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path: root/src/game/SpellAuras.h
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2009-09-14Backed out changeset d3fe2d6d504a (please test your patches thoroughly before...maximius
2009-09-14*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)maximius
2009-08-28*Update spell_proc_event entry for Bloodsurge.QAston
2009-08-28*Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.QAston
2009-08-25*Fix a crash.megamage
2009-08-24*Some update of aura system. Remove unnecessary variables and parameters from...megamage
2009-08-17*Implement aura type SPELL_AURA_LINKED(284).QAston
2009-08-17*Implement aura type SPELL_AURA_MOD_CRIT_PCT(290).QAston
2009-08-12*Implement m_AurasUpdateIterator. [8329] Author: VladimirMangosmegamage
2009-08-13*Update Mana Shield Spell Power Coefficient - by fukifat.QAston
2009-08-11*Try to fix a crash caused by single target auras. Thanks to QAston.megamage
2009-08-10*change SPELL_AURA_MOD_ARMOR_PENETRATION_PCT to reduce armor on target and ad...megamage
2009-08-05*Correct implementation and use of dbc data for aura SPELL_AURA_CONVERT_RUNE(...QAston
2009-07-30*Fix per-caster aura state based on [8218] (Author: VladimirMangos;almost not...QAston
2009-07-22*Implement Aura Type 247 (SPELL_AURA_CLONE_CASTER) and 279 (SPELL_AURA_INITIA...QAston
2009-07-19*Fix DK presences and their improved versions - original patch by thenecromancerQAston
2009-07-18*Update damage calculation of Serpent Sting, Immolation Trap and Deadly Poison.QAston
2009-07-11*Handle breaking on damage auras by procflags - original patch by thenecromancerQAston
2009-06-16 [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285). Author: Beastemegamage
2009-06-16*Fix aura type 280.QAston
2009-06-12*Apply 6 second rule for drinking in arenas.QAston
2009-06-10*Fix Improved Spell ReflectionQAston
2009-06-07*Implement spell aura 177.megamage
2009-06-06*Fix dash bonus not working in some cases.QAston
2009-06-06*Remove Arcane Blast on Arcane Missiles and Arcane Barrage castQAston
2009-06-06*Update spellmod systemQAston
2009-06-03*Check auraname when auraeffect is constructedmegamage
2009-05-24*Fix the bug that totem only apply one auraeffect on target.megamage
2009-05-23*Store aura::source for all types of aura effect.megamage
2009-05-23*Rename formalCaster as "source"megamage
2009-05-23*Fix a crash.QAston
2009-05-19*Fix Demonic Empowerment.QAston
2009-05-18*Fix a crash caused by a typo in SetCantProc. Thanks to Drahy. Do not use rev...megamage
2009-05-18*Spell_proc_event entries for Malestorm Weapon - by throneincQAston
2009-05-17*Update proc system.QAston
2009-05-16*Fix lifebloom final heal coefficient - by nesocipQAston
2009-05-16*Change amount of passive auras if mod changed for them (this fixes Glyph of ...QAston
2009-05-08 [7798] More Player::ActivateTaxiPathTo use improvements Author: VladimirM...megamage
2009-05-01*Do not update object visibility immediately when object is added to map.megamage
2009-05-01*Do not apply auras with 4th diminishing levelQAston
2009-04-20*Move unsummon statue and pet code to spell::finishQAston
2009-04-20*Correct check range for totem area auras.QAston
2009-04-19*Always remove aura when charge becomes 0 in dropcharge.megamage
2009-04-15*Merge.megamage
2009-04-15*Set correct healing bonus for spells using coefficient.QAston
2009-04-15*Merge.megamage
2009-04-13*Make AuraEffect::Update virtual.megamage
2009-04-13*Add Aura::m_tickNumber to handle some script spells.megamage
2009-04-13*Fix healing amount for HauntQAston
2009-04-12*Fix totemic call mana gainQAston