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path: root/src/game/CreatureEventAI.h
AgeCommit message (Expand)Author
2009-05-21[7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. ...megamage
2009-05-21Mobs fleeing and getting assistance feature implementaion. Author: Neo2003megamage
2009-05-21[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call f...megamage
2009-05-19 [7852] Use union of per-event type structures, more checks at creature ev...megamage
2009-05-18 [7847] Replace paramter unions by uniton of event ai action type structur...megamage
2009-05-15 [7834] Mangos string loading code cleanups. Author: VladimirMangosmegamage
2009-04-27[7723] New AI call EnterCombat called at enter creature to combat (and re-ent...megamage
2009-04-25*Add new eventAI action 105 call assistance. Param1 = radius.megamage
2009-04-24[7710] Fixed problem with stuck in combat creatures with EventAI. Remove redu...megamage
2009-04-17*Remove event_ai from script folder.megamage
2009-04-17[7679] More checks for creature EventAI loading at server startup. Author: No...megamage
2009-04-15 [7672] Move ReceiveEmote from script API to AI API. Author: VladimirMangosmegamage
2009-04-14 [7667] Add to CreatureAI field pointing to creature itself. Use it instea...megamage
2009-04-07[7622] Added creatureAI with related database tables. Author: AlexDerekamegamage