aboutsummaryrefslogtreecommitdiff
path: root/src/game/Spell.h
AgeCommit message (Expand)Author
2009-05-10 [7808] Move corpse search code in function with template arg for class-ch...megamage
2009-05-08*Update some spell attr flag. Use better way to check IsRangedSpell and Unaff...megamage
2009-05-03*Fix a crash caused by feedpet.megamage
2009-05-02*Merge.megamage
2009-05-02*Update spell selection.megamage
2009-05-02*Merge.megamage
2009-05-02*Update spell selection.megamage
2009-04-30*Simplify function dospellhitontarget.megamage
2009-04-29*Trigger spells after dealing damage by spell.QAston
2009-04-29*Allow custom spell to change radius mod.megamage
2009-04-27*Some update of summon effect code.megamage
2009-04-25*Fix deadly brew.QAston
2009-04-22*Fix build.megamage
2009-04-22 [7699] Avoid implicit convertion enum constant value to 'uint32 const&' i...megamage
2009-04-20*Move unsummon statue and pet code to spell::finishQAston
2009-04-19*Fix a bug that pet/charmed cannot AOE neutral creatures.megamage
2009-04-19[7686] Implement aura SPELL_AURA_ADD_CASTER_HIT_TRIGGER (111). Author: Lightg...megamage
2009-04-19*Merge.megamage
2009-04-19*Update castcustomspell(). Allow change other spell values than basepoints.megamage
2009-04-18*Fix some spells with TARGET_FLAG_CASTER.megamage
2009-04-14*Fix power update after spellcast - by w12xQAston
2009-04-13*Fix healing amount for HauntQAston
2009-04-12*Take combo points for delayed spellsQAston
2009-04-11*Implement spell Disengage and Death Grip.megamage
2009-04-06*Update of aura system.QAston
2009-03-25*Summon all creatures by summon properties.megamage
2009-03-20*More work on summon system.megamage
2009-03-19*Set totem slot to 4 but total summon slot to 6.megamage
2009-03-18*Allow spells to summon vehicles.megamage
2009-03-18Backed out changeset eb07c8f645e8QAston
2009-03-17*Allow triggered spells with spellfamilyflags to trigger other ones if spellp...QAston
2009-03-16*Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now...megamage
2009-03-15*Fix living bomb using a better way.megamage
2009-03-15*Fix Living Bomb target selection.QAston
2009-03-15[7464] Move check of spell using for lock open to single function. Remove mor...megamage
2009-03-15 [7463] Make basic preparations for replace 0 as ok spell cast value by mo...megamage
2009-03-12[7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target (unit/go/coor...megamage
2009-03-02[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: Vladimir...megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-02-16*Merge.megamage
2009-02-16*Check range for channeled spells during their duration.QAston
2009-02-06*Fix some talent triggered spells.megamage
2009-01-31*Fix the bug that charge spells do not apply stun auras.megamage
2009-01-28*Fix broken chain spells.megamage
2009-01-27*Fix broken cone spells and chain spells.megamage
2009-01-27*Fix target priority of chain heal.megamage
2009-01-26*Fix some bugs about chain spells. Will not hit the selected target twice. Wi...megamage
2009-01-20*Fix bug with mindcontrol when aura interrupted on target is still on casterQAston
2009-02-07*Merge.megamage