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path: root/src/server/game/AI
AgeCommit message (Expand)Author
2018-12-09Merge branch 'bfa'Shauren
2018-12-09Properly clear focused target on evade (#18992)xinef1
2018-12-09Game/AI: Implement ContactDistance for ACTION_MOVE_TO_POS (#18720)Rushor
2018-12-09Core/Units: Drop hostile world references that are out of our sight (fixes co...xinef1
2018-11-07Core/Creatures: Update creature model handling with new display scale (#22567)Traesh
2018-09-15Core/Maps: Replaced spawnmask with difficulty listShauren
2018-04-12Core/AI: Added CreatureAI hook that is getting triggered when a spell cast ha...Ovah
2018-03-25Core/Entities: Phasing rewriteShauren
2018-03-18Core/SmartScript: update ACTION_GO_SET_GO_STATEKittnz
2018-03-12Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with pr...ariel-
2018-03-12Core/Misc Remove WhiteSpaces (#18379)Gustavo
2018-03-12Core/SAI: restore deleted line in 28050f338dfc66e0c40b6a3915bf96e38e0613e5ariel-
2018-03-11Core/Pets: Pet Attack Distanceccrs
2018-03-11Core/AI: Added new method for search friendly targets with certain entry and ...Keader
2018-02-11[3.3.5][master] Core/Movement: Smooth movement #13467 (#18020)Riztazz
2018-02-01Core/Gossip: Revert renaming/changing types part of 853df91048330f3066e7adb14...Shauren
2018-01-14Core/Battleground: Dropped battleground texts from trinity_string and replace...joschiwald
2018-01-03Core/Misc: Added helper function Unit::SetFullPowerMihapro
2018-01-01Update copyright note for 2018vincent-michael
2017-12-17Core/Auras: Implemented using all aura interrupt flag fieldsShauren
2017-11-28Core/Quests: Implemented quest popupsOvalord
2017-11-25Misc: More cleanupAokromes
2017-11-11Core/SAI: reset event phase when calling SMART_ACTION_CALL_SCRIPT_RESET.SnapperRy
2017-11-05Core/SAI: remove wrong DB errors.SnapperRy
2017-10-13Core/AI: implemented AI hook for interrupting spells (#20610)Ovah
2017-10-03Core/Quest: do not set a quest to failed if it's rewarded or has no status at...SnapperRy
2017-10-03Fix _DespawnAtEvade for other creatures to actually respawn said other creatu...treeston
2017-10-03Core/AI: initial support for monster sparring (#17673)ariel-
2017-10-03Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN.SnapperRy
2017-09-09Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...Shauren
2017-09-06Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only mea...ariel-
2017-09-06Core/AI: added container independent wrappers for WorldObject::GetxxxInGridariel-
2017-09-05Core/SmartAI: There's a function for thatariel-
2017-09-05Core/SAI: don't reset event phase when npc evades/resets.SnapperRy
2017-07-22Core/Smartscripts: Add respawn timer to smartscript despawn (#20070)Malcrom
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-29Fix non-PCH build.Gacko
2017-05-28Core: Fixed warningsvincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-24Nopch fixShauren
2017-05-21Core/Game: Include cleanup, part 4 - packets and largest headers (after prepr...Shauren
2017-05-20Core/Game: Include cleanup, part 3Shauren
2017-05-19Game/SAI: Negate p instead of using abs.Gacko
2017-05-19Fix non-PCH build.Gacko
2017-05-18Core/Game: Include cleanupShauren
2017-05-13Core/Grids: Ported cmangos/mangos-wotlk@ea99457e50790acde8928aa0f3dc4a9c096b4a8cShauren
2017-05-12Core/Database: Include cleanupShauren
2017-05-06Core/SAI: Fixed memory leakjoschiwald
2017-04-01Core/AI: Remove incorrect callAokromes
2017-03-26Core/SmartAI: Missing parts on previous commitAokromes