aboutsummaryrefslogtreecommitdiff
path: root/src/game
AgeCommit message (Expand)Author
2010-01-13Fix updating spellpower from attack power for paladinsthenecromancer
2010-01-13Implement effect for aura #243 (temporary faction change)thenecromancer
2010-01-13Fix heal combat log event not displaying if heal was criticalthenecromancer
2010-01-13Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow i...thenecromancer
2010-01-13Remove unexpected arg, sorry for thatthenecromancer
2010-01-13Allow state/effect immunities ignore whole spell when one effect is immunedthenecromancer
2010-01-13Add support for additional passive for FORM_MOONKINthenecromancer
2010-01-13Do not remove MOVEMENTFLAG_ONTRANSPORT when unit has existing GAMEOBJECT_TYPE...thenecromancer
2010-01-13Allow pet cast spells unaffected by global cooldown, while global cooldown is...thenecromancer
2010-01-13Apply haste to nonmagic class spells too. (For instance Arcane Missiles have ...thenecromancer
2010-01-13Check if precast spell exists before trying to cast it. (Otherwise charge-lik...thenecromancer
2010-01-13Fix Kill Shot damage (increase damage by attack power, not weapon damage ( th...thenecromancer
2010-01-13Remove hack for Freezing Fog aura.thenecromancer
2010-01-13Fix problems with action buttons related to switching specsthenecromancer
2010-01-12* Fixed a small opps on the last commit with NPCHandlerBrian
2010-01-12* Renamed 3.2.2.a_old to 3.2.2a_old (proper format)Brian
2010-01-12Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczmanTrazom62
2010-01-12Fix normal10/normal25 raid detection in scripts.Trazom62
2010-01-12Closes #292. Updates flag respawn timer from battlegrounds and updates max sc..._manuel_
2010-01-11Fixed spell 44401 (Missile Barrage). Thanks to QAston._manuel_
2010-01-12*Make sure that any aura (in case of aura remove linked auras for example) wo...QAston
2010-01-11Do not compute incoming time for self casts.Astellar
2010-01-11* Fix crash when there's no creature_classlevelstats entry for a creature level.XTZGZoReX
2010-01-11Fixed typo.Astellar
2010-01-10* Add support for .gobj target to output phaseMaskBrian
2010-01-10* Add support for base armor values in creature_classlevelstats.XTZGZoReX
2010-01-10Resolves #259 fixed crash, caused by incorrect cell_id generationsilver1ce
2010-01-10*Merge after backout.QAston
2010-01-10Backed out changeset 343bb9cc23ce - mistake fixed in last commit was the real...QAston
2010-01-10Addition to previous commit.Astellar
2010-01-10Fixed quest Catch and Release, some fixes for Tag Murloc spell.Astellar
2010-01-10* Make sure that aura is applied on unit before trying to remove it.QAston
2010-01-10Fixed typo.Astellar
2010-01-10* add armor output in .npc infoBrian
2010-01-10Fixes #262. Do not keep area aura enemy targets in combat - 61248 doesn't bri...QAston
2010-01-10*cleaned up SharedDefinesRat
2010-01-10dropped old code, which unused since new visibility system implementedsilver1ce
2010-01-10*fix spell: Tag Murloc (30877)Rat
2010-01-10*spell_linked_spell entry for Deterrance. Resolves #237.QAston
2010-01-10*Implement attribute SPELL_ATTR_NEGATIVE_1QAston
2010-01-10now all aura updates are placed into one packetsilver1ce
2010-01-10* Use pair<uint32, uint64> lists instead of <Aura*> lists in Dispel/SpellStea...QAston
2010-01-10Fix a mem leak.Anubisss
2010-01-10*Tabs to spacesQAston
2010-01-10Update aura system:QAston
2010-01-08Implemented new event for EventAI, EVENT_T_RESET._manuel_
2010-01-08Fixed typo by Corfiik. Now talent Tidal Waves should work._manuel_
2010-01-08* Fix some more cases where movement flags were +'d together, instead of |'d.XTZGZoReX
2010-01-07* Hopefully fix creature so they swim if InhabitType|2Brian
2010-01-07* Added support for outputting phasemask in .npc infoBrian