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path: root/src/game/PossessedAI.cpp
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2008-11-21Merge with 284 (54b0e67d97fe).megamage
2008-11-20* Don't allow pets to attack in melee if owner is pacified. This applies for ...gvcoman
2008-11-08[svn] * Disabled the move and stay commands while pet is possessedgvcoman
2008-11-07[svn] Remove isVisible function. Check stealth and invisible in canAttack();megamage
2008-11-05[svn] Implemented player on player and player on creature possession:gvcoman