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path: root/src/game/CombatAI.h
AgeCommit message (Collapse)Author
2010-06-04HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISKRat
implemented Condition System all systems should work like before after applying the sql converter you won't be able to apply any Updatepacks (<=up30) so do updates before this this revesion is not threated as stable! --HG-- branch : trunk
2010-04-29Warning FixesSpp
Code Style cleanup Fix linux compile --HG-- branch : trunk
2010-04-29*implemented 'empty' VehicleAIRat
NOTE: VehicleAI::UpdateAI runs even while the vehicle is mounted! --HG-- branch : trunk
2010-04-19Remove LOTS of compile warningsSpp
--HG-- branch : trunk
2010-02-05A great purge of obsolete macros.Xanadu
--HG-- branch : trunk
2010-01-16Updated copyright for new year.n0n4m3
--HG-- branch : trunk
2009-11-03*implement new creatureAI called: AOEAIRat
-it takes the spell1 from creature_template and casts on him self if aura not found, it can not attack or move -creature becomes unattackable and invisible NOTE: flag 128 should not be set in flags_extra field in creature_template, otherwise spells will be only visible to GMs --HG-- branch : trunk
2009-10-17*Backed out changeset 3be01fb200a5maximius
--HG-- branch : trunk
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ↵maximius
some other cleanups by hand) *Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
2009-08-26*Add function CanAIAttackmegamage
--HG-- branch : trunk
2009-08-23*Better mob ai for quest an end to all things.megamage
--HG-- branch : trunk
2009-08-23*Rename some ai functions.megamage
--HG-- branch : trunk