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Author
2010-01-13
Fix updating spellpower from attack power for paladins
thenecromancer
2010-01-13
Implement effect for aura #243 (temporary faction change)
thenecromancer
2010-01-13
Fix heal combat log event not displaying if heal was critical
thenecromancer
2010-01-13
Change SPELL_EFFECT_SUMMON_PHANTAS to SPELL_EFFECT_FORCE_DESELECT and allow i...
thenecromancer
2010-01-13
Remove unexpected arg, sorry for that
thenecromancer
2010-01-13
Allow state/effect immunities ignore whole spell when one effect is immuned
thenecromancer
2010-01-13
Add support for additional passive for FORM_MOONKIN
thenecromancer
2010-01-13
Do not remove MOVEMENTFLAG_ONTRANSPORT when unit has existing GAMEOBJECT_TYPE...
thenecromancer
2010-01-13
Allow pet cast spells unaffected by global cooldown, while global cooldown is...
thenecromancer
2010-01-13
Apply haste to nonmagic class spells too. (For instance Arcane Missiles have ...
thenecromancer
2010-01-13
Check if precast spell exists before trying to cast it. (Otherwise charge-lik...
thenecromancer
2010-01-13
Fix Kill Shot damage (increase damage by attack power, not weapon damage ( th...
thenecromancer
2010-01-13
Remove hack for Freezing Fog aura.
thenecromancer
2010-01-13
Fix problems with action buttons related to switching specs
thenecromancer
2010-01-12
* Fixed a small opps on the last commit with NPCHandler
Brian
2010-01-12
* Renamed 3.2.2.a_old to 3.2.2a_old (proper format)
Brian
2010-01-12
Fix ACTION_T_RANDOM_PHASE_RANGE. Thanks Nayre and raczman
Trazom62
2010-01-12
Fix normal10/normal25 raid detection in scripts.
Trazom62
2010-01-12
Closes #292. Updates flag respawn timer from battlegrounds and updates max sc...
_manuel_
2010-01-11
Fixed spell 44401 (Missile Barrage). Thanks to QAston.
_manuel_
2010-01-12
*Make sure that any aura (in case of aura remove linked auras for example) wo...
QAston
2010-01-11
Do not compute incoming time for self casts.
Astellar
2010-01-11
* Fix crash when there's no creature_classlevelstats entry for a creature level.
XTZGZoReX
2010-01-11
Fixed typo.
Astellar
2010-01-10
* Add support for .gobj target to output phaseMask
Brian
2010-01-10
* Add support for base armor values in creature_classlevelstats.
XTZGZoReX
2010-01-10
Resolves #259 fixed crash, caused by incorrect cell_id generation
silver1ce
2010-01-10
*Merge after backout.
QAston
2010-01-10
Backed out changeset 343bb9cc23ce - mistake fixed in last commit was the real...
QAston
2010-01-10
Addition to previous commit.
Astellar
2010-01-10
Fixed quest Catch and Release, some fixes for Tag Murloc spell.
Astellar
2010-01-10
* Make sure that aura is applied on unit before trying to remove it.
QAston
2010-01-10
Fixed typo.
Astellar
2010-01-10
* add armor output in .npc info
Brian
2010-01-10
Fixes #262. Do not keep area aura enemy targets in combat - 61248 doesn't bri...
QAston
2010-01-10
*cleaned up SharedDefines
Rat
2010-01-10
dropped old code, which unused since new visibility system implemented
silver1ce
2010-01-10
*fix spell: Tag Murloc (30877)
Rat
2010-01-10
*spell_linked_spell entry for Deterrance. Resolves #237.
QAston
2010-01-10
*Implement attribute SPELL_ATTR_NEGATIVE_1
QAston
2010-01-10
now all aura updates are placed into one packet
silver1ce
2010-01-10
* Use pair<uint32, uint64> lists instead of <Aura*> lists in Dispel/SpellStea...
QAston
2010-01-10
Fix a mem leak.
Anubisss
2010-01-10
*Tabs to spaces
QAston
2010-01-10
Update aura system:
QAston
2010-01-08
Implemented new event for EventAI, EVENT_T_RESET.
_manuel_
2010-01-08
Fixed typo by Corfiik. Now talent Tidal Waves should work.
_manuel_
2010-01-08
* Fix some more cases where movement flags were +'d together, instead of |'d.
XTZGZoReX
2010-01-07
* Hopefully fix creature so they swim if InhabitType|2
Brian
2010-01-07
* Added support for outputting phasemask in .npc info
Brian
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