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path: root/src/server/collision
AgeCommit message (Expand)Author
2010-06-21Remove some redundant explicit NULL checks for pointers before ´delete´ or ...Machiavelli
2010-06-21Add more CMake-related support for building g3dlib, zlib, bzip2, ace on Windowsclick
2010-06-19Add another assert to track down an issue where variable gets infinity valueMachiavelli
2010-06-19Change some map/vmap-related runtime output to sLog format.Machiavelli
2010-06-19Fixed win build of vmap assembler, too.Xanadu
2010-06-19Some smaller fixes to the vmapextractor courtesy of Lynx3d (not using corefun...click
2010-06-19Fix possible crash in VMapManager sLog.OutXX functions.Machiavelli
2010-06-19* Fix Linux compileBrian
2010-06-19Fix usage of uninitialized waypoint array variables in ConfusedMovementGenera...Machiavelli
2010-06-17Fix a small "typo" regarding the calculation of LoS from the r9b1c565510 vmap...click
2010-06-17Add plane/finitecheck tests for OOB intersection-vectors (this should fix vma...click
2010-06-15Fix linuxbuildclick
2010-06-15Commit from Lynx3d: Add assert to values that can cause nasty freeze, but sho...Shauren
2010-06-09Add copyright notes to CMake filesTartalo
2010-06-08Get g3dlib, zlib and jemalloc to build againclick
2010-06-07* Finally it compiles (thanks click for noticing the "typo").Brian
2010-06-07* Reverted to the old G3D library, however collision still will not compileBrian
2010-06-08more cmake fixes. comment collision compilation until fixedTartalo
2010-06-07* Well 94% isn't bad. Last thing to fix is collision compiling.Brian
2010-06-07More fixes for game/ cmake compilationTartalo
2010-06-07* shared lib builds again under Linux.Brian
2010-06-07* Move VMap3 code to a separate static 'collision' library.XTZGZoReX