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path: root/src/server/database/Database
AgeCommit message (Expand)Author
2023-12-21Core/Database: Fixed worldserver hanging if opening a connection to database ...Shauren
2023-12-17Core/Bnet: Rewrite LoginRESTService using boost::beast instead of gsoap as ht...Shauren
2023-12-15Core/Database: Replace DatabaseWorker with asio io_contextShauren
2023-12-14Core/Database: Refactor MySQLConnection constructors and async thread creationShauren
2023-12-12Core/Battleground: Rework BattlegroundScore (#29438)Jeremy
2023-11-24Core/Waypoints: Drop waypoint_scripts table (#29437)ModoX
2023-11-21Core/Calendar: Implement different timezone support for ingame calendarShauren
2023-11-09Core: Update to 10.2.0Shauren
2023-10-30Core/SAI: Moved event_flags for difficulties to new field Difficulties (#29377)Meji
2023-10-05Core/Realms: Replaced hardcoded realm category list with Cfg_Categories.db2Shauren
2023-09-30Core/Players: Implement mastery and versatility in character_stats (#29342)Keramat Jokar
2023-09-07Core: Update to 10.1.7Shauren
2023-08-27Core/Misc: Fixed doxygen docs being attached to wrong fieldsShauren
2023-08-26Core/Battlegrounds: Rework queues (#29200)Jeremy
2023-08-23Core/Players: Remove player from group on faction change if two side interact...Gildor
2023-07-15Core/Network: Refactor local/remote ip address selection code and allow using...Shauren
2023-07-12Core: Update to 10.1.5Shauren
2023-06-18Core/Creatures: Drop dynamic flags from creature and creature_template (#29041)Meji
2023-06-17Core/Items: Item bonus generation improvementsShauren
2023-06-14Core/Misc: Replace std::abort with our ABORT macroShauren
2023-06-01Core/Graveyards: Drop Faction column and replace it with conditions (#28965)Jeremy
2023-05-29Core/Creatures: Move creature difficulty specific data from creature_template...Meji
2023-05-14Core/DBLayer: Relaxed restrictions on which Field class member function can b...Shauren
2023-05-13Core/Misc: Replace string to int conversion functions from Common.h with c++1...Shauren
2023-05-04Core: Update to 10.1Shauren
2023-04-28Core/Chat: Implemented more chat link typesShauren
2023-04-09Core/Units: Calculate HoverHeight from model data (#28899)Meji
2023-04-08Core/SAI: Drop waypoints table and move existing rows to waypoint_data table ...ModoX
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ...Shauren
2023-04-05Core/Creature: Added possibility to give creatures multiple gossip menu ids a...ModoX
2023-03-31Core/Creatures: Compute the level from ContentTuning (#28871)Meji
2023-03-22Core: Update to 10.0.7Shauren
2023-02-10Core/Auras: Implemented SPELL_AURA_KEYBOUND_OVERRIDE (#28809)Смердокрыл
2023-02-08Core/Players: Added support for profession equipment slots (#28799)Meji
2023-02-01Core/Logging: Update missing log to fmt::formatMeji
2023-01-29Core/Players: Several currency fixes and improvements (#28676)Meji
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-12-30Core/SAI: Add action param 7 (#28519)Aqua Deus
2022-12-27Core/Creatures: Implement StringId for Creatures, a custom identifier to make...Seyden
2022-12-17Core/Players: Implemented setting tradeskill recipes as favoriteShauren
2022-12-16Core/Players: Implemented new talent systemShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-11-06Core/Misc: Added noexcept to move constructors and move assignment operatorsShauren
2022-10-11Core/Garrisons: Implement SMSG_GARRISON_OPEN_TALENT_NPC opcode (#28256)Aqua Deus
2022-10-04Core/Commands: Restore instance management commandsShauren
2022-10-04Core/Instances: Add prepared statements for InstanceLockMgrShauren
2022-10-04Core/Scenarios: Attempt to restore scenario state from completed encounter infoShauren
2022-10-04Core/Instances: Remove old database statements (WIP)Shauren
2022-09-19Core/Misc: Changed string formatting functions to accept std::string_view as ...Shauren
2022-09-13Core/bnetserver: Implemented reconnecting with launcherloginShauren