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path: root/src/game/Totem.cpp
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2008-10-27[svn] * Fixed startup error flood if creature model id is 0w12x
* Fixed totems using proper model ids broken after recent change * Set pet grid activity state to that of caster upon summoning * Fix a possible crash in ObjectAccessor note to self: don't commit anything without 3 days testing. ever. after this one ofc. --HG-- branch : trunk
2008-10-27[svn] * Changed modelid_a/h(2) values to modelid1..4, display ids are no ↵w12x
longer incorrectly chosen based on player faction. Patch provided by WarHead. --HG-- branch : trunk
2008-10-26[svn] * Fixed xp calculation for low level characters when grouped with a ↵w12x
higher level player. Patch provided by Reiner030. * Fixed positive spells being not resistable when cast on hostile units. Patch provided by QAston. * Fixed compile warnings in gcc. Patch provided by WarHead. --HG-- branch : trunk
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
--HG-- branch : trunk
2008-10-19[svn] * Raise modify scale limit from 3 to 10 for playersKingPin
* Implement immunity totems from periodic damage spell effects. Source: Mangos * Implemented second choice aggro targets for creatures. Source: Mangos --HG-- branch : trunk
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
2008-10-02[svn] * Proper SVN structureinitNeo2003
--HG-- branch : trunk