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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/scripts/examples
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/scripts/examples')
-rw-r--r--src/scripts/examples/example_creature.cpp2
-rw-r--r--src/scripts/examples/example_escort.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/scripts/examples/example_creature.cpp b/src/scripts/examples/example_creature.cpp
index 65dcdb43a78..3bce98e30ea 100644
--- a/src/scripts/examples/example_creature.cpp
+++ b/src/scripts/examples/example_creature.cpp
@@ -66,7 +66,7 @@ enum eEnums
//List of gossip item texts. Items will appear in the gossip window.
#define GOSSIP_ITEM "I'm looking for a fight"
-struct TRINITY_DLL_DECL example_creatureAI : public ScriptedAI
+struct example_creatureAI : public ScriptedAI
{
//*** HANDLED FUNCTION ***
//This is the constructor, called only once when the Creature is first created
diff --git a/src/scripts/examples/example_escort.cpp b/src/scripts/examples/example_escort.cpp
index d5d6d2e59ee..bf0241eaeb5 100644
--- a/src/scripts/examples/example_escort.cpp
+++ b/src/scripts/examples/example_escort.cpp
@@ -50,7 +50,7 @@ enum eEnums
#define GOSSIP_ITEM_2 "Click to Test Escort(NoAttack, Walk)"
#define GOSSIP_ITEM_3 "Click to Test Escort(NoAttack, Run)"
-struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI
+struct example_escortAI : public npc_escortAI
{
// CreatureAI functions
example_escortAI(Creature* pCreature) : npc_escortAI(pCreature) { }