| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2010-04-19 | Remove LOTS of compile warnings | Spp | |
| --HG-- branch : trunk | |||
| 2010-04-14 | *code cleanup | Rat | |
| *totally destroyed m_creature, use "me" for future coding --HG-- branch : trunk | |||
| 2010-04-08 | Code Style (game + scripts only): | Spp | |
| "!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk | |||
| 2010-04-07 | Code Style: Remove trailing spaces | Spp | |
| --HG-- branch : trunk | |||
| 2010-04-07 | Code Style: tab to spaces | Spp | |
| --HG-- branch : trunk | |||
| 2010-02-15 | Removed stupid/not needed file Spellid.h. | n0n4m3 | |
| --HG-- branch : trunk | |||
| 2010-02-07 | Fix creature script example to be conform to Trinity code standards. | Trazom62 | |
| --HG-- branch : trunk | |||
| 2010-02-05 | A great purge of obsolete macros. | Xanadu | |
| --HG-- branch : trunk | |||
| 2010-01-19 | *Integrate Script system to Core | Rat | |
| -added ScriptMgr for loading scripts -removed bindings -moved script system to src/game -moved scripts to src/scripts -VC project files updated -cmakes updated (not 100% done yet) NOTE to Devs: -file locations changed -precompiled renamed to ScriptedPch -ecsort_ai renamed to ScriptedEscortAI -follower_ai renamed to ScriptedFollowerAI -guard_ai renamed to ScriptedGuardAI -simple_ai renamed to ScriptedSimpleAI -sc_creature renamed to ScriptedCreature -sc_gossip renamed to ScriptedGossip -sc_instance renamed to ScriptedInstance *use the new headers in scripts, thank you NOTE to ALL: cmake not fully tested, please report any errors with it could make creashes, incompability USE AT YOUR OWN RISK before further tests!! --HG-- branch : trunk | |||
