*Merge tc1 commits 1582-1590QAston
--HG-- branch : trunk
2009-06-26* Use int32 not int (i think it makes no different)BroodWyrm
--HG-- branch : trunk
2009-06-26* Add textids to unworthy_initiate script - thx to crackm of SD2BroodWyrm
* Fix a bug that unworthy_initiate is attackable after reset - thx to seirge --HG-- branch : trunk
2009-06-24- properly reset Shada of Akama after wipeRat
- despawn summons if Shade is killed, so Akama can complete the event --HG-- branch : trunk
2009-06-22*Clean up scripts, remove all per script declared functions to toggle ↵Machiavelli
gameobject state and use InstanceData::HandleGameObject instead. --HG-- branch : trunk
2009-06-20* Akama is summoned after the illidari council has been defeated. (remove ↵Muhaha
your akama spawn from creature db) --HG-- branch : trunk
2009-06-20* Added LowerPlayerDamageReq function from TC2Muhaha
* Akama is summoned after the illidari council has been deafeated. (remove your akama spawn from creature db) * Dampen Magic timer * Merging mother from TC2 --HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1080 Update code with new and faster functions for distance checks. --HG-- branch : trunk
2009-06-19*Backport TrinityCore2 r4137.Anubisss
--HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1066 Added a few more encounters to SetData ZA instance - Skip r1067 Added end boss' in ZA adds with random selection and their abilities. - Skip r1068 Added support for quest 10994 (basic parts) r1069 Added instance script for BFD r1070 Remove enum type not related to boss/encounter. r1071 Fix misunderstanding committed in 1067. Spawn 1 of 2 possible adds, each from 4 different groups instead of 4 random of 8 possible. - Skip r1072 Save instance data for TYPE_EVENT_RUN in ZA when expected and not allow it to reset on Load(). Remove useless code for goFlags. - Skip r1073 Added struct and enum for misc npc/go entries used in naxx instance - Skip r1074 Restore Windows build after changes in Mangos rev 7810 - Skip r1075 Added 6 new taxi paths (wyrmrest temple) - Skip, already implemented r1076 Correcting berserk spell for najentus, also make sure spell are actually casted. r1077 Update sources and use enum GossipOptionIcon instead of magic number. r1078 Provide new .diff file to use with Mangos 7812+ - Skip r1079 Update one old boss script, clean code. --HG-- branch : trunk
2009-06-18*Merge.megamage
--HG-- branch : trunk
2009-06-18*Mergemegamage
--HG-- branch : trunk
2009-06-19Merge [SD2]Kudlaty
r1056 Added some texts for future use + added one additional waypoint for npc 24358 r1057 Add spell and correct gossip text for npc 24358. Move open door code to instance script r1058 Simplify scripts using manual call ActivateTaxiPathTo(). Added ScriptName for npc 22112, also cleanup code. r1059 Remove redundant call to activateTaxiPathTo(), taxi already implemented for related spell. Some code cleanup r1060 Update scripts with SD2 code style for a few commonly used pointers passed in functions (Player* pPlayer, Creature* pCreature, etc) Remove some useless whitespace - Skip r1061 Trim trailing whitespace in source files. - Skip r1062 Added script to control misc alarm/rooftop bots, summoning guards when hostile players comes in range and trigger AttackStart based on aura. r1063 Fixed missing call to AI constructor for npc 18585. Code cleanup. r1064 Correcting a few wrong gossip icons. Code cleanup. r1065 Fixed two more lost calls to ai constructors. Add one missing scriptname to *full.sql added in rev 982 --HG-- branch : trunk
2009-06-18*Merge.BroodWyrm
--HG-- branch : trunk
2009-06-18*Fix "Endless Hunger" Script ... npc should not move into wallBroodWyrm
--HG-- branch : trunk
2009-06-18* More updating of iterator data types in loops, and fix a crash (sorry)Machiavelli
--HG-- branch : trunk
2009-06-18Add despawning adds for pathelon scriptKudlaty
--HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use. r1052 Respawn delrissa in case dead but party wipe after this point. Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat. Avoid initialize lackeys in case boss already dead. r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code. r1054 Simplify health check code for vexallus and move open door code to instance script. r1055 Reactivate commented code about taxi path, related to quest 10870 --HG-- branch : trunk
2009-06-18* In case of a 'for' loop, don't declare the iterator of a type that has a ↵Machiavelli
larger value range when the iterator can take a maximum value of a more efficient data type. (int to uint8 in most cases). * Other minor cleanups, Null pointer checks etc. --HG-- branch : trunk
2009-06-18* Remove some unneeded typecasting to same class.Machiavelli
--HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1046 Fixed misc bugs in various scripts: Initialize variables, correct indexes too big/small, correct local declaration of pointers already declared in outer scopes. r1047 Fixed a few more, continued from previous commit. r1048 Initialize variables for 4 more scripts. r1049 Fixing more uninitialized variables in misc scripts. r1050 Fixed memory leaks in delrissa script and few other possible crashes. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1041 Add support to respawn GO 164869. In addition, add placeholders to respawn 169243, 185168, 185169, 179703, 181366 and 193426 r1042 Remove limited/obsolete grid search for ancient gem in hyjal, replace with instance wide respawn of go (stored in instance script list) r1043 Code cleanup in instance script for Kara r1044 Added placeholder scripts for boss nazan/vazruden - Skip, we already have scripted that boss r1045 Initialize variables in boss omrogg. Use different summon type for heads and fix possible crash. Some code cleanup and sd2 style applied. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1038 Cleanup instance script for SSC, rename/reorganize for consistency and readability. - Skip r1039 Added support for quest 1950 - rewrite script r1040 Added ScriptedInstance function to respawn GameObject (go's with expected negative in db-table) - Skip, already implemented --HG-- branch : trunk
2009-06-18Take back changes in SSC.Kudlaty
Merge [SD2] r1037 Correcting some details for shaffar and simplify code. Let movement expire when using blink ability. Fix some possible issues with summoned beacons. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1036 Code cleanup for boss karathress and a few additional in vashj. --HG-- branch : trunk
2009-06-18Merge [SD2]Kudlaty
r1031 Removed empty Aggro function from most scripts. - Skip(already deleted) r1032 Correct spell id's for Leotheras, added enrage and some missing definitions for future dev. Change movement generator when changing forms and reset threat. Updated texts and summon correct npc. SD2 code style applied. r1033 Added: Heroic support for all bosses in Dark Portal / Black Morras event. Fixed: Timers and spells in Dark Portal / Black Morras bosses and other. r1034 Correct spellIds for boss Vashj. Remove code from UpdateAI where better used in other functions (eg JustSummoned). Prevent channel generators from cast before boss actually reach destination in phase 2. SD2 code style applied. r1035 Simplify SpawnAdds function in boss hydross --HG-- branch : trunk
2009-06-17*More fixes of scripts.megamage
--HG-- branch : trunk
2009-06-17*Fix some merged SD2 scripts.megamage
--HG-- branch : trunk
2009-06-17*Fix a crash caused by boss_fathomguard script.megamage
--HG-- branch : trunk
2009-06-17*Add config option CheckDB to check if the contents in FULL folder are applied.megamage
--HG-- branch : trunk
2009-06-17* Fix cooldown of Draw Whadows in Grandmaster Vorpil script, spotted by ↵Machiavelli
toward and Visagalis --HG-- branch : trunk
2009-06-17*MergeMachiavelli
--HG-- branch : trunk
2009-06-17*Fix bug that Illidari Council is unlootable after succesfuly completing the ↵Machiavelli
encounter. --HG-- branch : trunk
2009-06-17Merge [SD2]Kudlaty
r1026 Added save/load to blood furnace instance script. r1027 Remove manual summons and teleport for boss morogrim, replace with proper spells. Apply sd2 code style. r1028 Replace SetUInt32Value for display id with function SetDisplayId. r1029 Simplify spawn of adds for hydross and use combatStartPosition instead of hard coded values for radius check. SD2 code style applied. r1030 Remove call Aggro in AttackStart and start use EnterCombat AI function. Note Aggro will still be called like normal, but no longer required defined in scripts. --HG-- branch : trunk
2009-06-17*remove outdated eventai in script. they are in core now.megamage
--HG-- branch : trunk