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path: root/src/game/Debugcmds.cpp
AgeCommit message (Collapse)Author
2009-03-28*Add new creature_template column VehicleIdmegamage
*Allow spawn vehicles *Make vehicles grid objects. --HG-- branch : trunk
2009-03-22*Note some script id are changed. DB change may be needed.megamage
[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args) Author: VladimirMangos * Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound) and for not depednet (PlayDirectSound) * Old Player::PlaySound function removed and uses need to be updated to WorldObject functions Note: function called for _source_ of sound in different from old function. * chat command .debug ps removed and .debug playsound can used for bother packects test: if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND. --HG-- branch : trunk
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
--HG-- branch : trunk
2009-03-21*Remove dual ERROR in logs Author: AlexDerekamegamage
--HG-- branch : trunk
2009-03-20*Update debug command sendopcode.megamage
--HG-- branch : trunk
2009-03-19*Rename and sort some gm commands. By Vladimir.megamage
--HG-- branch : trunk
2009-03-09 [7413] Fixed finally problems with node names localization in ↵megamage
BattleGroundAB messages. Author: VladimirMangos Also fix build at some platforms. Note: GetTrinityString should be removed in the future when AV is updated. --HG-- branch : trunk
2009-03-08[7403] much more unneeded includes removed Author: balrokmegamage
--HG-- branch : trunk
2009-02-24*Merge.megamage
--HG-- branch : trunk
2009-02-24*Update of some debug command.megamage
--HG-- branch : trunk
2009-02-24 [7330] Code warnings and style cleanups. Some bugs fixes. Author: ↵megamage
VladimirMangos 1) comparison singed and unsigned values 2) redundent includes 3) wrong constructor :-part field initilization 4) unused not-/*name*/-guarded args in template/virtual functions that not required like args. 5) explicitly list not implemented achievement types. Also bugs fixed: 1) Drop wrong phase mask 0 check in WorldObject::InSamePhase. 2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result. 3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u. --HG-- branch : trunk
2009-02-19*Fix build.megamage
--HG-- branch : trunk
2009-02-18Fix buildpanaut0lordv
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-15Propertly send SMSG_SET_PHASE_SHIFT to inform client about phase shift at ↵megamage
phase change. Author: GriffonHeart --HG-- branch : trunk
2009-02-10*add .debug bg to allow starting a battleground with just one player it's ↵megamage
implemented like .debug arena - so you toggle debug bg on or off By balrok --HG-- branch : trunk
2009-02-04*Add removed files back.megamage
--HG-- branch : trunk
2009-02-04*Merge.megamage
--HG-- branch : trunk