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AI
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Author
2012-06-23
Core/SmartAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT parameters
Shauren
2012-06-21
Core/Misc: Code-style + some const methods.
Chaplain
2012-06-20
Merge pull request #6872 from Elron103/pull-requests
QAston
2012-06-20
Scripts/Miscellaneous: Enable const-ness for various functions in ScriptedAI ...
Elron103
2012-06-19
Core/CreatureAI: Implement an OnSpellClick hook instead of the ugly way that ...
Discover-
2012-06-18
Core/SAI: Remove some unused conditions related code
Nay
2012-06-17
Missing break on 8c16cc2260a68
Nay
2012-06-17
Fix build in GCC
Nay
2012-06-17
Core/SAI: Implement SMART_EVENT_ACTION_DONE (72, DoAction)
Nay
2012-06-13
Core: Remove a few silly warnings here and there (and adjust a comment to all...
click
2012-06-12
Core/SmartAI: Allow calling talk action on targeted creature even if scripted...
Shauren
2012-06-11
Core/Pets: removed logerror from previous commit
Kandera
2012-06-11
Core/Pets: add ghoul reactions to owner emotes. thx joshwhedon
Kandera
2012-06-11
Core/SAI: Missing change from previous commit
Subv
2012-06-11
Core/AI: Added EventInform hook for GameObjectAI and implemented it in SAI
Shauren
2012-06-07
Core/SAI: Fixed the cage GameObject template script, the script should start ...
Subv
2012-06-04
Core/SAI: Fixed a mistake in SMART_TARGET_INVOKER_PARTY which made it add the...
Discover-
2012-06-03
Fixed build
Subv
2012-06-03
Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iter...
Subv
2012-06-02
Core/SAI: If spell id in SMART_ACTION_REMOVEAURASFROMSPELL is 0, remove all a...
Nay
2012-06-02
Core/AI: Remove "enforced override"-check in the EventAI-manager in case of A...
click
2012-05-30
Core/SAI: Revert SMART_ACTION_SET_STAND_STATE from 013fe44b9229469e142bd152b4...
Discover-
2012-05-29
Core/SAI: Fix previous commit. Thanks Shauren for notifying.
Discover-
2012-05-29
Core/SAI: Implement SMART_ACTION_SET_RANGED_MOVEMENT (79) and SMART_ACTION_SE...
Discover-
2012-05-24
Core/Pets: Some minor corrections to 3ea75c50d019f1b29145bc974ae51039544beb16
kaelima
2012-05-24
Merge pull request #6438 from MrSmite/PetAI_autocast_fix
Kaelima
2012-05-24
Fixes broken autocast spells such as Furious Howl and Leap to cast when on au...
MrSmite
2012-05-23
Core/GuardAI: General cleanup and removed some unnecessary code.
kaelima
2012-05-20
And I forgot to Ctrl+S, yay me.
Nay
2012-05-20
Core/SAI: Few changes to db data validation for actions and event flags
Nay
2012-05-19
Core/SmartAI:
kaelima
2012-05-10
Clean up for 58f63509cd4
Chaplain
2012-04-19
Fixed build
Subv
2012-04-19
Core/SmartAI: Allow SMART_ACTION_SUMMON_GO and SMART_ACTION_SUMMON_CREATURE t...
Subv
2012-04-18
Core/Spells: Removed unneeded phase check from spell casts, its already done ...
Shauren
2012-04-18
Core/Scripts: Added possibility to remove phase setting from EventMap and an ...
Shauren
2012-04-14
Core/Scripts: Corrected previous commit and added a few AI hooks to GameObjectAI
Shauren
2012-04-14
Core/Scripts: Added support for creating custom GameObjectAI classes, similar...
Shauren
2012-04-12
Core/Script: Use DoMeleeAttackIfReady in default ScriptedAI::UpdateAI method ...
kaelima
2012-04-11
couple wrong return types
faramir118
2012-04-09
Core/Scripts: Remove some unnecessary creature/player casts in scripts and do...
kaelima
2012-04-08
Core/Cleanup:
kaelima
2012-04-08
Core/Shared: Move container functions to shared project under Trinity::Contai...
Machiavelli
2012-04-06
PeAI update
MrSmite
2012-04-05
Core/SmartScript: Fixed crashes with stored target lists
Shauren
2012-04-05
Core/SAI: Added a new event flag to allow events to NOT reset when the creatu...
Subv
2012-04-01
Core/Script: Code style and some rewriting.
Gyx
2012-03-29
Core/DBLayer: Even more types fixes...
Nay
2012-03-29
Core/Game: Code style.
Gyx
2012-03-28
Merge pull request #5918 from GyxTom/master
Shocker
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