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path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
2013-01-03Core/SmartScripts: Fixed SAI targets 10 & 14 (SMART_TARGET_CREATURE_GUID, SMA...Shauren
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-12-29Core/SAI: Fixed build, i need new glasses.Warpten
2012-12-29Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_S...Warpten
2012-12-29Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENTSubv
2012-12-02Core/SAI: Fix SMART_EVENT_PASSENGER_REMOVED eventSpp-
2012-11-21Core/AI: Fix crash in SmartScriptSpp
2012-11-20Core/Misc: Reduction of header dependencies - Step IISpp
2012-11-20Core/Misc: Define some methods constSpp
2012-11-19Misc: Whitespace and tabs cleanupNay
2012-11-17Fixed build.Subv
2012-11-17Core/SAI: Allow the actions CALL_KILLEDMONSTER, CALL_GROUPEVENTHAPPENS and CA...Subv
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-10-24Core/Misc: reduced amount of string memory allocations (Step I)Spp
2012-10-08Core/SAI: Added a missing break.Subv
2012-10-07Core/SAI: Fixes crashes when using SMART_EVENT_[IC/OOC]_LOSSubv
2012-10-07Core/Misc: Fix some possible issues detected by static code analysiskaelima
2012-09-19Core/SmartAI: revert previous setfly change.Kandera
2012-09-17Core/SmartAI: Add missing break on 2e5e8331f386c37ac06714a44a6d82f83361b34aVincent-Michael
2012-09-17Core/SmartAI: fix SMART_ACTION_SET_FLY. was backwards :PKandera
2012-09-17Core/SmartAI: add SMART_ACTION_SET_HEALTH_REGEN (102).Kandera
2012-09-10Core: Warning fixes (Also some -pedantic under game folder)Spp
2012-09-08Fix a typo in SmartScript.cppNay
2012-09-08Core/SAI: Implement SMART_ACTION_SET_HOME_POS (101)Santiago
2012-09-06Core/SmartAI: Tiny tiny optimization in an ifNay
2012-09-05Core/SAI: Add condition to run SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL codew1sht0l1v3
2012-09-05Core/SAI: Fix SMART_ACTION_SET_INVINCIBILITY_HP_LEVELw1sht0l1v3
2012-08-30Core: Fix many "errors"/warnings and coding style (3)Nay
2012-08-16Core/Loading: Re-enable Server loading logSpp
2012-08-03Fix compile under windowsSpp
2012-08-03Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...Spp
2012-07-30Core/Misc: Use proper headers to optimize compileVincent-Michael
2012-07-21Core/SAI: Added new parameter to actions 90 and 91Santiago
2012-07-03Core/SmartScript: Corrected size of pointId parameter for MOVE_TO_POS SAI actionShauren
2012-06-23Core/SmartAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT parametersShauren
2012-06-19Core/CreatureAI: Implement an OnSpellClick hook instead of the ugly way that ...Discover-
2012-06-18Core/SAI: Remove some unused conditions related codeNay
2012-06-17Missing break on 8c16cc2260a68Nay
2012-06-17Fix build in GCCNay
2012-06-17Core/SAI: Implement SMART_EVENT_ACTION_DONE (72, DoAction)Nay
2012-06-12Core/SmartAI: Allow calling talk action on targeted creature even if scripted...Shauren
2012-06-11Core/SAI: Missing change from previous commitSubv
2012-06-11Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAIShauren
2012-06-07Core/SAI: Fixed the cage GameObject template script, the script should start ...Subv
2012-06-04Core/SAI: Fixed a mistake in SMART_TARGET_INVOKER_PARTY which made it add the...Discover-
2012-06-02Core/SAI: If spell id in SMART_ACTION_REMOVEAURASFROMSPELL is 0, remove all a...Nay
2012-05-30Core/SAI: Revert SMART_ACTION_SET_STAND_STATE from 013fe44b9229469e142bd152b4...Discover-
2012-05-29Core/SAI: Fix previous commit. Thanks Shauren for notifying.Discover-
2012-05-29Core/SAI: Implement SMART_ACTION_SET_RANGED_MOVEMENT (79) and SMART_ACTION_SE...Discover-
2012-05-20And I forgot to Ctrl+S, yay me.Nay