diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Totem.cpp |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Totem.cpp')
-rw-r--r-- | src/game/Totem.cpp | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/src/game/Totem.cpp b/src/game/Totem.cpp new file mode 100644 index 00000000000..5415e4dbe87 --- /dev/null +++ b/src/game/Totem.cpp @@ -0,0 +1,161 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Totem.h" +#include "WorldPacket.h" +#include "MapManager.h" +#include "Log.h" +#include "Group.h" +#include "Player.h" +#include "ObjectMgr.h" +#include "SpellMgr.h" + +Totem::Totem() : Creature() +{ + m_isTotem = true; + m_duration = 0; + m_type = TOTEM_PASSIVE; +} + +void Totem::Update( uint32 time ) +{ + Unit *owner = GetOwner(); + if (!owner || !owner->isAlive() || !this->isAlive()) + { + UnSummon(); // remove self + return; + } + + if (m_duration <= time) + { + UnSummon(); // remove self + return; + } + else + m_duration -= time; + + Creature::Update( time ); +} + +void Totem::Summon(Unit* owner) +{ + sLog.outDebug("AddObject at Totem.cpp line 49"); + + SetInstanceId(owner->GetInstanceId()); + owner->GetMap()->Add((Creature*)this); + + // select totem model in dependent from owner team + CreatureInfo const *cinfo = GetCreatureInfo(); + if(owner->GetTypeId()==TYPEID_PLAYER && cinfo) + { + if(((Player*)owner)->GetTeam()==HORDE) + SetDisplayId(cinfo->DisplayID_H); + else + SetDisplayId(cinfo->DisplayID_A); + } + + WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8); + data << GetGUID(); + SendMessageToSet(&data,true); + + AIM_Initialize(); + + switch(m_type) + { + case TOTEM_PASSIVE: CastSpell(this, GetSpell(), true); break; + case TOTEM_STATUE: CastSpell(GetOwner(), GetSpell(), true); break; + default: break; + } +} + +void Totem::UnSummon() +{ + SendObjectDeSpawnAnim(GetGUID()); + + CombatStop(); + RemoveAurasDueToSpell(GetSpell()); + Unit *owner = this->GetOwner(); + if (owner) + { + // clear owenr's totem slot + for(int i = 0; i < MAX_TOTEM; ++i) + { + if(owner->m_TotemSlot[i]==GetGUID()) + { + owner->m_TotemSlot[i] = 0; + break; + } + } + + owner->RemoveAurasDueToSpell(GetSpell()); + + //remove aura all party members too + Group *pGroup = NULL; + if (owner->GetTypeId() == TYPEID_PLAYER) + { + // Not only the player can summon the totem (scripted AI) + pGroup = ((Player*)owner)->GetGroup(); + if (pGroup) + { + for(GroupReference *itr = pGroup->GetFirstMember(); itr != NULL; itr = itr->next()) + { + Player* Target = itr->getSource(); + if(Target && pGroup->SameSubGroup((Player*)owner, Target)) + Target->RemoveAurasDueToSpell(GetSpell()); + } + } + } + } + + CleanupsBeforeDelete(); + AddObjectToRemoveList(); +} + +void Totem::SetOwner(uint64 guid) +{ + SetUInt64Value(UNIT_FIELD_SUMMONEDBY, guid); + SetUInt64Value(UNIT_FIELD_CREATEDBY, guid); + Unit *owner = this->GetOwner(); + if (owner) + { + this->setFaction(owner->getFaction()); + this->SetLevel(owner->getLevel()); + } +} + +Unit *Totem::GetOwner() +{ + uint64 ownerid = GetOwnerGUID(); + if(!ownerid) + return NULL; + return ObjectAccessor::GetUnit(*this, ownerid); +} + +void Totem::SetTypeBySummonSpell(SpellEntry const * spellProto) +{ + // Get spell casted by totem + SpellEntry const * totemSpell = sSpellStore.LookupEntry(GetSpell()); + if (totemSpell) + { + // If spell have cast time -> so its active totem + if (GetSpellCastTime(totemSpell)) + m_type = TOTEM_ACTIVE; + } + if(spellProto->SpellIconID==2056) + m_type = TOTEM_STATUE; //Jewelery statue +} |